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Use DCUtR to synchronize hole punching #1460

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Tracked by #1461
p-shahi opened this issue Oct 20, 2022 · 3 comments · Fixed by #1928
Closed
Tracked by #1461

Use DCUtR to synchronize hole punching #1460

p-shahi opened this issue Oct 20, 2022 · 3 comments · Fixed by #1928
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kind/architecture Core architecture of project

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@p-shahi
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p-shahi commented Oct 20, 2022

@p-shahi p-shahi added the kind/architecture Core architecture of project label Oct 20, 2022
@p-shahi p-shahi added this to js-libp2p Dec 6, 2022
@p-shahi p-shahi moved this to 🛣 Roadmap in js-libp2p Dec 6, 2022
@BigLep
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BigLep commented Jun 14, 2023

@p-shahi : I assume this is needed for browsers being able to dial or be dialable by server nodes with WebRTC. Is that right?

@SgtPooki
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related: ipfs/helia#180

@aschmahmann
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Related to the linked issue(s) above. If implementing synchronized hole punching via DCUtR is going to take a while, it's probably worth doing the minimal amount of DCUtR that enables dialbacks to nodes that are publicly reachable.

While it's only a subset, it's likely an easier subset and unlocks js-libp2p nodes (including those in browsers) being reachable by any libp2p node which is itself publicly reachable (on a shared transport). This enables a path forward for users to build systems where their browser nodes are reachable from non-browser nodes.

@github-project-automation github-project-automation bot moved this from 🛣 Roadmap to 🎉Done in js-libp2p Aug 16, 2023
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