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Lib/moduleAPI.lua | 52 ++++++-------
Lib/moduleButton.lua | 196 +++++++++++++++++++++++++------------------------
Lib/moduleItems.lua | 56 +++++++-------
Lib/moduleObject.lua | 40 +++++-----
Lib/moduleSettings.lua | 26 +++----
Lib/moduleSpeech.lua | 26 ++++---
Lib/moduleSphere.lua | 6 +-
Lib/moduleTemplate.lua | 45 +++++++-----
LunarSphere.lua | 29 ++++----
9 files changed, 246 insertions(+), 230 deletions(-)
diff --git a/Lib/moduleAPI.lua b/Lib/moduleAPI.lua
index 18c7ec8..f466842 100644
--- a/Lib/moduleAPI.lua+++ b/Lib/moduleAPI.lua@@ -333,7 +333,7 @@ function Lunar.API:GetItemBagInfo(itemName)
for slotID = 1, slotTotal do
itemLink = Lunar.Items:GetContainerItemLink(bagID, slotID);
if (itemLink) then
- searchName, _, _, _, _, _, _, stackSize = GetItemInfo(itemLink);+ searchName, _, _, _, _, _, _, stackSize = C_Item.GetItemInfo(itemLink);
if (itemName == searchName) then
_, count, locked = Lunar.Items:GetContainerItemInfo(bagID, slotID);
if not locked then
@@ -475,8 +475,8 @@ function Lunar.API:GetSpellID(spellName)
end
-- Obtain the total number of spells the player knows
- for index = 1, MAX_SKILLLINE_TABS do- _, _, _, spellsInTab = GetSpellTabInfo(index);+ for index = 1, C_SpellBook.GetNumSpellBookSkillLines() do+ spellsInTab = C_SpellBook.GetSpellBookSkillLineInfo(index).numSpellBookItems;
totalSpells = totalSpells + spellsInTab;
end
@@ -489,7 +489,7 @@ function Lunar.API:GetSpellID(spellName)
-- Search every spell in player's spellbook. If the name matches our
-- spell that we're searching for, save the ID...
for index = 1, totalSpells do
- scanName, scanRank = GetSpellBookItemName(index, BOOKTYPE_SPELL);+ scanName, scanRank = C_SpellBook.GetSpellBookItemName(index, Enum.SpellBookSpellBank.Player);
if (string.lower(scanName) == filterName) then
spellID = index;
@@ -736,7 +736,7 @@ function Lunar.API:ToggleActiveAddons(toggle)
for index = 1, table.getn(LunarSphereSettings.debugAddonList) do
if (name == LunarSphereSettings.debugAddonList[index]) then
- EnableAddOn(name);+ C_AddOns.EnableAddOn(name);
table.remove(LunarSphereSettings.debugAddonList, index);
break;
end
@@ -779,10 +779,10 @@ function Lunar.API:MultiAddToTooltip(actionType, actionName, index, firstLineApp
if (actionType == "spell") then
-- spellID, spellRank = Lunar.API:GetSpellID(actionName);
- spellID = GetSpellLink(actionName);- --_, spellRank = GetSpellBookItemName(actionName);- if (not Lunar.API:IsVersionClassic() and spellID and (spellID:len() > 0)) then- Lunar.Items.tooltip:SetHyperlink(spellID);+ local link = C_Spell.GetSpellLink(actionName);+ --_, spellRank = C_SpellBook.GetSpellBookItemName(actionName,Enum.SpellBookSpellBank.Player);+ if (not Lunar.API:IsVersionClassic() and link and (link:len() > 0)) then+ Lunar.Items.tooltip:SetHyperlink(link);
end
-- Lunar.Items.tooltip:SetHyperlink(GetSpellLink(actionName));
@@ -793,7 +793,7 @@ function Lunar.API:MultiAddToTooltip(actionType, actionName, index, firstLineApp
elseif (actionType == "item") then
if actionName and not ((actionName == "") or (actionName == " ")) then
- _, itemString = GetItemInfo(actionName);+ _, itemString = C_Item.GetItemInfo(actionName);
if (itemString) then
Lunar.Items.tooltip:SetHyperlink(itemString);
end
@@ -824,11 +824,11 @@ function Lunar.API:MultiAddToTooltip(actionType, actionName, index, firstLineApp
objectName = GetActionFromMacroText(macroBody);
if (objectName) then
- _, itemString = GetItemInfo(objectName);+ _, itemString = C_Item.GetItemInfo(objectName);
if (itemString) then
Lunar.Items.tooltip:SetHyperlink(itemString);
else
- spellID, spellRank = Lunar.API:GetSpellID(objectName);+ spellID = C_Spell.GetSpellInfo(objectName).spellID
if (spellID) then
Lunar.Items.tooltip:SetSpellBookItem(spellID, BOOKTYPE_SPELL);
@@ -848,7 +848,7 @@ function Lunar.API:MultiAddToTooltip(actionType, actionName, index, firstLineApp
if (textLine == 1) then
tipText = tipText .. firstLineAppend;
if (spellID) then
--- _, tipTextRight = GetSpellBookItemName(spellID, BOOKTYPE_SPELL);+-- _, tipTextRight = C_SpellBook.GetSpellBookItemName(spellID, Enum.SpellBookSpellBank.Player);
tipTextRight = spellRank;
textContainerRight:SetTextColor(0.5,0.5,0.5);
end
@@ -995,11 +995,11 @@ function Lunar.API:Load()
if (Lunar.API.isBanker) then
price = 1;
quantity = 1;
- numAvailable = GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name, true) - GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name); --GetInventoryItemLink("player", currentSlot) or (""), true)+ numAvailable = C_Item.GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name, true) - C_Item.GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name); --GetInventoryItemLink(Enum.SpellBookSpellBank.Player, currentSlot) or (""), true)
elseif (Lunar.API.isGuildBanker) then
price = 1;
quantity = 1;
- -- numAvailable = GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name, true) - GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name); --GetInventoryItemLink("player", currentSlot) or (""), true)+ -- numAvailable = C_Item.GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name, true) - C_Item.GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name); --GetInventoryItemLink(Enum.SpellBookSpellBank.Player, currentSlot) or (""), true)
end
-- Although it shouldn't happen if the reagent list is built properly, but
@@ -1008,7 +1008,7 @@ function Lunar.API:Load()
-- Grab how many of the restock item that we have and set up a counter to buy
-- as many pieces we need.
- currentAmount = GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name) or 0;+ currentAmount = C_Item.GetItemCount(LunarSphereSettings.reagentList[reagentIndex].name) or 0;
end
@@ -1021,7 +1021,7 @@ function Lunar.API:Load()
-- Bank item
if (itemIndex <= NUM_BANKGENERIC_SLOTS) then
currentSlot = BankButtonIDToInvSlotID(itemIndex);
- itemName = GetItemInfo(GetInventoryItemLink("player", currentSlot) or (""));+ itemName = C_Item.GetItemInfo(GetInventoryItemLink("player", currentSlot) or (""));
-- Bank bag item
else
@@ -1045,7 +1045,7 @@ function Lunar.API:Load()
end
-- Now, obtain an item in the current bag;
- itemName = GetItemInfo(Lunar.Items:GetContainerItemLink(currentBag + NUM_BAG_SLOTS, currentSlot) or (""));+ itemName = C_Item.GetItemInfo(Lunar.Items:GetContainerItemLink(currentBag + NUM_BAG_SLOTS, currentSlot) or (""));
end
@@ -1054,7 +1054,7 @@ function Lunar.API:Load()
-- Bank item
_, numAvailable = GetGuildBankItemInfo(currentBag, currentSlot)
- itemName = GetItemInfo(GetGuildBankItemLink(currentBag, currentSlot) or "");+ itemName = C_Item.GetItemInfo(GetGuildBankItemLink(currentBag, currentSlot) or "");
-- Grab the current vendor item info
else
@@ -1279,7 +1279,7 @@ function Lunar.API:Load()
-- Grab the name of the item, and then grab its rarity and item
-- type.
- _,_,itemRarity,_,_,itemType = GetItemInfo(itemLink)+ _,_,itemRarity,_,_,itemType = C_Item.GetItemInfo(itemLink)
-- If the item rarity is 0 (gray, junk), continue...
if ( itemRarity == 0) then
@@ -2656,8 +2656,8 @@ function Lunar.API:Load()
if button.actionType == "spell" and button.buttonType == 1 and button.spellReagent == nil then
if LunarSphereSettings.enableDrDamage == true then
_G[buttonName .. "Count"]:Show()
- _, param[paramOffset + 1] = GetSpellBookItemName(button.actionName);- -- _, spellRank = GetSpellBookItemName(button.actionName);+ _, param[paramOffset + 1] = GetSpellBookItemName(button.actionName,Enum.SpellBookSpellBank.Player);+ -- _, spellRank = C_SpellBook.GetSpellBookItemName(button.actionName,Enum.SpellBookSpellBank.Player);
if (string.find(button.actionName, "%(")) then
spellName = string.match(button.actionName, "(.*)%(");
else
@@ -2677,8 +2677,8 @@ function Lunar.API:Load()
if button.actionType == "spell" and button.buttonType == 1 and button.spellReagent == nil then
if LunarSphereSettings.enableDrDamage == true then
_G[buttonName .. "Count"]:Show()
- _, param[paramOffset + 1] = GetSpellBookItemName(button.actionName);- -- _, spellRank = GetSpellBookItemName(button.actionName);+ _, param[paramOffset + 1] = C_SpellBook.GetSpellBookItemName(button.actionName,Enum.SpellBookSpellBank.Player);+ -- _, spellRank = C_SpellBook.GetSpellBookItemName(button.actionName,Enum.SpellBookSpellBank.Player);
if (string.find(button.actionName, "%(")) then
spellName = string.match(button.actionName, "(.*)%(");
else
@@ -2703,11 +2703,11 @@ function Lunar.API:GetItemCooldown(itemData)
-- We can take item links, item names, and item IDs. We will need to
-- convert this data into an item id. Best way to do this for now
- -- if to use GetItemInfo to grab the item link, and from there, we+ -- if to use C_Item.GetItemInfo to grab the item link, and from there, we
-- grab the item ID and return the cooldown from it. Pain in the
-- ass, but the way we need to do it currently.
- local _, itemLink = GetItemInfo(itemData);+ local _, itemLink = C_Item.GetItemInfo(itemData);
local itemID = Lunar.API:GetItemID(itemLink)
diff --git a/Lib/moduleButton.lua b/Lib/moduleButton.lua
index 271e42b..844871e 100644
--- a/Lib/moduleButton.lua+++ b/Lib/moduleButton.lua@@ -93,13 +93,13 @@ local stateTransitionsLeave; -- Transition string for mouse over (leaving)
local stateTransitionsAlwaysShown; -- Transistion string for always visible menus
local string = string;
-local tonumber = tonumber;-local GetItemInfo = GetItemInfo;-local IsUsableItem = IsUsableItem;-local ItemHasRange = ItemHasRange;-local IsItemInRange = IsItemInRange;-local IsUsableSpell = IsUsableSpell;-local IsSpellInRange = IsSpellInRange;+-- local tonumber = tonumber;+-- local GetItemInfo = GetItemInfo;+-- local IsUsableItem = IsUsableItem;+-- local ItemHasRange = ItemHasRange;+-- local IsItemInRange = IsItemInRange;+-- local IsUsableSpell = IsUsableSpell;+-- local IsSpellInRange = IsSpellInRange;
Lunar.origBackdrop = nil;
Lunar.origBackdropColor = nil;
@@ -2453,9 +2453,9 @@ function Lunar.Button:UpdateLastUsedSubmenu(menuButton, childButton, clickType,
Lunar.Button:UpdateBagDisplay(menuButton, stance, updateClick);
elseif (attributeType == "item") then
local objectType, stackTotal
- _,_,_,_,_,objectType,_,stackTotal = GetItemInfo(attributeValue);+ _,_,_,_,_,objectType,_,stackTotal = C_Item.GetItemInfo(attributeValue);
if (IsConsumableItem(attributeValue) or (stackTotal > 1) or (objectType == Lunar.Items.reagentString)) then
- _G[menuButton:GetName() .. "Count"]:SetText(GetItemCount(attributeValue, nil, true));+ _G[menuButton:GetName() .. "Count"]:SetText(C_Item.GetItemCount(attributeValue, nil, true));
if (not LunarSphereSettings.showAssignedCounts == true) then
_G[menuButton:GetName() .. "Count"]:Show();
@@ -2501,7 +2501,7 @@ function Lunar.Button:ContinueTrade()
-- Reset the count of this item being traded
totalCount = 0;
- itemCount = GetItemCount(Lunar.Button.tradingQueue[1]) or (0);+ itemCount = C_Item.GetItemCount(Lunar.Button.tradingQueue[1]) or (0);
-- If we have this item, continue
if (itemCount > 0) then
@@ -3268,13 +3268,13 @@ function Lunar.Button:ConvertToMenu(self, clickType)
if ((cursorType == "spell") and (objectID)) then
-- Attach the texture of the spell to the icon
- objectTexture = GetSpellTexture(objectID, objectData);+ objectTexture = C_Spell.GetSpellTexture(objectID, objectData);
-- If it was an item drag ...
elseif (cursorType == "item") then
-- Get the texture of the item
- _, _, _, _, _, _, _, _, _, objectTexture = GetItemInfo(objectID);+ _, _, _, _, _, _, _, _, _, objectTexture = C_Item.GetItemInfo(objectID);
-- If it was a macro drag ...
elseif (cursorType == "macro") then
@@ -3359,8 +3359,8 @@ function Lunar.Button:Assign(self, clickType, stance)
end
if (cursorType == "spell") then
--- _, spellName = GetSpellBookItemName( objectID, objectData );--- nextSpellName = GetSpellBookItemName( objectID + 1, objectData );+-- _, spellName = C_SpellBook.GetSpellBookItemName( objectID, Enum.SpellBookSpellBank.Player );+-- nextSpellName = C_SpellBook.GetSpellBookItemName( objectID + 1, Enum.SpellBookSpellBank.Player );
-- spellRank = "(" .. spellRank .. ")";
end
@@ -3377,7 +3377,7 @@ function Lunar.Button:Assign(self, clickType, stance)
objectID = mountID;
objectData = spellID;
- objectData = select(3, GetSpellInfo(spellID));+ objectData = C_Spell.GetSpellInfo(spellID).iconID;
end
if (cursorType == "battlepet") then
@@ -3387,13 +3387,13 @@ function Lunar.Button:Assign(self, clickType, stance)
end
--if (cursorType == "item") then
- -- local itemType = select(6, GetItemInfo(objectID));+ -- local itemType = select(6, C_Item.GetItemInfo(objectID));
-- local oID = objectID;
--print(itemType.." "..objectID);
-- objectID = "item:" .. objectID;
- -- objectData = GetItemIcon(objectID);+ -- objectData = C_Item.GetItemIcon(objectID);
-- if C_ToyBox.GetToyInfo(oID) ~= nil then
--objectID, _, objectData = C_ToyBox.GetToyInfo(oID);
@@ -3513,10 +3513,10 @@ function Lunar.Button:Assign(self, clickType, stance)
if (cursorType == "spell") then
-- Get the name of the spell and its texture
- --_, spellID = GetSpellBookItemInfo(objectSpellID, objectData);- objectName = GetSpellBookItemName(objectID, objectData);- objectTexture = GetSpellTexture(objectSpellID);- spellName = GetSpellInfo(objectSpellID);+ --spellID = C_SpellBook.GetSpellBookItemInfo(objectSpellID, Enum.SpellBookSpellBank.Player).spellID;+ objectName = C_SpellBook.GetSpellBookItemName(objectID, Enum.SpellBookSpellBank.Player);+ objectTexture = C_Spell.GetSpellTexture(objectSpellID);+ spellName = C_Spell.GetSpellInfo(objectSpellID).name;
-- Fix for Call Pet for hunters.
if (objectName ~= spellName) then
@@ -3536,7 +3536,7 @@ function Lunar.Button:Assign(self, clickType, stance)
end
-- end
-- We don't want spell ranks on the first spell tab data or the professions tab ... these are generic
- if (objectID <= (select(4, GetSpellTabInfo(1))) or objectSpellID >= (select(3, GetSpellTabInfo(5)))) then+ if (objectID <= C_SpellBook.GetSpellBookSkillLineInfo(1).numSpellBookItems) or (objectSpellID >= C_SpellBook.GetSpellBookSkillLineInfo(5).itemIndexOffset) then
spellRank = "";
end
-- objectName = objectName .. spellRank;
@@ -3548,19 +3548,19 @@ function Lunar.Button:Assign(self, clickType, stance)
cursorType = "spell";
objectName = objectID;
objectTexture = objectData;
- self:SetAttribute("*"..cursorType .. "2-S" .. stance .. clickType, GetSpellInfo(objectName));+ self:SetAttribute("*"..cursorType .. "2-S" .. stance .. clickType, C_Spell.GetSpellInfo(objectName).name);
elseif (cursorType == "flyout") then
-- Get the name of the spell and its texture
- objectName = objectID GetSpellBookItemName(objectID, objectData);+ objectName = C_SpellBook.GetSpellBookItemName(objectID, Enum.SpellBookSpellBank.Player);
objectTexture = objectData;
-- If it was an item drag ...
elseif (cursorType == "item") then
-- Get the name of the item, what it can stack as, and its texture
- objectName, _, _, _, _, objectMainType, objectType, stackTotal, _, objectTexture = GetItemInfo(objectData);+ objectName, _, _, _, _, objectMainType, objectType, stackTotal, _, objectTexture = C_Item.GetItemInfo(objectData);
if Lunar.API:IsVersionRetail() and C_ToyBox.GetToyInfo(objectID) then
@@ -3594,7 +3594,7 @@ function Lunar.Button:Assign(self, clickType, stance)
if (buttonID ~= 0) then
if (clickType == Lunar.Button:GetButtonSetting(buttonID, stance, LUNAR_GET_SHOW_COUNT)) then
if (objectName == "item:6265") or (IsConsumableItem(objectName) or (stackTotal > 1) or (objectType == Lunar.Items.reagentString)) then
- _G[buttonName .. "Count"]:SetText(GetItemCount(objectID, nil, true));+ _G[buttonName .. "Count"]:SetText(C_Item.GetItemCount(objectID, nil, true));
if (not LunarSphereSettings.showAssignedCounts == true) then
_G[buttonName .. "Count"]:Show();
@@ -3847,7 +3847,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
end
-- Make the icon and count shown be the item with the smallest count
- local count1, count2 = GetItemCount(objectName1), GetItemCount(objectName2);+ local count1, count2 = C_Item.GetItemCount(objectName1), C_Item.GetItemCount(objectName2);
if ((count1 or (0)) > (count2 or (0))) then
objectName = objectName2 or objectName1;
if (objectName == "") then
@@ -3897,7 +3897,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
-- grab the texture, if the object exists
if (objectName) then
local objectType_l, stackTotal_l;
- _, _, _, _, _, objectMainType, objectType_l, stackTotal_l, _, objectTexture = GetItemInfo(objectName);+ _, _, _, _, _, objectMainType, objectType_l, stackTotal_l, _, objectTexture = C_Item.GetItemInfo(objectName);
--print("objectMainType : ", objectMainType, objectType_l, stackTotal_l, objectTexture)
@@ -3908,7 +3908,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
if (clickType == Lunar.Button:GetButtonSetting(buttonID, stance, LUNAR_GET_SHOW_COUNT)) then
if (stackTotal_l) then
if (IsConsumableItem(objectName) or (stackTotal_l > 1) or (objectType_l == Lunar.Items.reagentString)) then
- _G[buttonName .. "Count"]:SetText(GetItemCount(objectName, nil, true));+ _G[buttonName .. "Count"]:SetText(C_Item.GetItemCount(objectName, nil, true));
if (not LunarSphereSettings.showAssignedCounts == true) then
_G[buttonName .. "Count"]:Show();
@@ -3930,7 +3930,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
if (string.sub(objectName, 1, 2) == "**") then
objectName = string.sub(objectName, 3);
-- objectName, _, objectTexture = string.match(objectName, "%*%*(.*)~(.*)~(.*)") --string.sub(objectName, 3);
- objectTexture = select(3, GetSpellInfo(objectName));+ objectTexture = C_Spell.GetSpellInfo(objectName).iconID;
cursorType = "spell";
end
@@ -3942,7 +3942,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
if (string.sub(objectName, 1, 2) == "**") then
objectName = string.sub(objectName, 3);
-- objectTexture = "Interface\\Icons\\Ability_Hunter_BeastCall";
--- objectTexture = select(3, GetSpellInfo(objectName));+-- objectTexture = C_Spell.GetSpellInfo(objectName).iconID;
cursorType = "spell";
end
@@ -4008,8 +4008,8 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
if (objectData) then
-- Get the name of the spell and its texture
- objectName = GetSpellBookItemName(objectID, objectData);- objectTexture = GetSpellTexture(objectID, objectData);+ objectName = C_SpellBook.GetSpellBookItemName(objectID, Enum.SpellBookSpellBank.Player);+ objectTexture = C_Spell.GetSpellTexture(objectID, objectData);
end
-- If it was an item drag ...
@@ -4019,7 +4019,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
-- what it can stack as, and its texture
if (objectData) then
- objectName, _, _, _, _, objectType, _, stackTotal, _, objectTexture = GetItemInfo(objectData);+ objectName, _, _, _, _, objectType, _, stackTotal, _, objectTexture = C_Item.GetItemInfo(objectData);
-- if (objectType == LunarSphereGlobal.searchData.armor) or (objectType == LunarSphereGlobal.searchData.weapon) then
-- -- Grab the item link and secure only the parts that we need for the item
@@ -4031,7 +4031,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
-- If we don't have objectData, we're pulling from saved data. All we care about is the stackTotal
-- and the objectType (if they exist because they are in our inventory)
else
- _, _, _, _, _, _, objectType, stackTotal = GetItemInfo(objectName);+ _, _, _, _, _, _, objectType, stackTotal = C_Item.GetItemInfo(objectName);
end
-- If the item is consumable, or can stack, or is a reagent ... we will show the
@@ -4039,7 +4039,7 @@ function Lunar.Button:AssignByType(button, clickType, buttonType, stance, lastUs
if (buttonID > 0) then
if (clickType == Lunar.Button:GetButtonSetting(buttonID, stance, LUNAR_GET_SHOW_COUNT)) and (stackTotal) then
if (IsConsumableItem(objectName) or (stackTotal > 1) or (objectType == Lunar.Items.reagentString)) then
- _G[buttonName .. "Count"]:SetText(GetItemCount(objectName, nil, true));+ _G[buttonName .. "Count"]:SetText(C_Item.GetItemCount(objectName, nil, true));
if (not LunarSphereSettings.showAssignedCounts == true) then
_G[buttonName .. "Count"]:Show();
@@ -4186,13 +4186,13 @@ end
if (buttonType == 132) then
button:SetAttribute("*type-S" .. stance .. clickType, cursorType)
button:SetAttribute("*"..cursorType .. "-S" .. stance .. clickType, objectName); -- tempName);
- button:SetAttribute("*"..cursorType .. "2-S" .. stance .. clickType, GetSpellInfo(objectName)); -- tempName);+ button:SetAttribute("*"..cursorType .. "2-S" .. stance .. clickType, C_Spell.GetSpellInfo(objectName).name); -- tempName);
elseif ( Lunar.API:IsVersionRetail() or Lunar.API:IsVersionWotLK() ) then
--print("4194 : ", "*type-S" .. stance .. clickType, "macrotext")
button:SetAttribute("*type-S" .. stance .. clickType, "macrotext")
--- local tempName = select(1, GetSpellInfo(objectName));+-- local tempName = C_Spell.GetSpellInfo(objectName).name
button:SetAttribute("*macrotext-S" .. stance .. clickType, objectName); -- tempName);
- button:SetAttribute("*macrotext2-S" .. stance .. clickType, "/stopcasting\n/cast [nomounted] " .. (GetSpellInfo(objectName) or "") .. "\n/dismount"); -- tempName);+ button:SetAttribute("*macrotext2-S" .. stance .. clickType, "/stopcasting\n/cast [nomounted] " .. (C_Spell.GetSpellInfo(objectName).name or "") .. "\n/dismount"); -- tempName);
--"/cast [nomounted] " .. objectName .. "\n/dismount"
elseif (Lunar.API:IsVersionRetail() == false ) then
-- OMG, could this be more complicated? We have to set
@@ -4316,7 +4316,7 @@ function Lunar.Button:GetBagTexture(buttonType)
elseif (buttonType <= 94) then
local objectName = GetBagName(buttonType - 90);
if (objectName) then
- _,_,_,_,_,_,_,_,_, objectTexture = GetItemInfo(objectName);+ _,_,_,_,_,_,_,_,_, objectTexture = C_Item.GetItemInfo(objectName);
end
else
objectTexture = LUNAR_ART_PATH .. "menuKey";
@@ -4534,7 +4534,7 @@ function Lunar.Button:LoadButtonData(buttonID)
end
--]]
-- Get the name of the item, what it can stack as, and its texture
- _, _, _, _, _, _, objectType, stackTotal = GetItemInfo(objectName);+ _, _, _, _, _, _, objectType, stackTotal = C_Item.GetItemInfo(objectName);
-- If the item is consumable, or can stack, or we set it to show a count ... we will show the
-- count of the item on the button
@@ -4543,7 +4543,7 @@ function Lunar.Button:LoadButtonData(buttonID)
if (buttonID > 0) then
if (stackTotal) then
if ((objectName == "item:6265") or IsConsumableItem(objectName) or (stackTotal > 1) or (objectType == Lunar.Items.reagentString) or (LunarSphereSettings.buttonData[buttonID].showCount == true)) then
- _G[buttonName .. "Count"]:SetText(GetItemCount(objectName));+ _G[buttonName .. "Count"]:SetText(C_Item.GetItemCount(objectName));
-- if (clickType == Lunar.Button:GetButtonSetting(buttonID, stance, LUNAR_GET_SHOW_COUNT)) then
LunarSphereSettings.buttonData[buttonID].showCount = true;
-- end
@@ -4574,9 +4574,9 @@ function Lunar.Button:LoadButtonData(buttonID)
else
macroAction = GetActionFromMacroText(macroBody);
if (macroAction) then
- _,_,_,_,_,_,_,_,_,newTexture = GetItemInfo(macroAction);+ _,_,_,_,_,_,_,_,_,newTexture = C_Item.GetItemInfo(macroAction);
if not newTexture then
- newTexture = GetSpellTexture(macroAction);+ newTexture = C_Spell.GetSpellTexture(macroAction);
end
end
if string.find(macroBody, "#show") and not string.find(macroBody, "#showt") then
@@ -4641,7 +4641,7 @@ function Lunar.Button:LoadButtonData(buttonID)
_G[buttonName]:SetAttribute("*type-S" .. stance .. clickType, cursorType)
_G[buttonName]:SetAttribute("*" ..cursorType .. "-S" .. stance .. clickType, objectName)
if (tostring(tonumber(objectName)) == objectName) then
- _G[buttonName]:SetAttribute("*" ..cursorType .. "2-S" .. stance .. clickType, GetSpellInfo(objectName));+ _G[buttonName]:SetAttribute("*" ..cursorType .. "2-S" .. stance .. clickType, C_Spell.GetSpellInfo(objectName).name);
_G[buttonName]:SetAttribute("*" ..cursorType .. "-S" .. stance .. clickType, objectName);
end
end
@@ -4801,7 +4801,8 @@ function Lunar.Button:FindSpellReagent(button, stance, clickType, actionName, cu
Lunar.Items.tooltip:SetOwner(UIParent, "ANCHOR_NONE");
-- Grab the spell ID of the spell. If we have an ID (the spell exists), continue
- local spellID, spellRank = Lunar.API:GetSpellID(actionName);+ local spellID = C_Spell.GetSpellInfo(actionName).spellID+ local spellRank = nil
if (spellID) then
-- Set our locals, then set our spell to the temp tooltip
@@ -5211,7 +5212,8 @@ Lunar.eventHandler = {
["SPELL_ACTIVATION_OVERLAY_GLOW_HIDE"] = function (self, event, arg1)
if (self.buttonType == 1) then
-- Get spell ID and check it against the arg
- local _, spellID = GetSpellBookItemInfo((GetSpellInfo(self.actionName)) or "");+-- local spellID = C_SpellBook.GetSpellBookItemInfo(C_Spell.GetSpellInfo(self.actionName).name).spellID+ local spellID = C_Spell.GetSpellInfo(self.actionName).spellID
if (spellID == arg1) then
self.procGlow:Hide();
self.procGlowShown = nil;
@@ -5221,7 +5223,8 @@ Lunar.eventHandler = {
["SPELL_ACTIVATION_OVERLAY_GLOW_SHOW"] = function (self, event, arg1)
if (self.buttonType == 1) then
-- Get spell ID and check it against the arg
- local _, spellID = GetSpellBookItemInfo((GetSpellInfo(self.actionName)) or "");+ --local spellID = C_SpellBook.GetSpellBookItemInfo(C_Spell.GetSpellInfo(self.actionName).name).spellID+ local spellID = C_Spell.GetSpellInfo(self.actionName).spellID
if (spellID == arg1) then
self.procGlow:Show();
self.procGlowShown = true;
@@ -5303,7 +5306,7 @@ function Lunar.Button.UpdateState(self, stateData)
_, actionType, actionName = Lunar.Button:GetButtonData(self:GetID(), self.currentStance, showActionCount);
if (actionType == "item") then
- local objectName, _, _, _, _, _, objectType, stackTotal = GetItemInfo(actionName);+ local objectName, _, _, _, _, _, objectType, stackTotal = C_Item.GetItemInfo(actionName);
if (objectName) then
if (IsConsumableItem(objectName) or (stackTotal > 1) or (objectType == Lunar.Items.reagentString)) then
@@ -5529,7 +5532,7 @@ function Lunar.Button:Update(self, countOnly)
objectName = GetActionFromMacroText(macroBody);
if (objectName) then
- _, itemString = GetItemInfo(objectName);+ _, itemString = C_Item.GetItemInfo(objectName);
if (itemString) then
macroEquiped = IsEquippedItem(objectName);
end
@@ -5629,7 +5632,7 @@ function Lunar.Button:UpdateCount(self)
if (not self.actionTypeCount) then
if (self:GetID() == 0) then
self.actionNameCount = LunarSphereSettings.sphereAction or ("")
- if GetSpellInfo(self.actionNameCount) then+ if C_Spell.GetSpellInfo(self.actionNameCount) then
self.actionTypeCount = "spell";
Lunar.Button:FindSpellReagent(self, self.currentStance, -1, self.actionNameCount, self.actionTypeCount)
else
@@ -5654,7 +5657,7 @@ function Lunar.Button:UpdateCount(self)
-- Possibly just switch actionType and actionName to "item" and the reagent name, instead of this code ... to save space?
if (actionType == "spell") and (self.spellReagent) then
- reagentCount = GetSpellCount(actionName) or (0);+ reagentCount = C_Spell.GetSpellCount(actionName) or (0);
if (reagentCount > 0) then
if (self:GetID() > 0) then
_G[self:GetName() .. "Count"]:Show();
@@ -5682,8 +5685,8 @@ function Lunar.Button:UpdateCount(self)
if (self.buttonType) then
if (self.buttonType < 130) then --if (self.buttonType == 12) or (self.buttonType == 22) or (self.buttonType == 13) or (self.buttonType == 23) then
local actionName1, actionName2 = string.match(actionName, "/use (.*)\n/use (.*)");
- local count1 = GetItemCount(actionName1) or (0);- local count2 = GetItemCount(actionName2) or (0);+ local count1 = C_Item.GetItemCount(actionName1) or (0);+ local count2 = C_Item.GetItemCount(actionName2) or (0);
if (count1 > count2) then
actionName = actionName2;
if (actionName == "") then
@@ -5696,7 +5699,7 @@ function Lunar.Button:UpdateCount(self)
end
end
else
- actionName = GetItemInfo(GetInventoryItemLink("player", self.buttonType - 117) or ("")) or ("");+ actionName = C_Item.GetItemInfo(GetInventoryItemLink("player", self.buttonType - 117) or ("")) or ("");
end
actionName = actionName or ("") ;
@@ -5716,7 +5719,7 @@ function Lunar.Button:UpdateCount(self)
-- Obtain the stackTotal that the item can have
local stackTotal, objectMainType, objectType, itemLink, itemID, itemCount;
- _, itemLink, _, _, _, objectMainType, objectType, stackTotal = GetItemInfo(actionName);+ _, itemLink, _, _, _, objectMainType, objectType, stackTotal = C_Item.GetItemInfo(actionName);
-- Make sure we have a stackTotal (meaning, we have it in our in our inventory)
if (stackTotal) then
@@ -5727,7 +5730,7 @@ function Lunar.Button:UpdateCount(self)
-- charges instead of the item count
-- totalCharges = Lunar.Items:GetCharges(itemID);
-- if (totalCharges) then
- itemCount = GetItemCount(actionName, nil, true);+ itemCount = C_Item.GetItemCount(actionName, nil, true);
-- _G[self:GetName() .. "Count"]:SetText(itemCount);
-- If the item is consumable, a reagent, or can stack, we will show the count of the item
@@ -5817,7 +5820,7 @@ function Lunar.Button.UpdateCooldown(self, filter)
if (not button.actionTypeCooldown) then
if (self:GetID() == 0) then
self.actionNameCooldown = LunarSphereSettings.sphereAction or ("")
- if GetSpellInfo(self.actionNameCooldown) then+ if C_Spell.GetSpellInfo(self.actionNameCooldown) then
self.actionTypeCooldown = "spell";
LunarSphereSettings.buttonData[0].showCount = true;
else
@@ -5844,7 +5847,7 @@ function Lunar.Button.UpdateCooldown(self, filter)
-- that we're looking at
enable = 1;
if (actionType == "spell") then
- startTime, duration, enable = GetSpellCooldown(actionName);+ startTime, duration, enable = C_Spell.GetSpellCooldown(actionName);
elseif (actionType == "item") then
startTime, duration = Lunar.API:GetItemCooldown(actionName);
elseif (actionType == "macro") or (actionType == "macrotext") then
@@ -5856,10 +5859,10 @@ function Lunar.Button.UpdateCooldown(self, filter)
end
end
if actionName then
- if GetItemInfo(actionName) then+ if C_Item.GetItemInfo(actionName) then
startTime, duration = Lunar.API:GetItemCooldown(actionName);
else
- startTime, duration, enable = GetSpellCooldown(actionName);+ startTime, duration, enable = C_Spell.GetSpellCooldown(actionName);
end
end
elseif (actionType == "pet") then
@@ -6006,7 +6009,7 @@ function Lunar.Button.OnUpdate(self, elapsed, button)
local actionType = self:GetAttribute("updateIconType");
local actionName = self:GetAttribute("updateIconName");
if (actionType == "spell") then
- self.texture:SetTexture(GetSpellTexture(actionName));+ self.texture:SetTexture(C_Spell.GetSpellTexture(actionName));
end
end
@@ -6188,12 +6191,13 @@ function Lunar.Button:UpdateUsable(self, filter, rangeOnly)
-- Pull the data based on the type of button we have
if (self.actionType == "spell") then
- _, spellLink = GetSpellBookItemInfo(self.actionName);- texture = GetSpellTexture(self.actionName);+ spellLink = C_Spell.GetSpellLink(self.actionName);+ texture = C_Spell.GetSpellTexture(self.actionName);
if (not spellLink) then
- spellLink, _, texture = GetSpellInfo(self.actionName); -- or ("");+ spellLink, _, texture = C_Spell.GetSpellInfo(self.actionName); -- or ("");
end
- name, rank = GetSpellInfo(self.actionName) or "";+ name = C_Spell.GetSpellInfo(self.actionName).name or "";+ rank = nil
if (rank) then
name = name .. "(" .. rank .. ")";
end
@@ -6201,7 +6205,7 @@ function Lunar.Button:UpdateUsable(self, filter, rangeOnly)
spellLink = spellLink or ("");
-- spellLink = self.actionName;
if not (rangeOnly == true) then
- isUsable, notEnoughMana = IsUsableSpell(spellLink); --self.actionName);+ isUsable, notEnoughMana = C_Spell.IsUsableSpell(spellLink); --self.actionName);
-- Adjust for spell mounts since we assign by number. They can always be used ... kinda.
if (not isUsable) then
if (tostring(tonumber(self.actionName)) == self.actionName) then
@@ -6228,15 +6232,15 @@ function Lunar.Button:UpdateUsable(self, filter, rangeOnly)
border:Hide();
end
end
- inRange = IsSpellInRange(name, "target"); --self.actionName, "target");+ inRange = C_Spell.IsSpellInRange(name, "target"); --self.actionName, "target");
elseif (self.actionType == "item") then
if (not (rangeOnly == true)) then
- isUsable, notEnoughMana = IsUsableItem(self.actionName);+ isUsable, notEnoughMana = C_Item.IsUsableItem(self.actionName);
self.notEnoughMana = nil; --notEnoughMana;
self.isUsable = isUsable;
end
- if ItemHasRange(self.actionName) then- inRange = IsItemInRange(self.actionName, "target"); + if C_Item.ItemHasRange(self.actionName) then+ inRange = C_Item.IsItemInRange(self.actionName, "target");
end
elseif (self.actionType == "macro") or (self.actionType == "macrotext") then
isUsable = true;
@@ -6251,22 +6255,22 @@ function Lunar.Button:UpdateUsable(self, filter, rangeOnly)
-- end
end
if macroAction and (macroAction ~= "") then
- if GetItemInfo(macroAction) then+ if C_Item.GetItemInfo(macroAction) then
if not (rangeOnly == true) then
- isUsable, notEnoughMana = IsUsableItem(macroAction);+ isUsable, notEnoughMana = C_Item.IsUsableItem(macroAction);
self.notEnoughMana = nil --notEnoughMana;
self.isUsable = isUsable;
end
- if ItemHasRange(macroAction) then- inRange = IsItemInRange(macroAction, "target"); + if C_Item.ItemHasRange(macroAction) then+ inRange = C_Item.IsItemInRange(macroAction, "target");
end
else
if not (rangeOnly == true) then
- isUsable, notEnoughMana = IsUsableSpell(macroAction);+ isUsable, notEnoughMana = C_Spell.IsUsableSpell(macroAction);
self.notEnoughMana = notEnoughMana;
self.isUsable = isUsable;
end
- inRange = IsSpellInRange(macroAction, "target");+ inRange = C_Spell.IsSpellInRange(macroAction, "target");
end
else
self.isUsable = isUsable;
@@ -6487,9 +6491,9 @@ function Lunar.Button:UpdateIcon(button)
-- if not objectName then
-- objectName = GetMacroItem(actionName);
if (objectName) then
- _,_,_,_,_,_,_,_,_,newTexture = GetItemInfo(objectName); --GetActionFromMacroText(macroBody));+ _,_,_,_,_,_,_,_,_,newTexture = C_Item.GetItemInfo(objectName); --GetActionFromMacroText(macroBody));
if not newTexture then
- newTexture = GetSpellTexture(objectName);+ newTexture = C_Spell.Texture(objectName);
end
end
end
@@ -6501,22 +6505,22 @@ function Lunar.Button:UpdateIcon(button)
-- else
-- local spellID = Lunar.API:GetSpellID(objectName);
-- if (spellID) then
--- newTexture = GetSpellTexture(spellID, "spell");+-- newTexture = C_Spell.GetSpellTexture(spellID, "spell");
-- end
-- if not newTexture then
--- newTexture = GetSpellTexture(objectName);+-- newTexture = C_Spell.GetSpellTexture(objectName);
-- end
-- Grab the item texture first.
--[[ if (objectName) then
- _,_,_,_,_,_,_,_,_,newTexture = GetItemInfo(objectName); --GetActionFromMacroText(macroBody));+ _,_,_,_,_,_,_,_,_,newTexture = C_Item.GetItemInfo(objectName); --GetActionFromMacroText(macroBody));
end
-- If it wasn't an item, we'll have no texture. So, grab the spell texture
if (not newTexture) then
local spellID = Lunar.API:GetSpellID(objectName);
if (spellID) then
- newTexture = GetSpellTexture(spellID, "spell");+ newTexture = C_Spell.GetSpellTexture(spellID, "spell");
end
end
--]]
@@ -6545,14 +6549,14 @@ function Lunar.Button:GetIconTexture(cursorType, objectID, objectData)
if (cursorType == "spell") then
-- Get the name of the spell and its texture
--- objectName = GetSpellBookItemName(objectID, objectData);- objectTexture = GetSpellTexture(objectID, objectData);+-- objectName = C_SpellBook.GetSpellBookItemName(objectID, Enum.SpellBookSpellBank.Player);+ objectTexture = C_Spell.GetSpellTexture(objectID, objectData);
-- If it was an item drag ...
elseif (cursorType == "item") then
-- Get the name of the item, what it can stack as, and its texture
- _,_,_,_,_,_,_,_,_,objectTexture = GetItemInfo(objectData);+ _,_,_,_,_,_,_,_,_,objectTexture = C_Item.GetItemInfo(objectData);
-- If it was a macro drag ...
elseif (cursorType == "macro") then
@@ -7157,13 +7161,13 @@ function Lunar.Button:SetTooltip(self)
itemCount = "";
if (buttonType) then
if (actionType == "item") then
- local _, _, _, _, _, _, _, stackTotal, _, _, _, classID = GetItemInfo(actionName);+ local _, _, _, _, _, _, _, stackTotal, _, _, _, classID = C_Item.GetItemInfo(actionName);
-- Make sure we have a stackTotal (meaning, we have it in our in our inventory)
-- Then, make sure the item is eligible for showing a count
if (stackTotal) then
-- classID == 0 is Consumable
if (IsConsumableItem(actionName) or (stackTotal > 1) or (classID == 0) ) then
- itemCount = " (" .. GetItemCount(actionName, nil, true) .. ")";+ itemCount = " (" .. C_Item.GetItemCount(actionName, nil, true) .. ")";
end
end
@@ -7187,11 +7191,11 @@ function Lunar.Button:SetTooltip(self)
--print("buttonType (7184):", buttonType, ", ", actionName, ", ", actionType)
if (actionType == "item") then
- myGameTooltip:AddLine(buttonName .. (GetItemInfo(actionName) or (actionName .. " " .. Lunar.Locale["_NOT_IN_CACHE"])) .. " " .. itemCount .. keybindText, 1, 1, 1);+ myGameTooltip:AddLine(buttonName .. (C_Item.GetItemInfo(actionName) or (actionName .. " " .. Lunar.Locale["_NOT_IN_CACHE"])) .. " " .. itemCount .. keybindText, 1, 1, 1);
else
-- Make sure we don't show spell IDs
if (actionName == tostring(tonumber(actionName))) then
- actionName = GetSpellInfo(actionName);+ actionName = C_Spell.GetSpellInfo(actionName).name;
end
myGameTooltip:AddLine(buttonName .. actionName .. " " .. itemCount .. keybindText, 1, 1, 1);
@@ -7209,7 +7213,7 @@ function Lunar.Button:SetTooltip(self)
-- end
if DrDamage and (actionType == "spell") and (LunarSphereSettings.enableDrDamageTips == true) then
-- if DrDamage and (LunarSphereSettings.enableDrDamage == true) and (actionType == "spell") and (LunarSphereSettings.enableDrDamageTips == true) then
- local spellID = Lunar.API:GetSpellID(actionName);+ local spellID = C_Spell.GetSpellInfo(actionName).spellID
if (spellID) then
DrDamage:SetSpell(myGameTooltip, spellID);
end
@@ -7283,7 +7287,7 @@ function Lunar.Button:SetTooltip(self)
end
myGameTooltip:AddTexture("Interface\\Addons\\LunarSphere\\art\\tooltipMouse" .. index);
if not ((actionName == "") or (actionName == "item: ") or (actionName == " ") or (actionName == nil)) then
- actionName = GetItemInfo(actionName);+ actionName = C_Item.GetItemInfo(actionName);
if (actionName == nil) then
myGameTooltip:AddLine(Lunar.Locale["OUT_OF_STOCK"], 1.0, 0, 0);
else
@@ -7312,7 +7316,7 @@ function Lunar.Button:SetTooltip(self)
--print("SetTooltip (7309)")
- if (buttonTexture) and (GetItemCount(actionName) > 0) then+ if (buttonTexture) and (C_Item.GetItemCount(actionName) > 0) then
if (LunarSphereSettings.tooltipType == 2) then
myGameTooltip:AddLine(buttonName .. actionName .. " " .. itemCount .. keybindText, 1, 1, 1);
myGameTooltip:AddTexture("Interface\\Addons\\LunarSphere\\art\\tooltipMouse" .. index);
@@ -7352,13 +7356,13 @@ function Lunar.Button:SetTooltip(self)
if (buttonType < 130) then
actionName, actionName2 = string.match(actionName, "/use (.*)\n/use (.*)");
else
- actionName = GetItemInfo(GetInventoryItemLink("player", buttonType - 117) or ("")) or ("");+ actionName = C_Item.GetItemInfo(C_Item.GetInventoryItemLink("player", buttonType - 117) or ("")) or ("");
end
myGameTooltip:AddLine(buttonName .. Lunar.Locale[Lunar.Object.dropdownData["Button_Type"][math.floor(buttonType / 10) + catagoryStart][3] .. (math.fmod(buttonType, 10) + 1)] .. keybindText, 1, 1, 1);
myGameTooltip:AddTexture("Interface\\Addons\\LunarSphere\\art\\tooltipMouse" .. index);
if (actionName ~= "") then
if (buttonType < 130) then
- myGameTooltip:AddLine("" .. buttonName .. actionName .. " (" .. (GetItemCount(actionName) or (0)) .. ")", 1, 1, 1);+ myGameTooltip:AddLine("" .. buttonName .. actionName .. " (" .. (C_ITem.GetItemCount(actionName) or (0)) .. ")", 1, 1, 1);
else
myGameTooltip:AddLine("" .. buttonName .. actionName, 0.7, 0.7, 1);
end
@@ -7370,7 +7374,7 @@ function Lunar.Button:SetTooltip(self)
end
end
if (actionName2 ~= "") then
- myGameTooltip:AddLine("" .. buttonName .. actionName2 .. " (" .. (GetItemCount(actionName2) or (0)) .. ")", 1, 1, 1);+ myGameTooltip:AddLine("" .. buttonName .. actionName2 .. " (" .. (C_Item.GetItemCount(actionName2) or (0)) .. ")", 1, 1, 1);
else
if (buttonType < 130) then
myGameTooltip:AddLine(buttonName .. Lunar.Object.dropdownData["Button_Type"][1 + catagoryStart][1] .. ": " .. Lunar.Locale["OUT_OF_STOCK"], 1, 1, 1);
diff --git a/Lib/moduleItems.lua b/Lib/moduleItems.lua
index a993f81..6d2afad 100644
--- a/Lib/moduleItems.lua+++ b/Lib/moduleItems.lua@@ -495,7 +495,7 @@ function Lunar.Items:DebugPrint()
local objName = itemData[itemTableNames[nameIndex]][index].name;
if (string.sub(objName, 1, 2) == "**") then
- objName = GetSpellInfo(string.sub(objName, 3));+ objName = C_Spell.GetSpellInfo(string.sub(objName, 3)).name;
end
DEFAULT_CHAT_FRAME:AddMessage(": found: " .. objName);
@@ -540,16 +540,17 @@ function Lunar.Items:BuildLookupStrings()
end
end
- searchData.drink = GetSpellInfo(430);- searchData.food = GetSpellInfo(433);- searchData.potionHealing = GetSpellInfo(441); -- healing-potion- searchData.potionMana = GetSpellInfo(2023); -- restore-mana- searchData.energyDrink = GetSpellInfo(9512);- searchData.bandage = GetSpellInfo(746);- searchData.healthStone = GetSpellInfo(6262); -- minor-healthstone (works for Retail)- searchData.refreshment = GetSpellInfo(44166);+ searchData.drink = C_Spell.GetSpellInfo(430).name;+ searchData.food = C_Spell.GetSpellInfo(433).name;+ searchData.potionHealing = C_Spell.GetSpellInfo(441).name; -- healing-potion+ searchData.potionMana = C_Spell.GetSpellInfo(2023).name; -- restore-mana+ searchData.energyDrink = C_Spell.GetSpellInfo(9512).name;+ searchData.bandage = C_Spell.GetSpellInfo(746).name;+ searchData.healthStone = C_Spell.GetSpellInfo(6262).name; -- minor-healthstone (works for Retail)+ searchData.refreshment = C_Spell.GetSpellInfo(44166).name;- Lunar.Locale["_SUMMON"] = select(2, GetSpellInfo(688))+-- Lunar.Locale["_SUMMON"] = select(2, C_Spell.GetSpellInfo(688))+ Lunar.Locale["_SUMMON"] = nil -- was rank
-- Now, run through each entry in the search data and make sure it has a spell attached to it.
-- Make sure we skip mount, rage potion, and charges
@@ -594,39 +595,39 @@ function Lunar.Items:BuildLookupStrings()
-- local tempWeapon,tempArmor,_,tempConsume;
-- local _, tempReagent = C_AuctionHouse.GetAuctionItemSubClasses(10);
- -- This is the most retarded thing ever. GetItemInfo will return on the+ -- This is the most retarded thing ever. C_Item.GetItemInfo will return on the
-- 12th value the classID and on the 13th the subclassID, both of which do
-- _NOT_ change with the locale. Talk about reinventing the wheel.
if (not searchData.weapon) or (searchData.weapon == "") then
searchData.weapon = tempWeapon;
if (not searchData.weapon) or (searchData.weapon == "") then
- _,_,_,_,_,searchData.weapon = GetItemInfo(2139); -- Dirk+ _,_,_,_,_,searchData.weapon = C_Item.GetItemInfo(2139); -- Dirk
end
end
if (not searchData.armor) or (searchData.armor == "") then
searchData.armor = tempArmor;
if (not searchData.armor) or (searchData.armor == "") then
- _,_,_,_,_,searchData.armor = GetItemInfo(2960); -- Journeyman's Gloves+ _,_,_,_,_,searchData.armor = C_Item.GetItemInfo(2960); -- Journeyman's Gloves
end
end
if (not searchData.consume) or (searchData.consume == "") then
searchData.consume = tempConsume;
if (not searchData.consume) or (searchData.consume == "") then
- _,_,_,_,_,searchData.consume = GetItemInfo(159); -- Refreshing spring water+ _,_,_,_,_,searchData.consume = C_Item.GetItemInfo(159); -- Refreshing spring water
end
end
if (not searchData.reagent) or (searchData.reagent == "") then
searchData.reagent = tempReagent;
if (not searchData.reagent) or (searchData.reagent == "") then
- _,_,_,_,_,_,searchData.reagent = GetItemInfo(4470); -- Simple Wood+ _,_,_,_,_,_,searchData.reagent = C_Item.GetItemInfo(4470); -- Simple Wood
end
end
- _, _, _, _, _, searchData.misc, searchData.junk,_ = GetItemInfo(6948); -- Item: Hearthstone+ _, _, _, _, _, searchData.misc, searchData.junk,_ = C_Item.GetItemInfo(6948); -- Item: Hearthstone
-- Store the reagent string as part of the Item module table as well
Lunar.Items.reagentString = searchData.reagent;
@@ -660,7 +661,7 @@ function Lunar.Items:GetItemSpell(itemCatagory)
local index, itemSpell;
for index = 1, (string.len(itemSpellID[itemCatagory]) / 6) do
- itemSpell = GetItemSpell(tonumber(string.sub(itemSpellID[itemCatagory], (index - 1) * 6 + 1, index * 6 - 1)));+ itemSpell = C_Item.GetItemSpell(tonumber(string.sub(itemSpellID[itemCatagory], (index - 1) * 6 + 1, index * 6 - 1)));
if (itemSpell) then
break;
@@ -715,8 +716,8 @@ function Lunar.Items:UpdateItemCounts()
-- Cycle through each item and assign its count.
for index = 1, table.getn(itemData[itemTableNames[nameIndex]]) do
- itemData[itemTableNames[nameIndex]][index].count = GetItemCount(itemData[itemTableNames[nameIndex]][index].name);- itemData[itemTableNames[nameIndex]][index].count = GetItemCount(itemData[itemTableNames[nameIndex]][index].name, nil, true);+ itemData[itemTableNames[nameIndex]][index].count = C_Item.GetItemCount(itemData[itemTableNames[nameIndex]][index].name);+ itemData[itemTableNames[nameIndex]][index].count = C_Item.GetItemCount(itemData[itemTableNames[nameIndex]][index].name, nil, true);
end
end
end
@@ -1363,7 +1364,7 @@ function Lunar.Items:UpdateLowHighItems()
local canFly = Lunar.API:IsFlyableArea()
local inAQ = Lunar.API:IsInAQ();
local Lunar_Seahorse = 0;
- local Lunar_AbyssalMount_Name, _ = GetSpellInfo(75207);+ local Lunar_AbyssalMount_Name, _ = C_Spell.GetSpellInfo(75207).name;
local playerLevel = UnitLevel("player");
@@ -2083,7 +2084,10 @@ function Lunar.Items:RetailScanForSpellMounts()
--local locKalimdor, locEastern, locOutland, locNorthrend, locMaelstrom, locPandaren, locDreanor = GetMapContinents();
- local name, description, standingID, _ = GetFactionInfoByID(1271)+ local data = C_Reputation.GetFactionDataByID(1271)+ local name = data.name+ local description = data.description+ local standingID = data.currentStanding
local LunarProfValue = Lunar.API:UserGetProfession();
local mountIDs;
@@ -2370,7 +2374,7 @@ function Lunar.Items:UpdateBagContents(bagID, updateType)
if (itemType == searchData.consume) or (itemID == 5514) or (itemID == 32578) then
-- Figure out what spell it casts, if any.
- itemSpell, spellRank = GetItemSpell(itemName);+ itemSpell, spellRank =C_Item.GetItemSpell(itemName);
if (itemSpell) then
-- Already done at the top
@@ -2664,7 +2668,7 @@ function Lunar.Items:ModifyItemDataTable(tableName, modifyType, itemName, itemCo
-- text exists. If it is, we need to increase the strength by 1000 (to use it first,
-- if need be).
--- _, itemLink = GetItemInfo(itemName);+-- _, itemLink = C_Item.GetItemInfo(itemName);
if (itemLink) and (itemLink ~= "spellMount") then
Lunar.Items.tooltip:ClearLines();
Lunar.Items.tooltip:SetOwner(UIParent, "ANCHOR_NONE");
@@ -2697,10 +2701,10 @@ function Lunar.Items:ModifyItemDataTable(tableName, modifyType, itemName, itemCo
local pos = table.getn(itemData[tableName])
if (itemLink ~= "spellMount") then
--print("Lunar.Items:ModifyItemDataTable 2346", tableName, modifyType, itemName, itemCount, itemLevel, itemMinLevel, GetItemSpell(itemName))
- itemData[tableName][pos].spell = GetItemSpell(itemName);+ itemData[tableName][pos].spell = C_Item.GetItemSpell(itemName);
else
--print("Lunar.Items:ModifyItemDataTable 2349", tableName, modifyType, itemName, itemCount, itemLevel, itemMinLevel, string.sub(itemName, 3))
- itemData[tableName][pos].spell = GetSpellInfo(string.sub(itemName, 3));+ itemData[tableName][pos].spell = C_Spell.GetSpellInfo(string.sub(itemName, 3)).name;
itemData[tableName][pos].spellMount = true;
itemData[tableName][pos].itemID = "spellMount";
end
@@ -2712,7 +2716,7 @@ function Lunar.Items:ModifyItemDataTable(tableName, modifyType, itemName, itemCo
end
if (tableName == "companion") then
- itemData[tableName][table.getn(itemData[tableName])].spell = GetSpellInfo(string.sub(itemName, 3));+ itemData[tableName][table.getn(itemData[tableName])].spell = C_Spell.GetSpellInfo(string.sub(itemName, 3)).name;
itemData[tableName][table.getn(itemData[tableName])].itemID = "spellMount";
end
diff --git a/Lib/moduleObject.lua b/Lib/moduleObject.lua
index 34a18e0..2f041b9 100644
--- a/Lib/moduleObject.lua+++ b/Lib/moduleObject.lua@@ -687,9 +687,9 @@ function Lunar.Object.DropdownInitialize(self, dropdownObject, listName, modifyS
objectTexture = "";
if (objectName) then
if (buttonType >= 80) and (buttonType < 90) then
- objectTexture = select(3, GetSpellInfo(string.sub(objectName, 3)));+ objectTexture = C_Spell.GetSpellInfo(string.sub(objectName, 3)).iconID;
else
- _,_,_,_,_,_,_,_,_,objectTexture = GetItemInfo(objectName);+ _,_,_,_,_,_,_,_,_,objectTexture = C_Item.GetItemInfo(objectName);
end
end
@@ -727,7 +727,7 @@ function Lunar.Object.DropdownInitialize(self, dropdownObject, listName, modifyS
-- This is just a submenu option, not a main option
-- if (buttonType == 132) then
-- if (objectName) then
--- objectTexture = select(3, GetSpellInfo(string.sub(3, objectName)));+-- objectTexture = C_Spell.GetSpellInfo(string.sub(3, objectName)).iconID;
-- end
-- end
@@ -899,9 +899,9 @@ function Lunar.Object:SubmenuFunction(listName, updateFunction)
objectTexture = "";
if (objectName) then
if (buttonType >= 80) and (buttonType < 90) then
- objectTexture = select(3, GetSpellInfo(string.sub(objectName, 3)));+ objectTexture = C_Spell.GetSpellInfo(string.sub(objectName, 3)).iconID;
else
- _,_,_,_,_,_,_,_,_,objectTexture = GetItemInfo(objectName);+ _,_,_,_,_,_,_,_,_,objectTexture = C_Item.GetItemInfo(objectName);
end
end
@@ -1077,14 +1077,14 @@ function Lunar.Object.IconPlaceHolder_OnClick(self)
if (updateType == "spell") then
- _, spellRank = GetSpellBookItemName(updateID, updateData);--- nextSpellName = GetSpellBookItemName(updateID + 1, updateData);- spellRank = "(" .. spellRank .. ")";+-- _, spellRank = C_SpellBook.GetSpellBookItemName(updateID, Enum.SpellBookSpellBank.Player);+-- nextSpellName = C_SpellBook.GetSpellBookItemName(updateID + 1, Enum.SpellBookSpellBank.Player);+-- spellRank = "(" .. spellRank .. ")";- --_, spellID = GetSpellBookItemInfo(updateID, updateData);- actionName = GetSpellBookItemName(updateID, updateData);- objectTexture = GetSpellTexture(updateID, updateData);- spellName = GetSpellInfo(updateTrueSpellID);+ --spellID = C_SpellBook.GetSpellBookItemInfo(updateID, Enum.SpellBookSpellBank.Player).spellID;+ actionName = C_SpellBook.GetSpellBookItemName(updateID, Enum.SpellBookSpellBank.Player);+ objectTexture = C_Spell.GetSpellTexture(updateID, updateData);+ spellName = C_Spell.GetSpellInfo(updateTrueSpellID).name;
-- Fix for Call Pet for hunters.
if (actionName ~= spellName) then
@@ -1098,13 +1098,11 @@ function Lunar.Object.IconPlaceHolder_OnClick(self)
-- spellRank = "";
-- actionName = Lunar.API:FixFaerie(actionName);
-- end
- if (spellRank == "()") then- spellRank = "";- actionName = Lunar.API:FixFaerie(actionName);- end+ spellRank = nil;+ actionName = Lunar.API:FixFaerie(actionName);
-- end
-- We don't want spell ranks on the first spell tab or professions tab data ... these are generic
- if (updateID <= (select(4, GetSpellTabInfo(1))) or updateID >= (select(3, GetSpellTabInfo(5)))) then+ if (updateID <= (select(4, C_SpellBook.GetSpellBookSkillLineInfo(1))) or updateID >= (select(3, C_SpellBook.GetSpellBookSkillLineInfo(5)))) then
spellRank = "";
end
actionName = actionName .. spellRank;
@@ -1127,7 +1125,7 @@ function Lunar.Object.IconPlaceHolder_OnClick(self)
displayID, _, _, _, _ = C_MountJournal.GetMountInfoExtraByID(updateID)
elseif (updateType == "item") then
- actionName, _, _, _, _, objectType, _, _, _, objectTexture = GetItemInfo(updateID);+ actionName, _, _, _, _, objectType, _, _, _, objectTexture = C_Item.GetItemInfo(updateID);
-- NEW code for item names (item link for weapons/armor, to remember their "of the bear" and other animal
-- modifiers, all other items is JUST the item ID)
if (objectType == LunarSphereGlobal.searchData.armor) or (objectType == LunarSphereGlobal.searchData.weapon) then
@@ -1197,8 +1195,8 @@ function Lunar.Object.SphereActionIconPlaceHolder_OnClick(self)
local actionName, objectTexture;
if (cursorType == "spell") then
- actionName = GetSpellBookItemName(cursorID, cursorData);- objectTexture = GetSpellTexture(cursorID, cursorData);+ actionName = C_SpellBook.GetSpellBookItemName(cursorID, Enum.SpellBookSpellBank.Player);+ objectTexture = C_Spell.GetSpellTexture(cursorID, cursorData);
elseif (updateType == "battlepet") then
-- Set the name of the spell and its texture
_, _, _, _, _, _, _, actionName, objectTexture, _, displayID = C_PetJournal.GetPetInfoByPetID(updateID);
@@ -1207,7 +1205,7 @@ function Lunar.Object.SphereActionIconPlaceHolder_OnClick(self)
actionName, _, objectTexture = C_MountJournal.GetMountInfo(updateData)
displayID, _, _, _, _ = C_MountJournal.GetMountInfoExtra(updateData)
elseif (cursorType == "item") then
- _, actionName, _, _, _, _, _, _, _, objectTexture = GetItemInfo(cursorID);+ _, actionName, _, _, _, _, _, _, _, objectTexture = C_Item.GetItemInfo(cursorID);
actionName = "item:" .. Lunar.API:GetItemID(actionName);
end
diff --git a/Lib/moduleSettings.lua b/Lib/moduleSettings.lua
index 0cc6a41..1893c69 100644
--- a/Lib/moduleSettings.lua+++ b/Lib/moduleSettings.lua@@ -369,10 +369,10 @@ function Lunar.Settings:Initialize()
tempObject:SetScript("OnClick", Lunar.Object.SphereActionIconPlaceHolder_OnClick)
tempObject:SetScript("OnReceiveDrag", Lunar.Object.SphereActionIconPlaceHolder_OnClick);
if (LunarSphereSettings.sphereAction) then
- if GetSpellInfo(LunarSphereSettings.sphereAction) then- objectTexture = GetSpellTexture(LunarSphereSettings.sphereAction);+ if C_Spell.GetSpellInfo(LunarSphereSettings.sphereAction) then+ objectTexture = C_Spell.GetSpellTexture(LunarSphereSettings.sphereAction);
else
- objectTexture = GetItemIcon(LunarSphereSettings.sphereAction); + objectTexture = C_Item.GetItemIcon(LunarSphereSettings.sphereAction);
end
_G["LSSettingssphereActionAssignIcon"]:SetTexture(objectTexture);
end
@@ -4586,7 +4586,7 @@ function Lunar.Settings:StanceIconSetup(stanceIconName, stanceIconWidthBoundry,
if (shiftIcon) then
if (shiftActive) then
- shiftIcon = GetSpellTexture(shiftID);+ shiftIcon = C_Spell.GetSpellTexture(shiftID);
end
iconObject:SetNormalTexture(shiftIcon);
@@ -4999,25 +4999,25 @@ if not (LunarSphereSettings.memoryDisableSpeech) then
if (Lunar.Button.CompanionType) then
cursorType = "companion";
actionName, objectTexture = select(3, GetCompanionInfo(Lunar.Button.CompanionType, Lunar.Button.CompanionID));
--- actionName = GetSpellInfo(actionName);+-- actionName = C_Spell.GetSpellInfo(actionName).name;
end
Lunar.Button.CompanionType = nil;
Lunar.Button.CompanionID = nil;
if (cursorType == "spell") then
- actionName, actionRank = GetSpellBookItemName(cursorID, cursorData);- objectTexture = GetSpellTexture(cursorID, cursorData);+ actionName = C_SpellBook.GetSpellBookItemName(cursorID, Enum.SpellBookSpellBank.Player).name;
-- Fix for Call Pet for hunters.
- local _, spellID = GetSpellBookItemInfo(cursorID, cursorData);- local spellName = GetSpellInfo(spellID);+ local spellID = C_SpellBook.GetSpellBookItemInfo(cursorID, Enum.SpellBookSpellBank.Player).spellID;+ local spellName = C_Spell.GetSpellInfo(spellID).name;+ objectTexture = C_Spell.GetSpellTexture(spellID);
if (actionName ~= spellName) then
actionName = spellName;
end
elseif (cursorType == "item") then
- actionName, _, _, _, _, _, _, _, _, objectTexture = GetItemInfo(cursorID);- actionName = GetItemSpell(actionName);+ actionName, _, _, _, _, _, _, _, _, objectTexture = C_Item.GetItemInfo(cursorID);+ actionName = C_Item.GetItemSpell(actionName);
end
if (actionName) then
@@ -5353,7 +5353,7 @@ if not (LunarSphereSettings.memoryDisableReagents) then
if (LunarSphereSettings.reagentList) then
if (LunarSphereSettings.reagentList[index + slider:GetValue()]) then
if (LunarSphereSettings.reagentList[index + slider:GetValue()].itemID) then
- _,_,_,_,_,_,_,_,_, objectTexture = GetItemInfo(LunarSphereSettings.reagentList[index + slider:GetValue()].itemID);+ _,_,_,_,_,_,_,_,_, objectTexture = C_Item.GetItemInfo(LunarSphereSettings.reagentList[index + slider:GetValue()].itemID);
_G["LSSettingsReagentIcon" .. index]:SetNormalTexture(objectTexture);
_G["LSSettingsReagentName" .. index .. "Text"]:SetText(LunarSphereSettings.reagentList[index + slider:GetValue()].name);
@@ -5409,7 +5409,7 @@ if not (LunarSphereSettings.memoryDisableReagents) then
local objectName, objectType, stackTotal, objectTexture;
-- Get the name of the item, what it can stack as, and its texture
- objectName, _, _, _, _, objectType, _, stackTotal, _, objectTexture = GetItemInfo(itemID);+ objectName, _, _, _, _, objectType, _, stackTotal, _, objectTexture = C_Item.GetItemInfo(itemID);
table.insert(LunarSphereSettings.reagentList, {["name"] = objectName, ["maxAmount"] = 20, ["itemID"] = itemID});
index = table.getn(LunarSphereSettings.reagentList);
diff --git a/Lib/moduleSpeech.lua b/Lib/moduleSpeech.lua
index 1da4eff..48311f5 100644
--- a/Lib/moduleSpeech.lua+++ b/Lib/moduleSpeech.lua@@ -172,7 +172,8 @@ function Lunar.Speech:Initialize()
Lunar.Speech:LoadLibrary();
Lunar.Speech:UpdateRegisteredSpells();
- summonText = select(2, GetSpellInfo(23214));+ --summonText = select(2, C_Spell.GetSpellInfo(23214));+ summonText = nil -- was range
Lunar.Speech.summonText = summonText;
end
@@ -190,7 +191,8 @@ function Lunar.Speech.OnEvent(self, event, unit, target, castGUID, spellID)
-- order to catch spells that have a cast time.
if (event == "UNIT_SPELLCAST_SENT") then
- self.spellName, self.spellRank = GetSpellInfo(spellID);+ self.spellName = C_Spell.GetSpellInfo(spellID).name+ self.spellRank = nil
self.spellTarget = target;
-- If the target data doesn't exist, grab it from the player target if possible
@@ -311,9 +313,9 @@ function Lunar.Speech:Export(wipeOldData, scriptID)
-- Check to see if the exporter is loaded. If not, load it up
local theReason;
- local isLoaded = IsAddOnLoaded("LunarSphereExporter");+ local isLoaded = C_AddOns.IsAddOnLoaded("LunarSphereExporter");
if ( not isLoaded ) then
- isLoaded, theReason = LoadAddOn("LunarSphereExporter");+ isLoaded, theReason = C_AddOns.LoadAddOn("LunarSphereExporter");
end
-- If it was successfully loaded, run the exporter and export our data.
@@ -875,14 +877,14 @@ function Lunar.Speech.ParseSpeech(self, speech)
speech = string.gsub(speech, "<focus>", (UnitName("focus") or self.spellTarget or UnitName("target") or ""));
if string.find(speech, "<mount>") then
-- Wipe the "summon" from the name, if it exists, for all locales (in theory)
- local spellName, spellRank = GetSpellBookItemName(self.spellName)- if spellName and spellRank and (spellRank ~= "") then- spellName = string.gsub(spellName, spellRank, "");- spellName = string.gsub(spellName, string.lower(spellRank), "");- spellName = strtrim(string.gsub(spellName, "d'un", ""));- else- spellName = self.spellName;- end+ -- local spellName, spellRank = C_SpellBook.GetSpellBookItemName(self.spellName,Enum.SpellBookSpellBank.Player)+ -- if spellName and spellRank and (spellRank ~= "") then+ -- spellName = string.gsub(spellName, spellRank, "");+ -- spellName = string.gsub(spellName, string.lower(spellRank), "");+ -- spellName = strtrim(string.gsub(spellName, "d'un", ""));+ -- else+ spellName = self.spellName;+ -- end
speech = string.gsub(speech, "<mount>", (spellName or ("")));
end
speech = string.gsub(speech, "<spell>", (self.spellName or ("")));
diff --git a/Lib/moduleSphere.lua b/Lib/moduleSphere.lua
index 37c8710..c2d7aa0 100644
--- a/Lib/moduleSphere.lua+++ b/Lib/moduleSphere.lua@@ -2654,7 +2654,7 @@ end
function Lunar.Sphere.Updates(self, elapsed)
if (dataTracking.loadedPlayer == false) then
- if (HasPetSpells()) then+ if (C_SpellBook.HasPetSpells()) then
local minXP, maxXP = GetPetExperience();
if (maxXP == 0) then
return;
@@ -2810,8 +2810,8 @@ end
-- Some notes ...
-- Drink, Potion, and Food finder =)
- --local spellName = GetItemSpell("Refreshing Spring Water");- --local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = GetItemInfo("Honey Bread");+ --local spellName = C_Item.GetItemSpell("Refreshing Spring Water");+ --local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = C_Item.GetItemInfo("Honey Bread");
--message(sName..","..iLevel..","..iMinLevel..","..sType..","..sSubType);
-- Drink, Restore Mana, Healing Potion, Food
-- Honey Bread, Darnassian Bleu, Shiny Red Apple, Tough Hunk of Bread, Forest Mushroom Cap, Tough Jerky
diff --git a/Lib/moduleTemplate.lua b/Lib/moduleTemplate.lua
index a9560e3..2d80449 100644
--- a/Lib/moduleTemplate.lua+++ b/Lib/moduleTemplate.lua@@ -5866,7 +5866,7 @@ function Lunar.Template:LoadTemplateData()
if (string.sub(data, 4, 4) == "1") and (searchDB.reagents) then
LunarSphereSettings.reagentList = Lunar.API:CopyTable(searchDB.reagents);
for i = 1, table.getn(LunarSphereSettings.reagentList) do
- LunarSphereSettings.reagentList[i].name = GetItemInfo(tonumber(LunarSphereSettings.reagentList[i].itemID));+ LunarSphereSettings.reagentList[i].name = C_Item.GetItemInfo(tonumber(LunarSphereSettings.reagentList[i].itemID));
end
end
@@ -5991,8 +5991,8 @@ function Lunar.Template:ParseTemplateData()
-- Obtain the total number of spells the player knows
local totalSpells = 0;
- for i = 1, MAX_SKILLLINE_TABS do- totalSpells = totalSpells + select(4, GetSpellTabInfo(i));+ for i = 1, C_SpellBook.GetNumSpellBookSkillLines() do+ totalSpells = totalSpells + C_SpellBook.GetSpellBookSkillLineInfo(i).numSpellBookItems;
end
local clickType, stance, buttonID, isNotLearned, isOutOfMana, canBeUsed, companionCheck;
@@ -6081,7 +6081,7 @@ function Lunar.Template:ParseTemplateData()
-- special parse for spell mounts
local isCompanion;
if (tostring(tonumber(objectName)) == objectName) then
- _, _, objectTexture = GetSpellInfo(tonumber(objectName));+ objectTexture = C_Spell.GetSpellInfo(tonumber(objectName)).iconID;
newName = objectName;
isCompanion = true;
end
@@ -6098,8 +6098,10 @@ function Lunar.Template:ParseTemplateData()
multiSpell = { strsplit(":::", objectTexture) }
for key, value in pairs(multiSpell) do
if (value) then
- if GetSpellInfo(value) then- newName, rankFound, newIcon = GetSpellInfo(GetSpellInfo(value));+ if C_Spell.GetSpellInfo(value) then+ newName = C_Spell.GetSpellInfo(C_Spell.GetSpellInfo(value)).name+ rankFound = nil+ newIcon = C_Spell.GetSpellInfo(C_Spell.GetSpellInfo(value)).iconID;
canBeUsed, isOutOfMana = IsUsableSpell(value);
if (not (canBeUsed and isOutOfMana)) then
isNotLearned = true;
@@ -6115,8 +6117,11 @@ function Lunar.Template:ParseTemplateData()
end
else
if (spellID) then
- newName, rankFound, objectTexture = GetSpellInfo(GetSpellInfo(spellID));- canBeUsed = GetSpellBookItemInfo(newName or (""));+ newName = C_Spell.GetSpellInfo(C_Spell.GetSpellInfo(spellID)).name+ rankFound = nil+ objectTexture = C_Spell.GetSpellInfo(C_Spell.GetSpellInfo(spellID)).iconID;+ canBeUsed = IsPlayerSpell(spellID)+-- canBeUsed = C_SpellBook.GetSpellBookItemInfo(newName or (""));
-- canBeUsed, isOutOfMana = IsUsableSpell(tonumber(spellID));
if (not newName) then
companionCheck = true;
@@ -6126,15 +6131,15 @@ function Lunar.Template:ParseTemplateData()
else
rankFound = 0;
for i = 1, totalSpells do
- scanName, scanRank = GetSpellBookItemName(i, BOOKTYPE_SPELL);- scanTexture = string.lower(GetSpellTexture(i, BOOKTYPE_SPELL) or (""));+ scanName, scanRank = C_SpellBook.GetSpellBookItemName(i, Enum.SpellBookSpellBank.Player);+ scanTexture = string.lower(C_Spell.GetSpellTexture(i, BOOKTYPE_SPELL) or (""));
if (scanName == newName and scanTexture == objectTexture) then
rankFound = rankFound + 1;
if not (objectRank) then
newName = scanName;
end
- if (objectRank == rankFound) or (scanName == GetSpellInfo(759)) then+ if (objectRank == rankFound) or (scanName == C_Spell.GetSpellInfo(759).name) then
newName = scanName .. "(" .. scanRank .. ")";
break;
end
@@ -6142,7 +6147,7 @@ function Lunar.Template:ParseTemplateData()
if (scanTexture ~= objectTexture) and (rankFound > 0) then
if not (objectRank) or (objectRank and (objectRank <= rankFound)) then
- newName, rankFound = GetSpellBookItemName(i - 1, BOOKTYPE_SPELL);+ newName, rankFound = C_SpellBook.GetSpellBookItemName(i - 1, Enum.SpellBookSpellBank.Player);
end
break;
end
@@ -6178,7 +6183,9 @@ function Lunar.Template:ParseTemplateData()
end
end
else
- newName, rankFound, objectTexture = GetSpellInfo(GetSpellInfo(tonumber(objectTexture)));+ newName = C_Spell.GetSpellInfo(C_Spell.GetSpellInfo(tonumber(objectTexture))).name+ rankFound = nil+ objectTexture = C_Spell.GetSpellInfo(C_Spell.GetSpellInfo(tonumber(objectTexture))).iconID;
end
end
@@ -6191,16 +6198,16 @@ function Lunar.Template:ParseTemplateData()
objectTexture = string.lower(objectTexture or (""));
for i = 1, totalSpells do
- scanName, scanRank = GetSpellBookItemName(i, BOOKTYPE_SPELL);+ scanName, scanRank = C_SpellBook.GetSpellBookItemName(i, Enum.SpellBookSpellBank.Player);- scanTexture = string.lower(GetSpellTexture(i, BOOKTYPE_SPELL) or (""));+ scanTexture = string.lower(C_Spell.GetSpellTexture(i, BOOKTYPE_SPELL) or (""));
if (scanTexture == objectTexture) then
rankFound = rankFound + 1;
if not (objectRank) then
newName = scanName;
end
- if (objectRank == rankFound) or (scanName == GetSpellInfo(759)) then+ if (objectRank == rankFound) or (scanName == C_Spell.GetSpellInfo(759).name) then
newName = scanName .. "(" .. scanRank .. ")";
break;
end
@@ -6208,8 +6215,8 @@ function Lunar.Template:ParseTemplateData()
if (scanTexture ~= objectTexture) and (rankFound > 0) then
if not (objectRank) or (objectRank and (objectRank <= rankFound)) then
- newName, rankFound = GetSpellBookItemName(i - 1, BOOKTYPE_SPELL);- isNotLearned = (GetSpellBookItemInfo(i - 1, BOOKTYPE_SPELL) == "FUTURESPELL");+ newName, rankFound = C_SpellBook.GetSpellBookItemName(i - 1, Enum.SpellBookSpellBank.Player);+ isNotLearned = (C_SpellBook.GetSpellBookItemInfo(i - 1, Enum.SpellBookSpellBank.Player) == "FUTURESPELL");
if (isNotLearned) then
newName = nil;
break;
@@ -6249,7 +6256,7 @@ function Lunar.Template:ParseTemplateData()
-- if we found a valid spell, add it. Otherwise, wipe it from this button
if (newName) then
-- Hack for mage gems
--- if (newName == GetSpellInfo(759)) then+-- if (newName == C_Spell.GetSpellInfo(759)) then
-- newName = newName .. "(" .. rankFound .. ")";
-- end
Lunar.Button:SetButtonData(buttonID, stance, clickType, buttonType, cursorType, newName, objectTexture);
diff --git a/LunarSphere.lua b/LunarSphere.lua
index 5d44d7e..a3921d3 100644
--- a/LunarSphere.lua+++ b/LunarSphere.lua@@ -179,10 +179,10 @@ function LunarSphere_OnEvent(self, event)
end
-- Load up our exporter and get our export database ready
- local isLoaded = IsAddOnLoaded("LunarSphereExporter");+ local isLoaded = C_AddOns.IsAddOnLoaded("LunarSphereExporter");
if ( not isLoaded ) then
- EnableAddOn("LunarSphereExporter") - isLoaded = LoadAddOn("LunarSphereExporter");+ C_AddOns.EnableAddOn("LunarSphereExporter") + isLoaded = C_AddOns.LoadAddOn("LunarSphereExporter");
end
if (Lunar.Settings.BuildTemplateList) then
@@ -365,10 +365,10 @@ function LunarSphere_VariablesLoaded()
end
-- Load up our exporter and get our export database ready
--- local isLoaded = IsAddOnLoaded("LunarSphereExporter");+-- local isLoaded = C_AddOns.IsAddOnLoaded("LunarSphereExporter");
-- if ( not isLoaded ) then
--- EnableAddOn("LunarSphereExporter") --- isLoaded = LoadAddOn("LunarSphereExporter");+-- C_AddOns.EnableAddOn("LunarSphereExporter") +-- isLoaded = C_AddOns.LoadAddOn("LunarSphereExporter");
-- end
-- Run our version checking code. If the versions are not current,
@@ -1045,7 +1045,7 @@ function LunarSphere_BackwardsCompatibility()
buttonType, cursorType, objectName, objectTexture = Lunar.Button:GetButtonData(buttonID, stance, clickType);
if (buttonType) then
if (buttonType >= 112) and (buttonType < 130) then
- newName = GetItemInfo(objectName);+ newName = C_Item.GetItemInfo(objectName);
if (newName) then
Lunar.Button:SetButtonData(buttonID, stance, clickType, buttonType, cursorType, newName, objectTexture);
end
@@ -1565,7 +1565,7 @@ function LunarSphere_BackwardsCompatibility_PlayerLogin()
if (playerLoginCheck[1] == 0.611) then
table.remove(playerLoginCheck, 1);
-- fix trade skills
- local generalTabSkills = select(4, GetSpellTabInfo(1));+ local generalTabSkills = C_SpellBook.GetSpellBookSkillLineInfo(1).numSpellBookItems;
local newName;
for buttonID = 0, 130 do
@@ -1574,11 +1574,11 @@ function LunarSphere_BackwardsCompatibility_PlayerLogin()
for stance = 0, 12 do
buttonType, cursorType, objectName, objectTexture = Lunar.Button:GetButtonData(buttonID, stance, clickType);
if (buttonType) and (buttonType == 1)then
- spellID = Lunar.API:GetSpellID(objectName)+ spellID = C_Spell.GetSpellInfo(objectName).spellID
if (spellID) then
if (spellID <= generalTabSkills) then
-- Just grab the name without rank and set it again
- objectName = GetSpellBookItemName(objectName);+-- objectName = C_SpellBook.GetSpellBookItemName(objectName,Enum.SpellBookSpellBank.Player);
Lunar.Button:SetButtonData(buttonID, stance, clickType, buttonType, cursorType, objectName, objectTexture);
end
end
@@ -1623,7 +1623,8 @@ function LunarSphere_BackwardsCompatibility_PlayerLogin()
table.remove(playerLoginCheck, 1);
-- fix the summon spells in the speech database
local scriptIndex, spellIndex;
- local summonText = select(2, GetSpellInfo(23214));+-- local summonText = select(2, C_Spell.GetSpellInfo(23214)); -- rank? why? it's NIL now, anyway+ summonText = nil
local tempSummon = "%(" .. summonText .. "%)";
if (LunarSpeechLibrary and LunarSpeechLibrary.script) then
for scriptIndex = 1, table.getn(LunarSpeechLibrary.script) do
@@ -1766,7 +1767,7 @@ function LunarSphere_MacroFix()
if (not macroTexture) or (macroTexture == "Interface\\Icons\\INV_Misc_QuestionMark") then
local objectName = GetActionFromMacroText(macroBody);
if (objectName) then
- _,_,_,_,_,_,_,_,_,macroTexture = GetItemInfo(objectName);+ _,_,_,_,_,_,_,_,_,macroTexture = C_Item.GetItemInfo(objectName);
end
end
return macroName, macroTexture, macroBody, arg4;
@@ -1862,14 +1863,14 @@ end
function Lunar.DrDamageFunc(button)
if LunarSphereSettings.enableDrDamage == true then
if (button.actionType == "spell" and button.buttonType == 1 and button.spellReagent == nil) then
- local _, spellRank = GetSpellBookItemName(button.actionName);+-- local _, spellRank = C_SpellBook.GetSpellBookItemName(button.actionName,Enum.SpellBookSpellBank.Player);
local spellName;
if (string.find(button.actionName, "%(")) then
spellName = string.match(button.actionName, "(.*)%(");
else
spellName = button.actionName;
end
- return nil, spellName, spellRank;+ return nil, spellName, nil;
end
end
return nil;
The text was updated successfully, but these errors were encountered:
in addition, API 11.0.5 removed some Enums, including Enum.PowerType.Obsolete2, which breaks moduleSphere.lua. simply commenting out line 486 resolves the issue.
the DIFF above is out of date. let me know if you want my current, working DIFF.
Edit: updated
The text was updated successfully, but these errors were encountered: