The following metrics are consistently used in our benchmark:
-
Mean Corruption Error (mCE):
- The Corruption Error (CE) for model
$A$ under corruption type$i$ across 3 severity levels is:$\text{CE}_i^{\text{Model}A} = \frac{\sum((1 - \text{mIoU})^{\text{Model}A})}{\sum((1 - \text{mIoU})^{\text{Baseline}})}$ . - The average CE for model
$A$ on all$N$ corruption types, i.e., mCE, is calculated as:$\text{mCE} = \frac{1}{N}\sum\text{CE}_i$ .
- The Corruption Error (CE) for model
-
Mean Resilience Rate (mRR):
- The Resilience Rate (RR) for model
$A$ under corruption type$i$ across 3 severity levels is:$\text{RR}_i^{\text{Model}A} = \frac{\sum(\text{mIoU}^{\text{Model}A})}{3\times (\text{clean-mIoU}^{\text{Model}A})} .$ - The average RR for model
$A$ on all$N$ corruption types, i.e., mRR, is calculated as:$\text{mRR} = \frac{1}{N}\sum\text{RR}_i$ .
- The Resilience Rate (RR) for model
Corruption | Light | Moderate | Heavy | Average | ||
---|---|---|---|---|---|---|
Fog | 61.62 | 58.36 | 45.99 | 55.32 | 101.25 | 88.55 |
Wet Ground | 58.40 | 52.60 | 50.95 | 53.98 | 100.02 | 86.41 |
Snow | 54.32 | 51.64 | 48.29 | 51.42 | 103.98 | 82.31 |
Motion Blur | 44.06 | 33.45 | 26.08 | 34.53 | 97.60 | 55.27 |
Beam Missing | 60.73 | 57.17 | 52.11 | 56.67 | 99.20 | 90.72 |
Crosstalk | 59.52 | 58.26 | 56.53 | 58.10 | 100.58 | 93.00 |
Incomplete Echo | 58.08 | 54.93 | 50.80 | 54.60 | 99.63 | 87.40 |
Cross-Sensor | 57.59 | 51.37 | 28.89 | 45.95 | 100.19 | 73.56 |
-
Summary:
$\text{mIoU}_{\text{clean}} =$ 62.47%,$\text{mCE} =$ 100.30%,$\text{mRR} =$ 82.15%.
@inproceedings{tang2020searching,
title = {Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution},
author = {Tang, Haotian and Liu, Zhijian and Zhao, Shengyu and Lin, Yujun and Lin, Ji and Wang, Hanrui and Han, Song},
booktitle = {European Conference on Computer Vision}
year = {2020}
}