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support multiple MUD configs #2217

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holic opened this issue Jan 31, 2024 · 2 comments
Closed

support multiple MUD configs #2217

holic opened this issue Jan 31, 2024 · 2 comments

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@holic
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holic commented Jan 31, 2024

it would be nice if a single project could have multiple MUD configs, to separate things like namespaces, etc. and world modules could make use of this right now for better encapsulation

may be blocked on #596

@qbzzt
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qbzzt commented Feb 11, 2024

This is mostly already done for the client (see

### Add `:History` to the synchronization
). In the codegen, the main change we'll need would be not to erase the existing definitions when we do codegen.

At the same time, when a table is removed we do want it removed from the generated code. I think we should put the source config file that created the table/System in a comment in the Solidity to enable this.

@holic holic added this to MUD May 7, 2024
@holic
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holic commented Jul 29, 2024

MUD config now supports multiple namespaces: #2968

We decided not to support multiple configs in a single project for now. Instead, each project is defined by the existence of a MUD config.

@holic holic closed this as completed Jul 29, 2024
@github-project-automation github-project-automation bot moved this to Done in MUD Jul 29, 2024
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