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default_bus_layout.tres
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[gd_resource type="AudioBusLayout" load_steps=6 format=2]
[sub_resource type="AudioEffectLimiter" id=1]
resource_name = "Limiter"
ceiling_db = -0.3
threshold_db = -4.7
[sub_resource type="AudioEffectLimiter" id=2]
resource_name = "Limiter"
ceiling_db = -10.3
threshold_db = -3.0
soft_clip_db = 0.0
soft_clip_ratio = 19.0
[sub_resource type="AudioEffectReverb" id=3]
resource_name = "Reverb"
room_size = 0.85
damping = 0.03
hipass = 0.23
wet = 0.04
[sub_resource type="AudioEffectLimiter" id=4]
resource_name = "Limiter"
ceiling_db = -0.7
threshold_db = -3.3
[sub_resource type="AudioEffectLimiter" id=5]
resource_name = "Limiter"
ceiling_db = -0.7
threshold_db = -5.4
soft_clip_db = 0.0
[resource]
bus/0/effect/0/effect = SubResource( 1 )
bus/0/effect/0/enabled = true
bus/1/name = "Music"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = -4.90236
bus/1/send = "Master"
bus/1/effect/0/effect = SubResource( 2 )
bus/1/effect/0/enabled = true
bus/2/name = "Room"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 1.06049
bus/2/send = "Master"
bus/2/effect/0/effect = SubResource( 3 )
bus/2/effect/0/enabled = true
bus/2/effect/1/effect = SubResource( 4 )
bus/2/effect/1/enabled = true
bus/3/name = "Ambience"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = -1.51925
bus/3/send = "Room"
bus/4/name = "FX"
bus/4/solo = false
bus/4/mute = false
bus/4/bypass_fx = false
bus/4/volume_db = 0.0
bus/4/send = "Room"
bus/4/effect/0/effect = SubResource( 5 )
bus/4/effect/0/enabled = true