You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The python example in the readme currently doesn't do any error handling, so a network failure would not result in a retry but marks the attempt as failed.
The python example should use a different error code for exceptions and the lua wrapper should handle this error.
there should be a way to test if there has been an error by querying the runtime state
if the lua script returns an error while an error has already been recorded, the error should be chained. Error { last_error, next: Error { previous_error } }
error handling should be unified, if the lua function returns a string, this should cause an Err(_)
The text was updated successfully, but these errors were encountered:
The python example in the readme currently doesn't do any error handling, so a network failure would not result in a retry but marks the attempt as failed.
The python example should use a different error code for exceptions and the lua wrapper should handle this error.
Error { last_error, next: Error { previous_error } }
Err(_)
The text was updated successfully, but these errors were encountered: