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chord2.py
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chord2.py
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import collections
import sys
import socket
import time
import ast
import Queue
import pickle
import copy
import random
from threading import Lock,Thread, Condition
'''
Change the code to include finger table update implementation.
Send from concatenate to predecessor to find each node and build the finger table the normal way
Add a flag to update finger tables to make a removal node too
'''
show_all_queue = Lock()
cond = Condition()
cond2 = Condition()
queue_mutex = Lock()
nodes_lock = Lock()
def main(config):
parts = parse_file(config)
global min_delay
global max_delay
min_delay = float(parts[0][0])/1000
max_delay = int(parts[0][1])/1000
initial_port = parts[1]
client_thread = Thread(target=client, args=(initial_port)) #start client
client_thread.daemon = True
client_thread.start()
global num_nodes
num_nodes = 0
global zero
zero = False
zero = get_socket(5000, False)
while not zero:
zero = get_socket(5000, False)
while True:
time.sleep(1)
def parse_file(config):
parts = []
with open(config) as f:
for line in f:
if(len(line.split()) != 0):
parts.append(line.split())
return parts
def client(initial_port):
global go
global show_all
global crash
crash = 0
show_all = False
go = 1
global nodes # hash node_id to the socket
nodes = {}
print_thread = Thread(target = start_printing, args=([5000 - 1])) #start printing from the client
print_thread.daemon = True
print_thread.start()
port = int(initial_port) #Start Node 0 on initial port
node_thread = Thread(target=start_node, args=([port])) #start each node
node_thread.daemon = True
node_thread.start()
nodes[0] = get_socket(port, False)
while (not nodes[0]):
nodes[0] = get_socket(port, False) # Continue trying to connect till it connects
nodes[0].sendall("join\n")
while True:
while not go:
time.sleep(1)
go = 0
message = raw_input('')
command = message.split()[0]
try:
node_id = message.split()[1] #i.e. Node "18"
if(node_id != "all"):
node_id = int(node_id)
except:
print "Invalid message"
go = 1
continue
node_id = -1
if command == "join": #join p
if(node_id in nodes):
print "Node already exists"
go = 1
continue
if(int(node_id) > 255):
print "Node id must be less than 255"
go = 1
continue
port = int(node_id) + int(initial_port) #i.e. Node 18 is on port 8018
node_thread = Thread(target=start_node, args=([port])) #start each node
node_thread.daemon = True
node_thread.start()
nodes[node_id] = get_socket(port, False)
while (not nodes[node_id]):
nodes[node_id] = get_socket(port, False) # Continue trying to connect till it connects
nodes = collections.OrderedDict(sorted(nodes.items())) #Sort the nodes in increasing order
nodes[node_id].sendall("join\n")
elif command == "find": #find p k
nodes[node_id].sendall(message + "\n") #send the key that is being searched for
elif command == "crash": #crash p
if node_id in nodes:
crash = node_id
nodes[node_id].sendall("crash\n") #tell the node to crash
del nodes[node_id] #remove the node from the list of connections
else:
print "This node does not exist."
go = 1
continue
elif command == "show": #show p
if(node_id == "all"):
nodes = collections.OrderedDict(sorted(nodes.items()))
for socket in nodes:
nodes[socket].sendall("show all\n") #send the key that is being searched for
#with cond:
cond.acquire()
cond.wait()
cond.release()
#print "setting show_all"
else:
if(node_id in nodes):
nodes[node_id].sendall("show\n") #send the key that is being searched for
else:
print "N" + node_id + " isn't a valid Node"
go = 1
else:
print "Invalid message"
go = 1
#print "write",show_all
def start_printing(port):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.bind(("127.0.0.1", port))
s.listen(33) #up to 31 connections from other nodes, 1 from client, and 1 extra to be safe
while True:
conn, addr = s.accept()
print_thread = Thread(target = print_from_conns, args= ([conn]))
print_thread.daemon = True
print_thread.start()
def print_from_conns(conn):
global go, show_all, show_all_nodes
show_all_nodes = Queue.PriorityQueue()
while True:
data = conn.recv(4096)
if(len(data.split('\n')) == 7):
contains_all = data.split('\n')[6].strip()
if(contains_all == "all"):
contains_all = True
else:
contains_all = False
if(data == ""):
continue
else:
if "FingerTable:" not in data.strip():
data = data.replace('\n', '')
print(data)
else:
if(contains_all == True):
message = data.split('\n')
data = message[1] + '\n' + message[2] + '\n' + message[3] + '\n' + message[4] + '\n' + message[5]
print("========Node " + message[0] + "======== ")
print(data)
print("\n")
cond.acquire()
cond.notifyAll()
cond.release()
else:
print "data", data
go = 1
def get_socket(port, finger_table):
global zero
global crash
if int(port) == 5000 and zero and not crash:
return zero
elif int(port) == 5000 and zero and crash:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
try:
s.connect(("127.0.0.1", int(port)))
zero = s
crash = 0
return s
except:
return False
if finger_table:
for i in range(8):
if int(finger_table[i][0]) == int(port)-5000 and finger_table[i][1] != "self":
return finger_table[i][1] #if the socket has already been made, return
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
try:
s.connect(("127.0.0.1", int(port)))
return s
except:
return False
def start_node(port):
global num_nodes
keys = [] #list of all keys in this node
new_table = [0 for x in range(8)] #maps node_ids to sockets
conns = []
hello = 5
predecessor_id = 0
count = 0
super_successor = 0
if(port == 5000):
keys = [x for x in range(256)]
predecessor_keys = [x for x in range(256)]
client = get_socket(5000 - 1, False) # get socket to client
while not client:
client = get_socket(5000 - 1, False)
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.bind(("127.0.0.1", port))
s.listen(33) #up to 31 connections from other nodes, 1 from client, and 1 extra to be safe
q = Queue.Queue()
q2 = Queue.Queue()
node_id = port - 5000
accept_thread = Thread(target = start_accepting, args= (s, q, q2, node_id, conns))
accept_thread.daemon = True
accept_thread.start()
while True:
data = q.get()
if(data.split()[0] == "predecessor"): #predecessor predecessor_id (crash old_id initial_id) send_keys<-- if coming from the crash process
old_id = -1
predecessor_id = int(data.split('\r')[1])
if(data.split('\r')[2] == "crash"):
old_id = int(data.split('\r')[3])
initial_id = int(data.split('\r')[4])
a = 4
else:
a = 2
predecessor_keys = []
for i in range(a,len(data.split())):
predecessor_keys.append(int(data.split()[i]))
sock = get_socket(5000 + predecessor_id, finger_table)
sock.sendall("super_successor " + str(finger_table[0][0]) + '\n')
if old_id != -1:
fix_table(initial_id, finger_table, node_id, old_id)
if initial_id != finger_table[0][0]:
finger_table[0][1].sendall("fix " + str(initial_id) + " " + str(old_id) + "\n")
elif(data.split()[0] == "fix"):
initial_id = int(data.split()[1])
old_id = int(data.split()[2])
fix_table(initial_id, finger_table, node_id, old_id)
if initial_id != finger_table[0][0]:
finger_table[0][1].sendall("fix " + str(initial_id) + " " + str(old_id) + "\n")
elif(data.split()[0] == "super_successor"): #super_successor id
super_successor = data.split()[1]
elif(data == "crash"): #crash
for finger in finger_table:
try:
finger[1].shutdown(socket.SHUT_RDWR)
finger[1].close()
except:
i = 0
#for conn in conns:
#conn.close()
client.sendall("P" + str(node_id) + " Crashed\n")
nodes_lock.acquire()
num_nodes -= 1
nodes_lock.release()
elif("show" in data): #show
line = "N" + str(node_id) + "\n"
temp = []
for i in range(8):
temp.append(finger_table[i][0])
line += "FingerTable: " + str(temp) + "\n"
line += "Keys: " + str(keys) + "\n"
line += "predecessor_keys: " + str(predecessor_keys) + "\n"
line += "super_successor: " + str(super_successor) + "\n"
line += "predecessor_id: " + str(predecessor_id)
if("all" in data):
line += "\nall"
client.sendall(line)
elif(data.split()[0] == "find"): #find p k (i) (original_id)
key = int(data.split()[2])
if key in keys:
if(len(data.split()) == 3): # For a regular find operation
client.sendall(str(node_id) + "\n")
elif(len(data.split()) == 4): # For a finger table initialization find function (using i)
sock = get_socket(5000, finger_table)
string = "combine " + data.split()[3] + " " + str(node_id) + " " + str(key) #sends i, i'th member of finger table, and key
sock.sendall(string + "\n")
else: # For finding a new node after a crash (using i and original_id)
sock = get_socket(int(data.split()[4]) + 5000, finger_table)
sock.sendall("combine " + data.split()[3] + " " + str(node_id) + " crash\n")
else:
print finger_table
found = find(key, finger_table, node_id)
if found[1] == "self":
s = get_socket(5000 + int(found[0]), False)
else:
s = found[1]
s.sendall(data + '\n')
elif(data.split()[0] == "finger"): #finger new_finger keys predecessor_id
predecessor_id = int(data.split()[3])
new_finger = int(data.split()[1])
if(new_finger != node_id):
finger_table = update_fingers(node_id, new_finger, finger_table)
q2.put(finger_table[0][0])
keys = set_keys(finger_table, predecessor_id, node_id)
if finger_table[0][0] == new_finger:
client.sendall("P" + str(new_finger) + " Joined" + "\n")
elif(data.split()[0] == "keys"): #keys predecessor_id
predecessor_id = int(data.split()[1])
keys = set_keys(finger_table, predecessor_id, node_id)
elif(data.split()[0] == "join"): #join
#INIT Finger Table
if(int(node_id) == 0):
finger_table = [[0, "self"] for x in range(8)]
client.sendall("P0 Joined\n")
nodes_lock.acquire()
num_nodes += 1
nodes_lock.release()
heartbeat_thread = Thread(target=send_heartbeats, args=(finger_table[0], node_id))
heartbeat_thread.daemon = True
heartbeat_thread.start()
else:
sock = get_socket(5000, False)
sock.sendall("init " + str(node_id) + "\n")
elif(data.split()[0] == "init"): #init p
search_id = int(data.split()[1])
for i in range(8):
val = (search_id + 2**i) % 255
string = "find " + str(finger_table[0][0]) + " " + str(val) + " " + str(i) + '\n'
sock = finger_table[0][1]
if(sock == "self"):
sock = get_socket(5000, finger_table)
sock.sendall(string + "\n")
elif(data.split()[0] == "combine"): #initializing finger table, combine index i'th_finger_key; or updating finger table for crashed node
i = int(data.split()[1])
finger = data.split()[2]
key = data.split()[3]
if(key == "crash"): #combine index crash
finger_table[i][0] = int(finger)
finger_table[i][1] = get_socket(int(finger) + 5000, False)
else:
new_table[i] = finger
count += 1
if count == 8:
count = 0
port = 5000 + (int(key) - 2**i) % 255
sock = get_socket(port, finger_table)
sock.sendall(str(new_table) + "\n")
elif(data == "change successor"):
print "node", node_id
old_id = finger_table[0][0]
sock = get_socket(int(super_successor) + 5000, False)
for finger in finger_table:
if finger[0] == old_id:
finger[0] = int(super_successor)
#finger[1].close()
finger[1] = sock
send_keys = ""
for i in range(len(keys)):
send_keys += str(keys[i]) + " "
finger_table[0][1].sendall("concatenate " + str(node_id) + " " + str(old_id) + " " + send_keys + "\n")
sock = get_socket(predecessor_id + 5000, finger_table)
sock.sendall("super_successor " + str(finger_table[0][0]) + "\n")
elif(data.split()[0] == "concatenate"):
keys += predecessor_keys
keys.sort()
predecessor_id = int(data.split()[1])
old_id = int(data.split()[2])
fix_table(predecessor_id, finger_table, node_id, old_id) #fixes this nodes table to remove the old id
predecessor_keys = []
for i in range(3,len(data.split())):
predecessor_keys.append(int(data.split()[i]))
sock = get_socket(predecessor_id + 5000, finger_table)
sock.sendall("super_successor " + str(finger_table[0][0]) + "\n")
send_keys = ""
for i in range(len(keys)):
send_keys += str(keys[i]) + " "
finger_table[0][1].sendall("predecessor\r" + str(predecessor_id) + "\rcrash\r" + str(old_id) + "\r" + str(predecessor_id) + "\r" + send_keys + "\n")
else:
predecessor_keys = []
finger_table = ast.literal_eval(data)
successor = 1
prev = -1
for i in range(8):
if(len(finger_table[i]) == 2 and finger_table[i][0] != node_id and finger_table[i][1] == "self"): #Deal with case where 0,"self" is a node in the finger_table from init
finger_table[i] = int(finger_table[i][0])
if(node_id == 0):
break
elif(finger_table[i] == node_id):
finger_table[i] = [node_id, "self"]
else:
if finger_table[i] != prev:
s = get_socket(int(finger_table[i]) + 5000, finger_table)
if not s:
print "Could not connect to " + str(finger_table[i])
finger_table[i] = [int(finger_table[i]), s]
if(successor): # Send the node_id to the successor to update the finger_table and the keys flag to update the keys
finger_table[i][1].sendall("finger " + str(node_id) + " keys " + str(node_id) + "\n")
successor = 0
prev = finger_table[i][0]
cond2.acquire()
cond2.notifyAll()
cond2.release()
nodes_lock.acquire()
num_nodes += 1
nodes_lock.release()
#Start heartbeat messages
heartbeat_thread = Thread(target=send_heartbeats, args=(finger_table[0], node_id))
heartbeat_thread.daemon = True
heartbeat_thread.start()
def fix_table(initial_id, finger_table, node_id, old_id):
if node_id != initial_id:
for i in range(8):
if finger_table[i][0] == old_id: #need to fix this finger
key = (node_id + 2**i) % 255
if(i == 0):
finger_table[7][1].sendall("find " + str(finger_table[i][0]) + " " + str(key) + " " + str(i) + " " + str(node_id) + "\n")
else:
finger_table[i-1][1].sendall("find " + str(finger_table[i+1][0]) + " " + str(key) + " " + str(i) + " " + str(node_id) + "\n")
#Send heartbeats to successor
def send_heartbeats(successor, node_id):
global crash
if(num_nodes <= 1):
with cond2:
cond2.wait()
while successor[1] == "self":
i = 0
successor[1].settimeout(5)
time_t = str(time.time())
time.sleep(2.5)
successor[1].sendall("heartbeat message start " + time_t + " " + str(node_id) + "\n")
while True:
data = successor[1].recv(1024)
if not data:
#print("N" + str(node_id) + "'s Successor Crashed")
if node_id != int(crash):
me = get_socket(5000 + node_id, False)
print "node", node_id
print me
me.sendall("change successor\n")
else:
print "returning1",node_id
return
if("end heartbeat" in data):
time_t = str(time.time())
try:
successor[1].sendall("heartbeat message start " + time_t + " " + str(node_id) + "\n")
except:
print "returning2",node_id
return
def set_keys(finger_table, predecessor_id, node_id):
if(predecessor_id > node_id):
keys = [x for x in range(0, node_id + 1)]
keys += (x for x in range(predecessor_id + 1, 256))
elif(predecessor_id < node_id):
keys = [x for x in range(predecessor_id + 1, node_id + 1)]
else:
print "Setting Incorrect Keys" #Should never print
send_keys = ""
for i in range(len(keys)):
send_keys += str(keys[i]) + " "
finger_table[0][1].sendall("predecessor\r" + str(node_id) + "\r" + send_keys + "\n")
return keys
def find(value, finger_table, node_id):
successor = 1
prev_node = -1
sent = 0
finger = 0
for i in range(8):
if(finger_table[i][0] == node_id):
successor = 0
continue
elif successor and finger_table[i][0] >= value and node_id < value: #the successor is the node you are looking for because the value is between this node and the successor
finger = finger_table[i] #return successor's id and socket if it is the chosen one
sent = 1
break
if finger_table[i][0] > value:
sent = 1
finger = finger_table[i-1] #return the largest node that is smaller than the value
successor = 0
if not sent:
finger = finger_table[i] #if none of them are greater, then just jump to the last node in the table because thats the closest one
return finger
def start_accepting(s, q, q2, node_id, conns):
while True:
conn, addr = s.accept()
conns.append(conn)
read_thread = Thread(target = read_from_conns, args= (conn, q, q2, node_id))
read_thread.daemon = True
read_thread.start()
def read_from_conns(conn, q, q2, node_id):
global max_delay
global min_delay
while True:
#Goes into except if node crashes and connection is closed
try:
data = conn.recv(4096)
commands = data.split("\n")
if not commands[0] == "join" and not "show" in commands[0]:
time.sleep(random.randrange(min_delay, max_delay))
except:
me = get_socket(5000 + node_id, False)
print "node", node_id
print me
me.sendall("change successor\n")
print "returning4",node_id
return
for command in commands:
if command == "":
continue
if("heartbeat" in command):
i = 0
if("start" in command):
time_received = command.split()[3]
try:
successor = -1
while not q2.empty():
successor = q2.get()
conn.sendall("end heartbeat " + str(time_received) + " " + str(time.time()) + " " + str(successor) + "\n")
except:
print "returning3",node_id
return
continue
else:
q.put(command)
def update_fingers(node_id, new_finger, finger_table):
s = False
successor = 1
for i in range(8):
if (new_finger < finger_table[i][0] or finger_table[i][0] == 0) and new_finger >= (node_id + 2 ** i)%255:
if not s:
s = get_socket(new_finger + 5000, finger_table)
if not s:
print "Could not connect to " + str(new_finger)
finger_table[i][0] = new_finger
finger_table[i][1] = s
if(finger_table[i][0] != node_id and successor):
if new_finger != node_id:
finger_table[i][1].sendall("finger " + str(new_finger) + " keys " + str(node_id) + "\n") # Send the finger and key flags to the successor (assuming its not the original node)
successor = 0
return finger_table
if __name__ == "__main__":
if(len(sys.argv) != 2):
print('Usage: python %s <config file name>' % sys.argv[0]) #usage
print('join p = create node with node_id p')
print('show p = show fingertable, keys, and id for node_id p')
print('show all = show fingertable, keys, and id for all nodes')
print('find p k = find key k from node p')
print('crash p = crashes node with node_id p')
exit(1)
main(sys.argv[1])