You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I unpacked a game image file for the PC98/FM TOWNS version and placed system3-sdl2 v1.2.0 in it. The game launched, but the images do not display. I can only see text on a black background. It seems that system3-sdl2 could not read the ACG.DAT file.
I found an unofficial Windows version (based on the FM TOWNS) with a modified ACG.DAT file. For some reason, this file is larger than the original. When I use this modified file, the images are displayed in the game.
When I go down to the basement of the house and turn on the lamp, the screen doesn't change and remains black. I recorded a video: the PC98 version is on the left, and the Windows version is on the right.
(The Scenario Decoder was used here, but the same issue occurs with system3-sdl2 v1.2.0)
I’m not sure if this is related to the modified ACG.DAT file or if some script was not implemented in system3-sdl.
This is a minor issue; the game logic continues to function despite the absence of image.
The text was updated successfully, but these errors were encountered:
The PC-98 version of the game was a user port from the FM TOWNS version, and the Windows version is based on the PC-98 version (reference). When the game was ported to Windows, its image format was converted to the one used by other AliceSoft games. Since system3-sdl2 is derived from this Windows version's game engine, it can run the Windows version. Making system3-sdl2 compatible with the PC-98 or FM TOWNS versions is currently outside the scope of this project.
This does appear to be a bug. I will investigate further.
I found an unofficial Windows version (based on the FM TOWNS) with a modified ACG.DAT file. For some reason, this file is larger than the original. When I use this modified file, the images are displayed in the game.
(The Scenario Decoder was used here, but the same issue occurs with system3-sdl2 v1.2.0)
I’m not sure if this is related to the modified ACG.DAT file or if some script was not implemented in system3-sdl.
This is a minor issue; the game logic continues to function despite the absence of image.
The text was updated successfully, but these errors were encountered: