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server.cpp
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server.cpp
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// Server side C/C++ program to demonstrate Socket programming
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#include<pthread.h>
#define PORT 8888
#define MAX_THREADS 10
#include<bits/stdc++.h>
#define fi first
#define se second
using namespace std;
typedef pair<int,int> ii;
int cnt = 0, thread_id[MAX_THREADS+10];
pthread_t client_threads[MAX_THREADS];
pthread_cond_t read_cond = PTHREAD_COND_INITIALIZER;
ii thread_data[MAX_THREADS];
struct sockaddr_in address;
int server_fd, new_socket1[MAX_THREADS];
int addrlen = sizeof(address);
int opt = 1;
bool working[MAX_THREADS+10];
void inittt()
{
for(int i =0 ;i<MAX_THREADS;i++)
{
working[i] = false;
thread_id[i] = i;
}
return ;
}
bool isexit()
{
bool is_return = true;
for(int i =0;i<MAX_THREADS;i++) is_return = is_return & (!working[i]);
return !is_return;
}
int vacant_thread()
{
int ptr = 0;
while(working[ptr++]);
if(ptr == MAX_THREADS+1) return -1;
else return ptr-1;
}
void* handle_client(void *arg)
{
ii *new_socket_data = (ii*)arg;
int new_socket = (*new_socket_data).se;
int ID = (*new_socket_data).fi;
while(true)
{
int valread;
char buffer[1024] = {0};
char hello[1000] = "hello messege sent";
valread = read(new_socket , buffer, 1024);
printf("%s\n",buffer);
send(new_socket , hello , strlen(hello) , 0);
printf("%s\n", hello);
if(buffer[0] == 'E')break;
}
working[ID] = false;
pthread_cond_signal(&read_cond);
pthread_exit(0);
}
int main(int argc, char const *argv[])
{
do
{
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
if (setsockopt(server_fd,
SOL_SOCKET,
SO_REUSEADDR | SO_REUSEPORT,
&opt, sizeof(opt)))
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
// Forcefully attaching socket to the port 8080
if (bind(server_fd,
(struct sockaddr *)&address,
sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
int thread_ki_id = vacant_thread();
while(vacant_thread()==-1)
pthread_cond_wait(&read_cond,NULL);
int e =vacant_thread();
working[e] = true;
if ((new_socket1[e] = accept(server_fd,
(struct sockaddr *)&address,
(socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
thread_data[e] = {thread_id[e],new_socket1[e]};
pthread_create(&client_threads[e],NULL,handle_client,&thread_data[e]);
pthread_detach(client_threads[e]);
}while(isexit());
return 0;
}