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Only one sender in Android build ? #24

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Levrden opened this issue Jan 4, 2021 · 2 comments
Open

Only one sender in Android build ? #24

Levrden opened this issue Jan 4, 2021 · 2 comments
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@Levrden
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Levrden commented Jan 4, 2021

Hi !
I am trying to send both position and rotation properties from my android phone to my computer
i have two empty gameobjects with the component "property sender", which send position and rotation from a gameobjectin the scene. both send on the same adress, same port, two different osc adresses
on localhost, hitting play in Unity, i receive both the value, but when i build and launch it on my phone, i can only have one

I tried to remove the first one, so the second one works perfectly. I also tried with two different ports, and still the second one doesn't work

the only solution i see would be to merge the two vector 3 to send it at once in osc.

But do you have any better idea ?

Thanks

@keijiro keijiro self-assigned this Jan 5, 2021
@keijiro
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keijiro commented Jan 5, 2021

Could you check if the built Android app correctly sends messages using an OSC monitor app like this:?https://hexler.net/products/protokol

@Levrden
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Levrden commented Jan 5, 2021

Yes, it is where I have seen the problem

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