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IOS flutter_unity_widget build failed (UnityAppController) #32
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Hi @TarekMedhat you exported you unity project for the wrong architecture. Please make sure if you are exporting to test on Real Device, remove the UnityExport reference in Xcode, before exporting |
I will just go ahead and close this. |
@juicycleff Could you please specify, how to remove UnityExport reference? |
Would love to be able to fix this too. Have you found it yet @SashaFarkas ? |
I'm having the following errors while building the IOS after following the documentation steps.
Undefined symbols for architecture x86_64: "_OBJC_CLASS_$_UnityAppController", referenced from: objc-class-ref in FlutterUnityWidgetPlugin.o objc-class-ref in UnityUtils.o ld: symbol(s) not found for architecture x86_64
Another project:
Undefined symbols for architecture x86_64: "_GetAppController", referenced from: -[FUController view] in FlutterUnityWidgetPlugin.o ___20-[FUController view]_block_invoke in FlutterUnityWidgetPlugin.o +[UnityUtils handleAppStateDidChange:] in UnityUtils.o ___27+[UnityUtils createPlayer:]_block_invoke.68 in UnityUtils.o ld: symbol(s) not found for architecture x86_64
any clues?
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