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For example, for a game inspired by "Esquissé" could use this feature. Thus, we could have a new widget named "Container" with different operating modes.
The "Stack" mode allows elements to be stacked, for example a succession of "drawing pane" widget and text entry widget (with text locking afterwards). And a button would go to the next item, and another button would go to the previous item. One last button to reset the content of these widgets.
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