diff --git a/src/objects/Level.ts b/src/objects/Level.ts index 1328851..121d258 100644 --- a/src/objects/Level.ts +++ b/src/objects/Level.ts @@ -238,6 +238,21 @@ export const levels: LevelDefinition[] = [ ' ', ' ', ' ', + ' __________________________ ', + ' || || || || || ', + ' !!____!!____!!____!!____!! ', + ' || || || || ', + ' ___!!____!!____!!____!!___ ', + ' || || || || || ', + ' !!____!!____!!____!!____!! ', + ' || || || || || ', + ' ___!!____!!_!!_!!____!!___ ', + ' || || || || || ', + ' !!____!!____!!____!!____!! ', + ' || || || || || || ', + ' !!_!!____!!____!!____!!_!! ', + ' || || || || || ', + ' !!____!!____!!____!!____!! ', ' ', ' ', ' ', @@ -245,47 +260,58 @@ export const levels: LevelDefinition[] = [ ' ', ' ', ' ', - ' ', - ' ', - ' ', - ' ', - ' ', - ' ', - ' ', - ' __________________________ ', - ' || || || || || || ', - ' || || || || || || ', - ' || || || || || || ', - ' !!____!!____!!____!!_!!_!! ', - ' ', - ' ', - ' ', ' (----)(----)(----)(----) ', - ' ', ], - powerup: { type: 1, pos: vec2(128, 132) }, - player: { pos: vec2(128, 165) }, + powerup: { type: 1, pos: vec2(128, 33) }, + player: { pos: vec2(128, 133) }, multiplayer: [ { pos: vec2(112, 165) }, { pos: vec2(144, 165) }, ], enemies: [ - { type: 'hotdog', pos: vec2(224, 165) }, - { type: 'egg', pos: vec2(32, 165) }, - { type: 'hotdog', pos: vec2(224, 165) }, + { type: 'pickle', pos: vec2(32, 21) }, + { type: 'hotdog', pos: vec2(224, 21) }, + { type: 'hotdog', pos: vec2(32, 69) }, + { type: 'hotdog', pos: vec2(224, 69) }, + { type: 'pickle', pos: vec2(32, 133) }, + { type: 'hotdog', pos: vec2(224, 133) }, ], slices: [ - { type: 0, pos: vec2(40, 136) }, - { type: 1, pos: vec2(40, 168) }, + { type: 0, pos: vec2(40, 24) }, + { type: 2, pos: vec2(40, 40) }, + { type: 3, pos: vec2(40, 56) }, + { type: 6, pos: vec2(40, 72) }, + { type: 4, pos: vec2(40, 88) }, + { type: 6, pos: vec2(40, 104) }, + { type: 2, pos: vec2(40, 120) }, + { type: 1, pos: vec2(40, 136) }, - { type: 0, pos: vec2(88, 136) }, - { type: 1, pos: vec2(88, 168) }, + { type: 0, pos: vec2(88, 24) }, + { type: 6, pos: vec2(88, 40) }, + { type: 2, pos: vec2(88, 56) }, + { type: 4, pos: vec2(88, 72) }, + { type: 3, pos: vec2(88, 88) }, + { type: 2, pos: vec2(88, 104) }, + { type: 6, pos: vec2(88, 120) }, + { type: 1, pos: vec2(88, 136) }, - { type: 0, pos: vec2(136, 136) }, - { type: 1, pos: vec2(136, 168) }, + { type: 0, pos: vec2(136, 24) }, + { type: 2, pos: vec2(136, 40) }, + { type: 6, pos: vec2(136, 56) }, + { type: 2, pos: vec2(136, 72) }, + { type: 4, pos: vec2(136, 88) }, + { type: 2, pos: vec2(136, 104) }, + { type: 6, pos: vec2(136, 120) }, + { type: 1, pos: vec2(136, 136) }, - { type: 0, pos: vec2(184, 136) }, - { type: 1, pos: vec2(184, 168) }, + { type: 0, pos: vec2(184, 24) }, + { type: 2, pos: vec2(184, 40) }, + { type: 6, pos: vec2(184, 56) }, + { type: 4, pos: vec2(184, 72) }, + { type: 2, pos: vec2(184, 88) }, + { type: 6, pos: vec2(184, 104) }, + { type: 2, pos: vec2(184, 120) }, + { type: 1, pos: vec2(184, 136) }, ], }, {