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BezierPathExtensions.m
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BezierPathExtensions.m
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//
// BezierPathExtensions.m
// Vienna
//
// Created by Steve on 7/16/05.
// Copyright (c) 2004-2005 Steve Palmer. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#import "BezierPathExtensions.h"
@implementation NSBezierPath (BezierPathExtensions)
/* bezierPathWithRoundRectInRect
* Create a rectangluar bezier path with rounded corners. Radius is the radius of the corners.
*/
+(NSBezierPath *)bezierPathWithRoundRectInRect:(NSRect)aRect radius:(float)radius
{
NSBezierPath * path = [NSBezierPath bezierPath];
radius = MIN(radius, 0.5f * MIN(NSWidth(aRect), NSHeight(aRect)));
NSRect rect = NSInsetRect(aRect, radius, radius);
[path appendBezierPathWithArcWithCenter:NSMakePoint(NSMinX(rect), NSMinY(rect)) radius:radius startAngle:180.0 endAngle:270.0];
[path appendBezierPathWithArcWithCenter:NSMakePoint(NSMaxX(rect), NSMinY(rect)) radius:radius startAngle:270.0 endAngle:360.0];
[path appendBezierPathWithArcWithCenter:NSMakePoint(NSMaxX(rect), NSMaxY(rect)) radius:radius startAngle: 0.0 endAngle: 90.0];
[path appendBezierPathWithArcWithCenter:NSMakePoint(NSMinX(rect), NSMaxY(rect)) radius:radius startAngle: 90.0 endAngle:180.0];
[path closePath];
return path;
}
@end