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LinkedPointerList.h
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/*
* Light-weight implementation of LinkedList, appropriate for use in Arduino and other memory-critical environments.
*
* - Handling pointers, rather than copies of actual contained objects.
* - Up to 255 entries
* - No last element pointer
* - No sequential get-cache
* - No support for sorting
*
* This object consumes just 5 bytes per instance + 4 per node, making itself more appropriate for use in memory-critical
* environments. Since the class is targeted for use with small lists with up to a few dozens of entries, the optimization
* cuts are not significantly affecting the performance.
*
* Based on LinkedList library by ivanseidel (https://github.com/ivanseidel/LinkedList).
*
* Created on: 31. sij 2017.
* Author: JonnieZG
*/
#ifndef LINKEDPOINTERLIST_H_
#define LINKEDPOINTERLIST_H_
#include <stddef.h>
template<class T>
struct PointerListNode {
T *data;
PointerListNode<T> *next;
};
template<typename T>
class LinkedPointerList {
protected:
unsigned char _size;
PointerListNode<T> *root;
PointerListNode<T>* getNode(unsigned char index);
public:
LinkedPointerList();
virtual ~LinkedPointerList();
/*
* Returns current size of LinkedPointerList
*/
virtual int size();
/*
* Adds a T pointer at the specified index;
*/
virtual bool add(int index, T*);
/*
* Adds a T pointer at the end of the LinkedPointerList;
*/
virtual bool add(T*);
/*
* Adds a T pointer to the start of the LinkedPointerList;
*/
virtual bool unshift(T*);
/*
* Sets a T pointer at the specified index;
*/
virtual bool set(int index, T*);
/*
* Removes pointer at specified index;
* If index is not reachable, returns NULL;
*/
virtual T* remove(int index);
/*
* Removes last pointer;
*/
virtual T* pop();
/*
* Removes first object;
*/
virtual T* shift();
/*
* Gets a pointer at specified index.
* Returns the pointer, or NULL if not existing.
*/
virtual T* get(int index);
/*
* Clears the entire list.
*/
virtual void clear();
};
// ------------ Template Implementation ------------
#include "LinkedPointerList.h"
template<typename T>
LinkedPointerList<T>::LinkedPointerList() {
root = NULL;
_size = 0;
}
template<typename T>
LinkedPointerList<T>::~LinkedPointerList() {
clear();
}
template<typename T>
PointerListNode<T>* LinkedPointerList<T>::getNode(unsigned char index) {
int _pos = 0;
PointerListNode<T>* current = root;
while (_pos < index && current) {
current = current->next;
_pos++;
}
// Check if the object is the one we require
if (_pos == index) {
return current;
}
return NULL;
}
template<typename T>
int LinkedPointerList<T>::size() {
return _size;
}
template<typename T>
bool LinkedPointerList<T>::add(int index, T* _t) {
if (index >= _size)
return add(_t);
if (index == 0)
return unshift(_t);
PointerListNode<T> *tmp = new PointerListNode<T>(), *_prev = getNode(index - 1);
tmp->data = _t;
tmp->next = _prev->next;
_prev->next = tmp;
_size++;
return true;
}
template<typename T>
bool LinkedPointerList<T>::add(T* _t) {
PointerListNode<T> *tmp = new PointerListNode<T>();
tmp->data = _t;
tmp->next = NULL;
if (root) {
// Already have elements inserted
PointerListNode<T> *last = getNode(size() - 1);
last->next = tmp;
last = tmp;
} else {
// First element being inserted
root = tmp;
}
_size++;
return true;
}
template<typename T>
bool LinkedPointerList<T>::unshift(T* _t) {
if (_size == 0)
return add(_t);
PointerListNode<T> *tmp = new PointerListNode<T>();
tmp->next = root;
tmp->data = _t;
root = tmp;
_size++;
return true;
}
template<typename T>
bool LinkedPointerList<T>::set(int index, T* _t) {
// Check if index position is in bounds
if (index < 0 || index >= _size)
return false;
getNode(index)->data = _t;
return true;
}
template<typename T>
T* LinkedPointerList<T>::pop() {
if (_size <= 0)
return NULL;
if (_size >= 2) {
PointerListNode<T> *tmp = getNode(_size - 2);
T* ret = tmp->next->data;
delete (tmp->next);
tmp->next = NULL;
_size--;
return ret;
} else {
// Only one element left on the list
T* ret = root->data;
delete (root);
root = NULL;
_size = 0;
return ret;
}
}
template<typename T>
T* LinkedPointerList<T>::shift() {
if (_size <= 0)
return NULL;
if (_size > 1) {
PointerListNode<T> *_next = root->next;
T* ret = root->data;
delete (root);
root = _next;
_size--;
return ret;
} else {
// Only one left, then pop()
return pop();
}
}
template<typename T>
T* LinkedPointerList<T>::remove(int index) {
if (index < 0 || index >= _size) {
return NULL;
}
if (index == 0)
return shift();
if (index == _size - 1) {
return pop();
}
PointerListNode<T> *tmp = getNode(index - 1);
PointerListNode<T> *toDelete = tmp->next;
T* ret = toDelete->data;
tmp->next = tmp->next->next;
delete (toDelete);
_size--;
return ret;
}
template<typename T>
T* LinkedPointerList<T>::get(int index) {
PointerListNode<T> *tmp = getNode(index);
return (tmp ? tmp->data : NULL);
}
template<typename T>
void LinkedPointerList<T>::clear() {
PointerListNode<T>* tmp;
while (root != NULL) {
tmp = root;
root = root->next;
delete tmp;
}
_size = 0;
}
#endif /* LINKEDPOINTERLIST_H_ */