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BoyView.m
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//
// BoyView.m
// Grace
//
// Created by John Detloff on 1/14/13.
// Copyright (c) 2013 Groucho. All rights reserved.
//
#import "BoyView.h"
@implementation BoyView {
BoyMovementDirection _horizontalDirection;
BoyMovementDirection _verticalDirection;
}
#define kLandTime 0.2
#define kDropTime 0.1
static NSString * const kClimbStillAnimationKey = @"kClimbStillAnimationKey";
static NSString * const kClimbUpAnimationKey = @"kClimbUpAnimationKey";
static NSString * const kClimbDownAnimationKey = @"kClimbDownAnimationKey";
static NSString * const kRunAnimationKey = @"gtBoyRunKey";
static NSString * const kStandAnimationKey = @"gtBoyStandKey";
static NSString * const kJumpUpAnimationKey = @"gtBoyJumpUpKey";
static NSString * const kJumpDownAnimationKey = @"gtBoyJumpDownKey";
static NSString * const kLandAnimationKey = @"gtBoyLandKey";
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
_horizontalDirection = HorizontalStill;
_verticalDirection = VerticalStill;
NSArray *runImages = @[[UIImage imageNamed:@"R-1.png"],
[UIImage imageNamed:@"R-2.png"],
[UIImage imageNamed:@"R-3.png"],
[UIImage imageNamed:@"R-4.png"],
[UIImage imageNamed:@"R-5.png"],
[UIImage imageNamed:@"R-6.png"],
[UIImage imageNamed:@"R-7.png"],
[UIImage imageNamed:@"R-8.png"],
[UIImage imageNamed:@"R-9.png"],
[UIImage imageNamed:@"R-10.png"]];
NSArray *standImages = @[[UIImage imageNamed:@"S-1.png"],
[UIImage imageNamed:@"S-2.png"],
[UIImage imageNamed:@"S-3.png"],
[UIImage imageNamed:@"S-4.png"],
[UIImage imageNamed:@"S-5.png"],
[UIImage imageNamed:@"S-6.png"],
[UIImage imageNamed:@"S-7.png"],
[UIImage imageNamed:@"S-8.png"],
[UIImage imageNamed:@"S-9.png"]];
NSArray *jumpUpImages = @[[UIImage imageNamed:@"jump_up.png"]];
NSArray *jumpDownImages = @[[UIImage imageNamed:@"jump_down.png"]];
NSArray *landImages = @[[UIImage imageNamed:@"LAND-1.png"],
[UIImage imageNamed:@"LAND-2.png"],
[UIImage imageNamed:@"LAND-3.png"],
[UIImage imageNamed:@"LAND-4.png"],
[UIImage imageNamed:@"LAND-5.png"]];
NSArray *climbUpImages = @[
[UIImage imageNamed:@"1.png"],
[UIImage imageNamed:@"2.png"],
[UIImage imageNamed:@"3.png"],
[UIImage imageNamed:@"4.png"],
[UIImage imageNamed:@"5.png"],
[UIImage imageNamed:@"6.png"],
[UIImage imageNamed:@"7.png"],
[UIImage imageNamed:@"8.png"],
[UIImage imageNamed:@"9.png"],
[UIImage imageNamed:@"10.png"],
[UIImage imageNamed:@"11.png"],
[UIImage imageNamed:@"12.png"],
[UIImage imageNamed:@"13.png"],
[UIImage imageNamed:@"14.png"],
[UIImage imageNamed:@"15.png"],
[UIImage imageNamed:@"16.png"],
[UIImage imageNamed:@"17.png"],
[UIImage imageNamed:@"18.png"],
[UIImage imageNamed:@"19.png"],
[UIImage imageNamed:@"20.png"]
];
NSArray *climbDownImages = @[
[UIImage imageNamed:@"20.png"],
[UIImage imageNamed:@"19.png"],
[UIImage imageNamed:@"18.png"],
[UIImage imageNamed:@"17.png"],
[UIImage imageNamed:@"16.png"],
[UIImage imageNamed:@"15.png"],
[UIImage imageNamed:@"14.png"],
[UIImage imageNamed:@"13.png"],
[UIImage imageNamed:@"12.png"],
[UIImage imageNamed:@"11.png"],
[UIImage imageNamed:@"10.png"],
[UIImage imageNamed:@"9.png"],
[UIImage imageNamed:@"8.png"],
[UIImage imageNamed:@"7.png"],
[UIImage imageNamed:@"6.png"],
[UIImage imageNamed:@"5.png"],
[UIImage imageNamed:@"4.png"],
[UIImage imageNamed:@"3.png"],
[UIImage imageNamed:@"2.png"],
[UIImage imageNamed:@"1.png"]
];
NSArray *climbStillImages = @[
[UIImage imageNamed:@"1"]
];
[self setAnimation:climbUpImages duration:2 forKey:kClimbUpAnimationKey];
[self setAnimation:climbDownImages duration:2 forKey:kClimbDownAnimationKey];
[self setAnimation:climbStillImages duration:10 forKey:kClimbStillAnimationKey];
[self setAnimation:runImages duration:1 forKey:kRunAnimationKey];
[self setAnimation:standImages duration:1 forKey:kStandAnimationKey];
[self setAnimation:jumpUpImages duration:0 forKey:kJumpUpAnimationKey];
[self setAnimation:jumpDownImages duration:0 forKey:kJumpDownAnimationKey];
[self setTransitionAnimation:landImages duration:0.2 fromKey:kJumpDownAnimationKey toKey:nil];
}
return self;
}
- (void)addMovementState:(BoyMovementDirection)movementState {
if (movementState == _verticalDirection) return;
switch (movementState) {
case HorizontalStill:
_horizontalDirection = movementState;
if (_verticalDirection == VerticalStill && !_climbing) {
[self setAnimationToAnimationWithKey:kStandAnimationKey];
}
break;
case MovingLeft:
self.transform = CGAffineTransformIdentity;
_horizontalDirection = movementState;
if (_verticalDirection == VerticalStill && !_climbing) {
[self setAnimationToAnimationWithKey:kRunAnimationKey];
}
break;
case MovingRight:
self.transform = CGAffineTransformScale(CGAffineTransformIdentity, -1, 1);
_horizontalDirection = movementState;
if (_verticalDirection == VerticalStill) {
[self setAnimationToAnimationWithKey:kRunAnimationKey];
}
break;
case MovingUp:
_verticalDirection = movementState;
[self setAnimationToAnimationWithKey:(_climbing ? kClimbUpAnimationKey : kJumpUpAnimationKey)];
break;
case MovingDown:
_verticalDirection = movementState;
[self setAnimationToAnimationWithKey:(_climbing ? kClimbDownAnimationKey : kJumpDownAnimationKey)];
break;
case VerticalStill: {
_verticalDirection = movementState;
if (_climbing) {
[self setAnimationToAnimationWithKey:kClimbStillAnimationKey];
}
[self addMovementState:_horizontalDirection];
break;
}
default:
break;
}
}
- (void)setClimbing:(BOOL)climbing {
_climbing = climbing;
if (_climbing) {
[self setAnimationToAnimationWithKey:kClimbStillAnimationKey];
}
}
@end