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upgrademenu.js
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"use strict";
(function()
{
//automatically called as soon as the javascript is loaded
window.addEventListener("load", main);
}());
var audio;
var mouseoversound;
function main()
{
audio = document.getElementsByTagName('audio')[0];
mouseoversound = document.getElementsByTagName('audio')[1];
var tillPlayed = parseFloat(sessionStorage.getItem("tillPlayed"));
if(isNaN(tillPlayed)==false){
audio.currentTime=tillPlayed;
}else{audio.currentTime=0;}
var volume = parseFloat(sessionStorage.getItem("volume"));
var muted = sessionStorage.getItem("muted");
if(volume >=0 && isNaN(volume)==false){
audio.volume=volume;
mouseoversound.volume = 1;
}else{
volume=0.5;
audio.volume=volume;
mouseoversound.volume = 1;
}
if(muted == "true"){
audio.volume=0;
mouseoversound.volume = 0;
}else if (muted =="false"){
audio.volume=volume;
mouseoversound.volume = 1;
if(volume <= 0.1){
mouseoversound.volume = 0;
}
}
audio.play();
document.getElementById("coins").innerHTML = "COINS: " + sessionStorage.getItem("coins");
var oneHundredBtn = document.getElementById("oneHundredBtn");
var fiveHundredBtn = document.getElementById("fiveHundredBtn");
var backBtn = document.getElementById("backBtn");
var bch = function(event)
{
btnHandler(event);
}
oneHundredBtn.addEventListener("click",bch);
fiveHundredBtn.addEventListener("click",bch);
backBtn.addEventListener("click",bch);
}
function btnHandler(event)
{
var name = event.currentTarget.id;
var btn = event.currentTarget;
var coins = sessionStorage.getItem("coins");
switch (name) {
case "oneHundredBtn":
if(coins >= 10){
alert("Congratulations! \nYou now have a 100 meters boost for your next game!");
sessionStorage.setItem("boost",100);
sessionStorage.setItem("coins",coins-10);
document.getElementById("coins").innerHTML = "COINS: " + sessionStorage.getItem("coins");
}
else {
alert("Keep playing! \nYou do not have enough coins!");
}
break;
case "fiveHundredBtn":
if(coins >= 50){
alert("Congratulations! \nYou now have a 500 meters boost for your next game!");
sessionStorage.setItem("boost",500);
sessionStorage.setItem("coins",coins-50);
document.getElementById("coins").innerHTML = "COINS: " + sessionStorage.getItem("coins");
}
else {
alert("Keep playing! \nYou do not have enough coins!");
}
break;
case "backBtn":
sessionStorage.setItem("tillPlayed",audio.currentTime.toString());
window.location.href = "playmenu.html";
break;
}
}
function mouseoverplay(){
mouseoversound.play();
}