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More interesting Random Character generation (huge project) #13

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jkraybill opened this issue Jan 29, 2020 · 0 comments
Open

More interesting Random Character generation (huge project) #13

jkraybill opened this issue Jan 29, 2020 · 0 comments

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@jkraybill
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Use ideas from my Rimworld scenariogen mod and Workers & Resources scenario script.

Configurable distribution (bad / average / good) of points - allow going over pre-allocated point values (?) - i.e. difficulty level
Configurable distribution of variance (a couple good traits vs a couple bad, up to like 10 of each)
Backstories
Pre-determined Missions based on backstory/profession/trait/etc
If/when world-sized biomes and endgames come in, different endgame conditions based on above
Character-dependent NPC's

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