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TODO.txt
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In Progress
---
Queued up
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- FEATURE: can punch nearby enemies
- FEATURE: can saw nearby enemies
- FEATURE: enemies walk around
- BUG: top of backface lower/upper walls should occlude further-away sprites
- BUG: wall texture is misaligned in final room.
- BUG: Some weird glitching: [(1783.3,-2631.2) facing 0.4] -- seems like it's at (sub-)sector boundaries?
- FEATURE: head bobbing
- FEATURE: trigger walkover actions on linedefs
- FEATURE: trigger use/push actions on linedefs
- FEATURE: trigger shoot actions on linedefs
- BUG: top of wall is rounded in final room (z projection is wrong)
- Show the stats
- FEATURE: things shoot you
- FEATURE: use different skies in different levels
- FEATURE: animate wall textures (p_spec.c:101). See: http://doom.wikia.com/wiki/Animated_wall (There aren't many in doom1)
- FEATURE: gouraud shading
- FEATURE: light sources