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hand_tracking.py
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# Import files
import cv2
import mediapipe as mp
import time
# Initialize video capture
cap = cv2.VideoCapture(0)
# Set up mediapipe Hands Module
mphands = mp.solutions.hands
hands = mphands.Hands(False)
mpDraw = mp.solutions.drawing_utils
# Initialize FPS variables
pTime = 0
cTime = 0
# Video Processing Loop
while True:
# Read and Convert Frame
success, img = cap.read()
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
# Hand Detection
results = hands.process(imgRGB)
# Process Detected Hands
if results.multi_hand_landmarks:
for handLms in results.multi_hand_landmarks:
for id, lm in enumerate(handLms.landmark):
h, w, c = img.shape
cx, cy = int(lm.x*w), int(lm.y*h)
print(id, cx, cy)
if id == 0:
cv2.circle(img, (cx, cy), 10, (255, 0, 255), cv2.FILLED)
# Draw Hand Landmarks
mpDraw.draw_landmarks(img, handLms, mphands.HAND_CONNECTIONS)
# Calculate FPS
cTime = time.time()
fps = 1/(cTime - pTime)
pTime = cTime
cv2.putText(img, str(int(fps)), (10, 70), cv2.FONT_HERSHEY_PLAIN, 3, (255, 0, 255), 3)
# Display Processed Frame
cv2.imshow("Image", img)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
# Cleanup
cap.release()
cv2.destroyAllWindows()