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FLTK gui is not being processed. The GUI is interactive but none of the values are actually processed by the run method.
Works fine when FL:lock() and FL:awake() is commented out as shown below:
void trackerSimulator::Run(void) { ProcessQueuedCommands(); // Fl::lock(); // Fl::awake();
The text was updated successfully, but these errors were encountered:
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FLTK gui is not being processed. The GUI is interactive but none of the values are actually processed by the run method.
Works fine when FL:lock() and FL:awake() is commented out as shown below:
The text was updated successfully, but these errors were encountered: