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Game.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Gun/Gun.tscn" type="PackedScene" id=1]
[ext_resource path="res://WhitePixel.png" type="Texture" id=2]
[ext_resource path="res://Game.gd" type="Script" id=3]
[ext_resource path="res://DebugOverlay/DebugOverlay.tscn" type="PackedScene" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 0.500332, 0.500645 )
[node name="Game" type="Node2D"]
script = ExtResource( 3 )
[node name="Gun" parent="." instance=ExtResource( 1 )]
position = Vector2( 140, 181 )
[node name="Ground" type="Area2D" parent="." groups=[
"ground",
]]
position = Vector2( 140, 190 )
scale = Vector2( 280, 4 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"]
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="Ground"]
modulate = Color( 0.00392157, 0.627451, 0, 1 )
texture = ExtResource( 2 )
[node name="DebugOverlay" parent="." instance=ExtResource( 4 )]