-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtypes.h
354 lines (308 loc) · 8.96 KB
/
types.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
#ifndef _TYPE_H
#define _TYPE_H
#include <inttypes.h>
#include <stdio.h>
#define READ_ONCE(x) (x)
#define WRITE_ONCE(x, val) \
do { \
*(volatile typeof(x) *)&(x) = (val); \
} while (0)
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
#define DEFINE_FREE(_name, _type, _free) \
static inline void __free_##_name(void *p) { _type _T = *(_type *)p; _free; }
#define __cleanup(func) __attribute__((__cleanup__(func)))
#define __free(_name) __cleanup(__free_##_name)
typedef uint64_t u64;
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
typedef int64_t s64;
typedef int32_t s32;
typedef int16_t s16;
typedef int8_t s8;
#define bool char
#define true 1
#define false 0
typedef u64 refcount_t;
struct list_head {
struct list_head *next, *prev;
};
struct hlist_head {
struct hlist_node *first;
};
struct hlist_node {
struct hlist_node *next, **pprev;
};
typedef struct {
u32 val;
} kuid_t;
typedef struct {
u32 val;
} kgid_t;
struct timespec64 {
s64 tv_sec; /* seconds */
long tv_nsec; /* nanoseconds */
};
static inline void INIT_LIST_HEAD(struct list_head *list)
{
WRITE_ONCE(list->next, list);
WRITE_ONCE(list->prev, list);
}
/*
* Insert a _new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *_new,
struct list_head *prev,
struct list_head *next)
{
next->prev = _new;
_new->next = next;
_new->prev = prev;
WRITE_ONCE(prev->next, _new);
}
/**
* list_add - add a _new entry
* @_new: _new entry to be added
* @head: list head to add it after
*
* Insert a _new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *_new, struct list_head *head)
{
__list_add(_new, head, head->next);
}
/**
* list_add_tail - add a _new entry
* @_new: _new entry to be added
* @head: list head to add it before
*
* Insert a _new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *_new, struct list_head *head)
{
__list_add(_new, head->prev, head);
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
/**
* list_last_entry - get the last element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
/**
* list_is_head - tests whether @list is the list @head
* @list: the entry to test
* @head: the head of the list
*/
static inline int list_is_head(const struct list_head *list, const struct list_head *head)
{
return list == head;
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty(const struct list_head *head)
{
return READ_ONCE(head->next) == head;
}
/**
* list_entry_is_head - test if the entry points to the head of the list
* @pos: the type * to cursor
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*/
#define list_entry_is_head(pos, head, member) \
(&pos->member == (head))
/**
* list_next_entry - get the next element in list
* @pos: the type * to cursor
* @member: the name of the list_head within the struct.
*/
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
!list_entry_is_head(pos, head, member); \
pos = list_next_entry(pos, member))
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; !list_is_head(pos, (head)); pos = pos->next)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
}
/**
* hlist_unhashed - Has node been removed from list and reinitialized?
* @h: Node to be checked
*
* Not that not all removal functions will leave a node in unhashed
* state. For example, hlist_nulls_del_init_rcu() does leave the
* node in unhashed state, but hlist_nulls_del() does not.
*/
static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
/**
* hlist_unhashed_lockless - Version of hlist_unhashed for lockless use
* @h: Node to be checked
*
* This variant of hlist_unhashed() must be used in lockless contexts
* to avoid potential load-tearing. The READ_ONCE() is paired with the
* various WRITE_ONCE() in hlist helpers that are defined below.
*/
static inline int hlist_unhashed_lockless(const struct hlist_node *h)
{
return !READ_ONCE(h->pprev);
}
/**
* hlist_empty - Is the specified hlist_head structure an empty hlist?
* @h: Structure to check.
*/
static inline int hlist_empty(const struct hlist_head *h)
{
return !READ_ONCE(h->first);
}
static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
WRITE_ONCE(*pprev, next);
if (next)
WRITE_ONCE(next->pprev, pprev);
}
/**
* hlist_del - Delete the specified hlist_node from its list
* @n: Node to delete.
*
* Note that this function leaves the node in hashed state. Use
* hlist_del_init() or similar instead to unhash @n.
*/
static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = NULL;
n->pprev = NULL;
}
/**
* hlist_del_init - Delete the specified hlist_node from its list and initialize
* @n: Node to delete.
*
* Note that this function leaves the node in unhashed state.
*/
static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
/**
* hlist_add_head - add a new entry at the beginning of the hlist
* @n: new entry to be added
* @h: hlist head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
WRITE_ONCE(n->next, first);
if (first)
WRITE_ONCE(first->pprev, &n->next);
WRITE_ONCE(h->first, n);
WRITE_ONCE(n->pprev, &h->first);
}
/**
* hlist_add_before - add a new entry before the one specified
* @n: new entry to be added
* @next: hlist node to add it before, which must be non-NULL
*/
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
WRITE_ONCE(n->pprev, next->pprev);
WRITE_ONCE(n->next, next);
WRITE_ONCE(next->pprev, &n->next);
WRITE_ONCE(*(n->pprev), n);
}
/**
* hlist_add_behind - add a new entry after the one specified
* @n: new entry to be added
* @prev: hlist node to add it after, which must be non-NULL
*/
static inline void hlist_add_behind(struct hlist_node *n,
struct hlist_node *prev)
{
WRITE_ONCE(n->next, prev->next);
WRITE_ONCE(prev->next, n);
WRITE_ONCE(n->pprev, &prev->next);
if (n->next)
WRITE_ONCE(n->next->pprev, &n->next);
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
#define hlist_entry_safe(ptr, type, member) \
({ typeof(ptr) ____ptr = (ptr); \
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
})
/**
* hlist_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(pos, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hash_for_each(name, bkt, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry(obj, &name[bkt], member)
#endif