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system.js
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// Send messages according to the action on micro:bit
input.onButtonPressed(Button.A, function () {
serial.writeLine("PAUSE")
})
input.onButtonPressed(Button.B, function () {
serial.writeLine("MUTE")
})
input.onGesture(Gesture.TiltLeft, function () {
serial.writeLine("PREVIOUS")
})
input.onGesture(Gesture.TiltRight, function () {
serial.writeLine("NEXT")
})
input.onGesture(Gesture.LogoUp, function () {
serial.writeLine("DOWN")
})
input.onGesture(Gesture.LogoDown, function () {
serial.writeLine("UP")
})
// Handle messages received from the server and display images on micro:bit LED accordingly
basic.forever(function () {
switch (serial.readString()) {
case 'PLAYING':
basic.showLeds(`
. . # . .
. . # # .
. . # . #
# # # . .
# # # . .
`)
break;
case 'PLAY':
basic.showLeds(`
. # . . .
. # # . .
. # # # .
. # # . .
. # . . .
`)
break;
case 'PAUSE':
basic.showLeds(`
. # . # .
. # . # .
. # . # .
. # . # .
. # . # .
`)
break;
case 'MUTE':
basic.showLeds(`
# . # . .
. # # # .
. . # . #
# # # # .
# # # . #
`)
break;
case 'UNMUTE':
basic.showLeds(`
. . # . .
. . # # .
. . # . #
# # # . .
# # # . .
`)
break;
case 'PREVIOUS':
basic.showLeds(`
# . . # .
# . # # .
# # # # .
# . # # .
# . . # .
`)
break;
case 'NEXT':
basic.showLeds(`
. # . . #
. # # . #
. # # # #
. # # . #
. # . . #
`)
break;
case 'UP':
basic.showLeds(`
. . # . .
. . # . .
# # # # #
. . # . .
. . # . .
`)
break;
case 'DOWN':
basic.showLeds(`
. . . . .
. . . . .
# # # # #
. . . . .
. . . . .
`)
break;
case 'CLEAR':
basic.clearScreen()
break;
}
})