You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Empties are used in many places, as sockets in UE4 and as root objects for skeletal mesh weapons, for two examples. The exporter fails because empties don't have a material slot, regardless of if you choose "One Material ID" or not.
The text was updated successfully, but these errors were encountered:
I would like to use Empties as sockets but once they are exported I get these rotation and scaling issues in Unreal. I wonder if there would be a way to fix this? If you do any adjustements in Unreal to fix those manually and re-export all of that will be lost so it would be quite nice to be able to export those sockets with the correct values^^
Empties are used in many places, as sockets in UE4 and as root objects for skeletal mesh weapons, for two examples. The exporter fails because empties don't have a material slot, regardless of if you choose "One Material ID" or not.
The text was updated successfully, but these errors were encountered: