Releases: jackTabsCode/asphalt
Releases · jackTabsCode/asphalt
v0.6.3
Fixes an issue where errors caught during the sync process would not show their cause.
v0.6.2
Minor release that allows customizing logging with the -v
flag.
v0.6.1
New command: asphalt init
! Getting started with Asphalt has never been easier.
v0.6.0
- Breaking: Asphalt's CLI has been split into subcommands. To sync, run
asphalt sync
. - Subcommand added to list uploaded assets:
asphalt list
.
v0.5.1
- We now alpha bleed images by default (@jackTabsCode in #39)
- We now support stripping file extensions (thanks to @paradoxuum in #38)
- We now use Rustls for TLS, this should improve Linux compatibility (thanks to @paradoxuum in #37)
v0.5.0
v0.4.2
- We now support defining existing assets in
asphalt.toml
. This is helpful if you rely on Roblox marketplace assets that you don't want to reupload, but want to keep everything in the same place.
v0.4.1
- Better error handling, again
0.4.0
- Breaking: Asphalt is now configured with a config file! See the README for details.
- File names instead of paths are used for Roblox asset display names.
0.3.5
Don't load font database for every SVG