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Hello! Really love this tool, however I am uploading thousands of assets with it - assuming just under 2s per upload this can mean a single sync can take hours. This is understandable (the cost of game development on Roblox) however on such long time-spans things can go wrong. Maybe my computer will go to sleep, maybe I'll accidentally close the terminal, maybe I'll lose internet - these have all happened to me in the past when doing bulk uploads with other solutions.
Since the bulk of the runtime is spent waiting for API responses, I think there'd be more than enough time to update asphalt.lock.toml with the entries as they're completed. This way if it crashes, I can start where I left off rather than have to reupload all of them.
Thank you!
The text was updated successfully, but these errors were encountered:
Hello! Really love this tool, however I am uploading thousands of assets with it - assuming just under 2s per upload this can mean a single sync can take hours. This is understandable (the cost of game development on Roblox) however on such long time-spans things can go wrong. Maybe my computer will go to sleep, maybe I'll accidentally close the terminal, maybe I'll lose internet - these have all happened to me in the past when doing bulk uploads with other solutions.
Since the bulk of the runtime is spent waiting for API responses, I think there'd be more than enough time to update
asphalt.lock.toml
with the entries as they're completed. This way if it crashes, I can start where I left off rather than have to reupload all of them.Thank you!
The text was updated successfully, but these errors were encountered: