Fix render states merging when additionalState is not set #2208
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While testing some pbr code, i've noticed that something was off with lighting, after some convoluted debugging i've found that pr 5975b3f introduced a bug.
The tl;dr is that copyMergedTo changes the passed state when additionalState is set, but returns
this
when it isn't, causing mergedRenderState to not be updated at all.This PR restores the original behavior of passing the returned state to applyRenderState instead of mergedRenderState.