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Do check out this new project, perhaps the more official way to generate the GDExtension C# Bindings
Tested on c++ GDExtension:
dotnet publish DodgeTheCreeps/Source/DodgeTheCreeps.csproj -property:GenerateFullPaths=true -consoleloggerparameters:NoSummary -p:NativeLib=Shared --use-current-runtime -o DodgeTheCreeps/Build
dotnet publish Summator/Source/Summator.csproj -property:GenerateFullPaths=true -consoleloggerparameters:NoSummary -p:NativeLib=Shared --use-current-runtime -o Summator/Build
The text was updated successfully, but these errors were encountered:
@j20001970 We now have 2024 attempt to generate GDExtension CSharp bindings godotengine/godot-proposals#8191 (comment)
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@j20001970
Godot .NET is finally here
Closed in favour of j20001970/GDMP-demo#6
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Do check out this new project, perhaps the more official way to generate the GDExtension C# Bindings
Tested on c++ GDExtension:
The text was updated successfully, but these errors were encountered: