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Maybe in a revamp of the scene management of static and moving obstacles. There is a nomenclature confusion for sure, and at least one bug that can lead to a segmentation fault.
The text was updated successfully, but these errors were encountered:
Maybe in a revamp of the scene management of static and moving obstacles. There is a nomenclature confusion for sure, and at least one bug that can lead to a segmentation fault.
The text was updated successfully, but these errors were encountered: