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[WebGL][Tests] ShaderwithVaryings test fails. #160

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kalyankondapally opened this issue Dec 7, 2013 · 3 comments
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[WebGL][Tests] ShaderwithVaryings test fails. #160

kalyankondapally opened this issue Dec 7, 2013 · 3 comments
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@kalyankondapally
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Launch WebGLConformance tests in browser (Ver 1.0.2).
Run ShaderwithVaryings test. (under misc section)

Expected result:
Test passed.

Actual result:
Test failed.

Dependency: None.
Blocks: #143 .
SubTasks: None.
Works on Chromium-X11: Yes.
Drivers: Mesa 10.0.

@kalyankondapally
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Error in console:

[2961:2961:1208/010809:INFO:CONSOLE(44)] "* Error linking program '[object WebGLProgram]':Varyings with the same name but different type, or statically used varyings in fragment shader are not declared in vertex shader", source: https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/resources/glsl-conformance-test.js (44)
[2961:2961:1208/010809:INFO:CONSOLE(44)] "
* Error linking program '[object WebGLProgram]':error: fragment shader varying v_varying not written by vertex shader
.", source: https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/resources/glsl-conformance-test.js (44)

@kalyankondapally
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@kalyankondapally
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