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Is the vector the direction of the axis while the magnitude of the vector is the angle of rotation around that axis? Is positive rotation counter-clockwise?
Or is it something else?
If anybody has any sample code of how to work with these values, that'd be helpful. For example, using angularVelocity to determine the velocity of a child object at given offset from the center of the controller - like if you're swinging a tennis racket and want to know the velocity of the end where you hit the ball.
Thanks.
The text was updated successfully, but these errors were encountered:
#212 is addressed now, and @klausw has helpfully provided some visualizations for the values in the controllers sample. Hopefully that addresses this issue as well.
Is the vector the direction of the axis while the magnitude of the vector is the angle of rotation around that axis? Is positive rotation counter-clockwise?
Or is it something else?
If anybody has any sample code of how to work with these values, that'd be helpful. For example, using angularVelocity to determine the velocity of a child object at given offset from the center of the controller - like if you're swinging a tennis racket and want to know the velocity of the end where you hit the ball.
Thanks.
The text was updated successfully, but these errors were encountered: