From 90aa59709985ffa1b02b6330b7720ed399fbf4df Mon Sep 17 00:00:00 2001 From: comfyanonymous Date: Wed, 12 Jul 2023 02:07:48 -0400 Subject: [PATCH] Add back roundRect to fix issue on firefox ESR. --- web/lib/litegraph.core.js | 76 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) diff --git a/web/lib/litegraph.core.js b/web/lib/litegraph.core.js index 9a006dfa93a..2a33bd4a7c8 100644 --- a/web/lib/litegraph.core.js +++ b/web/lib/litegraph.core.js @@ -13387,6 +13387,82 @@ LGraphNode.prototype.executeAction = function(action) }; //API ************************************************* + //like rect but rounded corners + if (typeof(window) != "undefined" && window.CanvasRenderingContext2D && !window.CanvasRenderingContext2D.prototype.roundRect) { + window.CanvasRenderingContext2D.prototype.roundRect = function( + x, + y, + w, + h, + radius, + radius_low + ) { + var top_left_radius = 0; + var top_right_radius = 0; + var bottom_left_radius = 0; + var bottom_right_radius = 0; + + if ( radius === 0 ) + { + this.rect(x,y,w,h); + return; + } + + if(radius_low === undefined) + radius_low = radius; + + //make it compatible with official one + if(radius != null && radius.constructor === Array) + { + if(radius.length == 1) + top_left_radius = top_right_radius = bottom_left_radius = bottom_right_radius = radius[0]; + else if(radius.length == 2) + { + top_left_radius = bottom_right_radius = radius[0]; + top_right_radius = bottom_left_radius = radius[1]; + } + else if(radius.length == 4) + { + top_left_radius = radius[0]; + top_right_radius = radius[1]; + bottom_left_radius = radius[2]; + bottom_right_radius = radius[3]; + } + else + return; + } + else //old using numbers + { + top_left_radius = radius || 0; + top_right_radius = radius || 0; + bottom_left_radius = radius_low || 0; + bottom_right_radius = radius_low || 0; + } + + //top right + this.moveTo(x + top_left_radius, y); + this.lineTo(x + w - top_right_radius, y); + this.quadraticCurveTo(x + w, y, x + w, y + top_right_radius); + + //bottom right + this.lineTo(x + w, y + h - bottom_right_radius); + this.quadraticCurveTo( + x + w, + y + h, + x + w - bottom_right_radius, + y + h + ); + + //bottom left + this.lineTo(x + bottom_right_radius, y + h); + this.quadraticCurveTo(x, y + h, x, y + h - bottom_left_radius); + + //top left + this.lineTo(x, y + bottom_left_radius); + this.quadraticCurveTo(x, y, x + top_left_radius, y); + }; + }//if + function compareObjects(a, b) { for (var i in a) { if (a[i] != b[i]) {