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hack.js
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hack.js
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console.log("Let the hacking begin!")
(function(f) {
if (typeof exports === "object" && typeof module !== "undefined") {
module.exports = f()
} else if (typeof define === "function" && define.amd) {
define([], f)
} else {
var g;
if (typeof window !== "undefined") {
g = window
} else if (typeof global !== "undefined") {
g = global
} else if (typeof self !== "undefined") {
g = self
} else {
g = this
}
g.buffer = f()
}
})(function() {
var define, module, exports;
return (function e(t, n, r) {
function s(o, u) {
if (!n[o]) {
if (!t[o]) {
var a = typeof require == "function" && require;
if (!u && a)
return a(o, !0);
if (i)
return i(o, !0);
var f = new Error("Cannot find module '" + o + "'");
throw f.code = "MODULE_NOT_FOUND",
f
}
var l = n[o] = {
exports: {}
};
t[o][0].call(l.exports, function(e) {
var n = t[o][1][e];
return s(n ? n : e)
}, l, l.exports, e, t, n, r)
}
return n[o].exports
}
var i = typeof require == "function" && require;
for (var o = 0; o < r.length; o++)
s(r[o]);
return s
}
)({
1: [function(require, module, exports) {
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function placeHoldersCount(b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
}
function byteLength(b64) {
// base64 is 4/3 + up to two characters of the original data
return b64.length * 3 / 4 - placeHoldersCount(b64)
}
function toByteArray(b64) {
var i, j, l, tmp, placeHolders, arr
var len = b64.length
placeHolders = placeHoldersCount(b64)
arr = new Arr(len * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? len - 4 : len
var L = 0
for (i = 0,
j = 0; i < l; i += 4,
j += 3) {
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
arr[L++] = (tmp >> 16) & 0xFF
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
if (placeHolders === 2) {
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[L++] = tmp & 0xFF
} else if (placeHolders === 1) {
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
return arr
}
function tripletToBase64(num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
}
function encodeChunk(uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray(uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3
// if we have 1 byte left, pad 2 bytes
var output = ''
var parts = []
var maxChunkLength = 16383
// must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
output += lookup[tmp >> 2]
output += lookup[(tmp << 4) & 0x3F]
output += '=='
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
output += lookup[tmp >> 10]
output += lookup[(tmp >> 4) & 0x3F]
output += lookup[(tmp << 2) & 0x3F]
output += '='
}
parts.push(output)
return parts.join('')
}
}
, {}],
2: [function(require, module, exports) {
exports.read = function(buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = e * 256 + buffer[offset + i],
i += d,
nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = m * 256 + buffer[offset + i],
i += d,
nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff,
i += d,
m /= 256,
mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff,
i += d,
e /= 256,
eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
}
, {}],
3: [function(require, module, exports) {
var toString = {}.toString;
module.exports = Array.isArray || function(arr) {
return toString.call(arr) == '[object Array]';
}
;
}
, {}],
"buffer": [function(require, module, exports) {
(function(global) {
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <[email protected]> <http://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
'use strict'
var base64 = require('base64-js')
var ieee754 = require('ieee754')
var isArray = require('isarray')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Due to various browser bugs, sometimes the Object implementation will be used even
* when the browser supports typed arrays.
*
* Note:
*
* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
* get the Object implementation, which is slower but behaves correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport()
/*
* Export kMaxLength after typed array support is determined.
*/
exports.kMaxLength = kMaxLength()
function typedArraySupport() {
try {
var arr = new Uint8Array(1)
arr.__proto__ = {
__proto__: Uint8Array.prototype,
foo: function() {
return 42
}
}
return arr.foo() === 42 && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
arr.subarray(1, 1).byteLength === 0
// ie10 has broken `subarray`
} catch (e) {
return false
}
}
function kMaxLength() {
return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff
}
function createBuffer(that, length) {
if (kMaxLength() < length) {
throw new RangeError('Invalid typed array length')
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = new Uint8Array(length)
that.__proto__ = Buffer.prototype
} else {
// Fallback: Return an object instance of the Buffer class
if (that === null) {
that = new Buffer(length)
}
that.length = length
}
return that
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer(arg, encodingOrOffset, length) {
if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
return new Buffer(arg,encodingOrOffset,length)
}
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error('If encoding is specified then the first argument must be a string')
}
return allocUnsafe(this, arg)
}
return from(this, arg, encodingOrOffset, length)
}
Buffer.poolSize = 8192
// not used by this implementation
// TODO: Legacy, not needed anymore. Remove in next major version.
Buffer._augment = function(arr) {
arr.__proto__ = Buffer.prototype
return arr
}
function from(that, value, encodingOrOffset, length) {
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number')
}
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
return fromArrayBuffer(that, value, encodingOrOffset, length)
}
if (typeof value === 'string') {
return fromString(that, value, encodingOrOffset)
}
return fromObject(that, value)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function(value, encodingOrOffset, length) {
return from(null, value, encodingOrOffset, length)
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) {
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true
})
}
}
function assertSize(size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be a number')
} else if (size < 0) {
throw new RangeError('"size" argument must not be negative')
}
}
function alloc(that, size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(that, size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill)
}
return createBuffer(that, size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function(size, fill, encoding) {
return alloc(null, size, fill, encoding)
}
function allocUnsafe(that, size) {
assertSize(size)
that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < size; ++i) {
that[i] = 0
}
}
return that
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function(size) {
return allocUnsafe(null, size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function(size) {
return allocUnsafe(null, size)
}
function fromString(that, string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('"encoding" must be a valid string encoding')
}
var length = byteLength(string, encoding) | 0
that = createBuffer(that, length)
var actual = that.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
that = that.slice(0, actual)
}
return that
}
function fromArrayLike(that, array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
that = createBuffer(that, length)
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255
}
return that
}
function fromArrayBuffer(that, array, byteOffset, length) {
array.byteLength
// this throws if `array` is not a valid ArrayBuffer
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('\'offset\' is out of bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('\'length\' is out of bounds')
}
if (byteOffset === undefined && length === undefined) {
array = new Uint8Array(array)
} else if (length === undefined) {
array = new Uint8Array(array,byteOffset)
} else {
array = new Uint8Array(array,byteOffset,length)
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = array
that.__proto__ = Buffer.prototype
} else {
// Fallback: Return an object instance of the Buffer class
that = fromArrayLike(that, array)
}
return that
}
function fromObject(that, obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
that = createBuffer(that, len)
if (that.length === 0) {
return that
}
obj.copy(that, 0, 0, len)
return that
}
if (obj) {
if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length'in obj) {
if (typeof obj.length !== 'number' || isnan(obj.length)) {
return createBuffer(that, 0)
}
return fromArrayLike(that, obj)
}
if (obj.type === 'Buffer' && isArray(obj.data)) {
return fromArrayLike(that, obj.data)
}
}
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
function checked(length) {
// Note: cannot use `length < kMaxLength()` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= kMaxLength()) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer(length) {
if (+length != length) {
// eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer(b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function compare(a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b)
return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y)
return -1
if (y < x)
return 1
return 0
}
Buffer.isEncoding = function isEncoding(encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat(list, length) {
if (!isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength(string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
return string.byteLength
}
if (typeof string !== 'string') {
string = '' + string
}
var len = string.length
if (len === 0)
return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (; ; ) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
case undefined:
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase)
return utf8ToBytes(string).length
// assume utf8
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString(encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding)
encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
// Buffer instances.
Buffer.prototype._isBuffer = true
function swap(b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16() {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32() {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64() {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString() {
var length = this.length | 0
if (length === 0)
return ''
if (arguments.length === 0)
return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.equals = function equals(b) {
if (!Buffer.isBuffer(b))
throw new TypeError('Argument must be a Buffer')
if (this === b)
return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect() {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max)
str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target)
return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y)
return -1
if (y < x)
return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0)
return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset
// Coerce to Number.
if (isNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0)
byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir)
return -1
else
byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir)
byteOffset = 0
else
return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails