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CameraVideoRecorder.cc
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CameraVideoRecorder.cc
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/*
* Copyright (C) 2020 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <regex>
#include <set>
#include <unordered_map>
#include <ignition/common/Profiler.hh>
#include <ignition/common/VideoEncoder.hh>
#include <ignition/plugin/Register.hh>
#include <ignition/transport/Node.hh>
#include <ignition/rendering/Camera.hh>
#include <ignition/rendering/RenderEngine.hh>
#include <ignition/rendering/RenderingIface.hh>
#include <ignition/rendering/Scene.hh>
#include "ignition/gazebo/rendering/Events.hh"
#include "ignition/gazebo/components/Camera.hh"
#include "ignition/gazebo/components/Model.hh"
#include "ignition/gazebo/components/Name.hh"
#include "ignition/gazebo/components/ParentEntity.hh"
#include "ignition/gazebo/components/World.hh"
#include "ignition/gazebo/Conversions.hh"
#include "ignition/gazebo/EntityComponentManager.hh"
#include "ignition/gazebo/Events.hh"
#include "ignition/gazebo/Util.hh"
#include "CameraVideoRecorder.hh"
using namespace ignition;
using namespace gazebo;
using namespace systems;
// Private data class.
class ignition::gazebo::systems::CameraVideoRecorderPrivate
{
/// \brief Callback for the video recorder service
public: bool OnRecordVideo(const msgs::VideoRecord &_msg,
msgs::Boolean &_res);
/// \brief Callback invoked in the rendering thread after a render update
public: void OnPostRender();
/// \brief Callback for new images
public: void OnImage(const msgs::Image &_msg);
/// \brief Transport node
public: transport::Node node;
/// \brief Mutex to protect updates
public: std::mutex updateMutex;
/// \brief Connection to the post-render event.
public: ignition::common::ConnectionPtr postRenderConn;
/// \brief Pointer to the event manager
public: EventManager *eventMgr = nullptr;
//// \brief Pointer to the rendering scene
public: rendering::ScenePtr scene;
/// \brief Pointer to the rendering camera
public: rendering::CameraPtr camera;
/// \brief Name of service for recording video
public: std::string service;
/// \brief Camera entity.
public: Entity entity;
/// \brief Name of the camera
public: std::string cameraName;
/// \brief Image from user camera
public: rendering::Image cameraImage;
/// \brief Video encoder
public: common::VideoEncoder videoEncoder;
/// \brief Video encoding format
public: std::string recordVideoFormat;
/// \brief Path to save the recorded video
public: std::string recordVideoSavePath;
/// \brief Temporary filename of the video being encoded
public: std::string tmpVideoFilename;
/// \brief True to record a video from the rendering camera
public: bool recordVideo = false;
/// \brief Topic that the sensor publishes to
public: std::string sensorTopic;
};
//////////////////////////////////////////////////
void CameraVideoRecorderPrivate::OnImage(const msgs::Image &)
{
// No work is done here. We need to subscribe to the sensor to make it active.
}
//////////////////////////////////////////////////
bool CameraVideoRecorderPrivate::OnRecordVideo(const msgs::VideoRecord &_msg,
msgs::Boolean &_res)
{
std::lock_guard<std::mutex> lock(this->updateMutex);
bool record = _msg.start() && !_msg.stop();
this->recordVideo = record;
if (this->recordVideo)
{
this->recordVideoFormat = _msg.format();
this->recordVideoSavePath = _msg.save_filename();
if (this->recordVideoFormat.empty())
{
this->recordVideoFormat = "mp4";
}
else
{
this->recordVideoFormat = common::lowercase(this->recordVideoFormat);
if (this->recordVideoFormat != "mp4" && this->recordVideoFormat!= "ogv" &&
this->recordVideoFormat != "avi")
{
ignerr << "Video encoding format: '" << this->recordVideoFormat
<< "' not supported. Available formats are: mp4, ogv, and avi."
<< std::endl;
_res.set_data(false);
return true;
}
}
// create filename with timestamped suffix if path is not specified
if (this->recordVideoSavePath.empty())
{
std::string str = common::systemTimeISO();
std::string prefix = this->cameraName;
prefix = std::regex_replace(prefix, std::regex("::"), "_");
this->recordVideoSavePath = prefix + "_" + str + "." +
this->recordVideoFormat;
}
// encode to tmp file and only move to the user specified path once
// recording is done
this->tmpVideoFilename = std::to_string(this->entity) + "."
+ this->recordVideoFormat;
}
// Set up the render connection so we can do the encoding in the rendering
// thread
if (!this->postRenderConn)
{
this->postRenderConn =
this->eventMgr->Connect<events::PostRender>(
std::bind(&CameraVideoRecorderPrivate::OnPostRender, this));
}
_res.set_data(true);
return true;
}
//////////////////////////////////////////////////
CameraVideoRecorder::CameraVideoRecorder()
: System(), dataPtr(std::make_unique<CameraVideoRecorderPrivate>())
{
}
//////////////////////////////////////////////////
void CameraVideoRecorder::Configure(
const Entity &_entity, const std::shared_ptr<const sdf::Element> &_sdf,
EntityComponentManager &_ecm, EventManager &_eventMgr)
{
auto cameraEntComp =
_ecm.Component<components::Camera>(_entity);
if (!cameraEntComp)
{
ignerr << "The camera video recorder system can only be attached to a "
<< "camera sensor." << std::endl;
}
this->dataPtr->entity = _entity;
// video recorder service topic name
if (_sdf->HasElement("service"))
{
this->dataPtr->service = _sdf->Get<std::string>("service");
}
this->dataPtr->eventMgr = &_eventMgr;
// get sensor topic
sdf::Sensor sensorSdf = cameraEntComp->Data();
std::string topic = sensorSdf.Topic();
if (topic.empty())
topic = scopedName(_entity, _ecm) + "/image";
this->dataPtr->sensorTopic = topic;
}
//////////////////////////////////////////////////
void CameraVideoRecorderPrivate::OnPostRender()
{
// get scene
if (!this->scene)
{
auto loadedEngNames = rendering::loadedEngines();
if (loadedEngNames.empty())
return;
// assume there is only one engine loaded
auto engineName = loadedEngNames[0];
if (loadedEngNames.size() > 1)
{
igndbg << "More than one engine is available. "
<< "Camera video recorder system will use engine ["
<< engineName << "]" << std::endl;
}
auto engine = rendering::engine(engineName);
if (!engine)
{
ignerr << "Internal error: failed to load engine [" << engineName
<< "]. Camera video recorder system won't work." << std::endl;
return;
}
if (engine->SceneCount() == 0)
return;
// assume there is only one scene
// load scene
auto s = engine->SceneByIndex(0);
if (!s)
{
ignerr << "Internal error: scene is null." << std::endl;
return;
}
this->scene = s;
}
// return if scene not ready or no sensors available.
if (!this->scene->IsInitialized() ||
this->scene->SensorCount() == 0)
{
return;
}
// get camera
if (!this->camera)
{
auto sensor = this->scene->SensorByName(this->cameraName);
if (!sensor)
{
ignerr << "Unable to find sensor: " << this->cameraName
<< std::endl;
return;
}
this->camera = std::dynamic_pointer_cast<rendering::Camera>(sensor);
if (!this->camera)
{
ignerr << "Sensor: " << this->cameraName << " is not a caemra"
<< std::endl;
return;
}
return;
}
std::lock_guard<std::mutex> lock(this->updateMutex);
// record video
if (this->recordVideo)
{
unsigned int width = this->camera->ImageWidth();
unsigned int height = this->camera->ImageHeight();
if (this->cameraImage.Width() != width ||
this->cameraImage.Height() != height)
{
this->cameraImage = this->camera->CreateImage();
}
// Video recorder is on. Add more frames to it
if (this->videoEncoder.IsEncoding())
{
this->camera->Copy(this->cameraImage);
this->videoEncoder.AddFrame(
this->cameraImage.Data<unsigned char>(), width, height);
}
// Video recorder is idle. Start recording.
else
{
// hack! subscribe to the camera sensor topic in order to make the sensor
// active, otherwise the sensor thinks there are no subscribers and so
// does not actually render.
// todo(anyone) Make it possible to get a pointer to the sensor object so
// we can connect to its new image event
this->node.Subscribe(this->sensorTopic,
&CameraVideoRecorderPrivate::OnImage, this);
this->videoEncoder.Start(this->recordVideoFormat,
this->tmpVideoFilename, width, height);
ignmsg << "Start video recording on [" << this->service << "]. "
<< "Encoding to tmp file: ["
<< this->tmpVideoFilename << "]" << std::endl;
}
}
else if (this->videoEncoder.IsEncoding())
{
// unsubscribe to let the sensor become inactive if there are no
// other connections
this->node.Unsubscribe(this->sensorTopic);
// stop encoding
this->videoEncoder.Stop();
// move the tmp video file to user specified path
if (common::exists(this->tmpVideoFilename))
{
common::moveFile(this->tmpVideoFilename,
this->recordVideoSavePath);
// Remove old temp file, if it exists.
std::remove(this->tmpVideoFilename.c_str());
}
ignmsg << "Stop video recording on [" << this->service << "]. "
<< "Saving file to: [" << this->recordVideoSavePath << "]"
<< std::endl;
// reset the event connection to prevent unnecessary render callbacks
this->postRenderConn.reset();
}
}
//////////////////////////////////////////////////
void CameraVideoRecorder::PostUpdate(const UpdateInfo &,
const EntityComponentManager &_ecm)
{
if (!this->dataPtr->cameraName.empty())
return;
this->dataPtr->cameraName =
removeParentScope(scopedName(this->dataPtr->entity, _ecm, "::", false),
"::");
if (this->dataPtr->cameraName.empty())
return;
if (this->dataPtr->service.empty())
{
this->dataPtr->service = scopedName(this->dataPtr->entity, _ecm) +
"/record_video";
}
this->dataPtr->node.Advertise(this->dataPtr->service,
&CameraVideoRecorderPrivate::OnRecordVideo, this->dataPtr.get());
ignmsg << "Record video service on ["
<< this->dataPtr->service << "]" << std::endl;
}
IGNITION_ADD_PLUGIN(CameraVideoRecorder,
ignition::gazebo::System,
CameraVideoRecorder::ISystemConfigure,
CameraVideoRecorder::ISystemPostUpdate)
// Add plugin alias so that we can refer to the plugin without the version
// namespace
IGNITION_ADD_PLUGIN_ALIAS(CameraVideoRecorder,
"ignition::gazebo::systems::CameraVideoRecorder")