You have been cursed to one of the simplest forms: light. The faster you move, the larger you grow.
Avoid triangles. They are your enemies.
Find the green square to win.
Download (Windows, Mac, Linux, and Android) and browser: https://icethegamedev.itch.io/light-game.
Browser version: https://icethegamedev.github.io/light-game-webgl/
- If you encounter issues with the light's size and intensity (such as a gradual increase in size and intensity without moving the cursor), try plugging in your device.
- If the issue persists, check for driver updates for your graphics card or monitor.
- If the issue still persists, post an issue on this GitHub repo or a comment on Itch.
Open the 'light-game' folder as a project in Unity and hit the play button.
This repository is licensed under the MIT license. In short, you must include the exact copy of this project's license in your end-user application. Read LICENSE for more information.
If you decide to use portions of my software, it would be appreciated if you include an attribution in the final application, mentioning the name of the software and its contributors, as well as the section(s) in which it was used.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
I'd love to hear your suggestions on how I can improve my first game! You can fork the project to play around with it and create a pull request to submit your suggestions. You can also open an issue to tell me about any problems my code might have (or new ideas for features you have).
Project Link: https://github.com/IceTheGameDev/light-game/.
E-mail: [email protected].
Reddit: https://www.reddit.com/user/AnEntirePeach.
Youtube: https://www.youtube.com/@IceTheGameDev.
Instagram: https://www.instagram.com/icethegamedev/.
TikTok: https://www.tiktok.com/@icethegamedev.
- Kevin Tran for taking the time to code such a great infinite level, 'where you are trying to survive as long as possible'.
- The sword in Level 7 is Sword Normal by Skycore, licensed under CC BY 3.0.
- The health power-up is Heart 16*16 by Nicole Marie T, licensed under CC BY 3.0, and modified into a more vibrant red.
- ChatGPT for providing me with unique solutions to SO MANY problems.
- Special thanks to Bing for providing helpful information and assistance during the development of this project.
- Brackeys for making such a great beginner's guide on getting into game development.
- This video by The Game Dev Show for helping me introduce light in my game.
- Comp-3 Interactive for explaining to me how I can use custom fonts with TextMeshPro.
- This Submain blog post for explaining how to document C# code.
- https://youtu.be/2vfTe3wizZ0.
- These 2 Linux on VirtualBox tutorial from Pawan Dai and TechJunkie: https://youtu.be/6rxMqu-6vIM, https://youtu.be/SHErR5NBqsc.
- https://youtu.be/tMSDz0Bzwwc.
- https://markdowntohtml.com/.
- https://gamedevbeginner.com/how-to-lock-hide-the-cursor-in-unity/#:~:text=Hiding%20the%20cursor%20in%20Unity%20is%2C%20helpfully%2C%20very%20simple%20to,true%20to%20show%20it%20again.
- These 2 resources for helping me make WebGL full-screen work: https://youtu.be/eUy0zjDuiWA, https://seansleblanc.itch.io/better-minimal-webgl-template.