Commenting line 38 in Code/Game.gd fixes the issue of rotation seemingly being interpolated if the spatial node is translated in the same frame as look_at.
All code in the repo is public domain, just in case.
Commenting line 38 in Code/Game.gd fixes the issue of rotation seemingly being interpolated if the spatial node is translated in the same frame as look_at.
All code in the repo is public domain, just in case.