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WiiView.cpp
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WiiView.cpp
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// WiiView.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "WiiView.h"
#include "WiiViewDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CWiiViewApp
BEGIN_MESSAGE_MAP(CWiiViewApp, CWinApp)
ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
END_MESSAGE_MAP()
// CWiiViewApp construction
CWiiViewApp::CWiiViewApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CWiiViewApp object
CWiiViewApp theApp;
// CWiiViewApp initialization
BOOL CWiiViewApp::InitInstance()
{
// InitCommonControlsEx() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// Set this to include all the common control classes you want to use
// in your application.
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
CWinApp::InitInstance();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
CWiiViewDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}