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Is your feature request related to a problem? Please describe.
The current launcher creates a save file only at the time when you click the "Save" button. This means that if you forget to manually save or if the game crashes unexpectedly, there’s a risk of losing progress. Additionally, there’s no backup system in place, so if the main save file becomes corrupted, players can lose all their progress.
Describe the solution you'd like
I’d like the game to automatically create save files. After each session, the latest save should be stored in the primary save slot, while the previous save should be kept in a secondary backup slot. This way, if the primary save file becomes corrupted or doesn’t load properly, players can revert to the last successful save in the secondary slot.
Describe alternatives you've considered
No response
Additional context
This feature would be especially helpful in games where players make significant progress over multiple sessions, ensuring they can always return to an earlier point if something goes wrong with the primary save file or if the player’s PC has been factory reset.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
The current launcher creates a save file only at the time when you click the "Save" button. This means that if you forget to manually save or if the game crashes unexpectedly, there’s a risk of losing progress. Additionally, there’s no backup system in place, so if the main save file becomes corrupted, players can lose all their progress.
Describe the solution you'd like
I’d like the game to automatically create save files. After each session, the latest save should be stored in the primary save slot, while the previous save should be kept in a secondary backup slot. This way, if the primary save file becomes corrupted or doesn’t load properly, players can revert to the last successful save in the secondary slot.
Describe alternatives you've considered
No response
Additional context
This feature would be especially helpful in games where players make significant progress over multiple sessions, ensuring they can always return to an earlier point if something goes wrong with the primary save file or if the player’s PC has been factory reset.
The text was updated successfully, but these errors were encountered: