Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Save game every time after its launching and closing in first save place and previous save in second save place #1225

Open
KyryloOleynik opened this issue Nov 10, 2024 · 0 comments
Labels
enhancement New feature or request

Comments

@KyryloOleynik
Copy link

Is your feature request related to a problem? Please describe.

The current launcher creates a save file only at the time when you click the "Save" button. This means that if you forget to manually save or if the game crashes unexpectedly, there’s a risk of losing progress. Additionally, there’s no backup system in place, so if the main save file becomes corrupted, players can lose all their progress.

Describe the solution you'd like

I’d like the game to automatically create save files. After each session, the latest save should be stored in the primary save slot, while the previous save should be kept in a secondary backup slot. This way, if the primary save file becomes corrupted or doesn’t load properly, players can revert to the last successful save in the secondary slot.

Describe alternatives you've considered

No response

Additional context

This feature would be especially helpful in games where players make significant progress over multiple sessions, ensuring they can always return to an earlier point if something goes wrong with the primary save file or if the player’s PC has been factory reset.

@KyryloOleynik KyryloOleynik added the enhancement New feature or request label Nov 10, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant