From 875de39b743d338faa01b29889e15344eb658995 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sat, 30 Jan 2021 11:49:53 +0100 Subject: [PATCH 1/7] Update README.md for 1.11 --- README.md | 22 ++++++++++++++++++++++ ffmpeg | 2 +- pspautotests | 2 +- 3 files changed, 24 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c59473b5ebb7..330533cc281a 100644 --- a/README.md +++ b/README.md @@ -25,6 +25,28 @@ If you want to download regularly updated builds for Android, Windows x86 and x6 For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games). +What's new in 1.11.0 +==================== +There's really too much to list this time. +* Lots of minor bug fixes, crash fixes, and performance fixes and improvements. +* Graphics issue with car reflections fixed in Outrun, Dirt 2 ([#13636], [#13640], [#13760]) +* Countless AdHoc networking fixes by ANR2ME, too many to list +* Crashes fixed in Crazy Taxi ([#13368]), Spiderman: Friend or Foe ([#13969]) +* Numerous fixes to the builtin fonts by nassau-tk +* Workaround for rendering bugs with flat shading in iOS 14 +* Multiple fixes to the IR interpreter ([#13897], ...) +* New Browse... button to allow opening SD cards on Android 11 +* UI: New fullscreen button on desktop platforms, optional navigation sounds +* Audio and multiple hangs fixes in UWP version ([#13792], ...) +* Partial microphone support ([#12336], ...) +* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 ([#13706], [#13526]) +* Added MMPX Vulkan texture upscaling shader ([#13986]) +* Autogenerate mipmaps for scaled textures ([#13514]) (Vulkan-only) +* Depth texturing support in Vulkan and D3D11 ([13667], ...) +* Performance fix for Test Drive Unlimited ([#13355], ...) +* Namco Musem hangs fixes ([#13298], ...) +and more... + What's new in 1.10.3 -------------------- * Fix for control layout editor ([#13125]) diff --git a/ffmpeg b/ffmpeg index 4738685f4ac2..0b28335acea4 160000 --- a/ffmpeg +++ b/ffmpeg @@ -1 +1 @@ -Subproject commit 4738685f4ac27c1775a238d1e602f399627b5e6f +Subproject commit 0b28335acea4f429ae798c5e75232e54881bf164 diff --git a/pspautotests b/pspautotests index 7e4a1e750997..879e7959eb32 160000 --- a/pspautotests +++ b/pspautotests @@ -1 +1 @@ -Subproject commit 7e4a1e750997e95df8a1f04f9a6396801adf7113 +Subproject commit 879e7959eb3251133fcc4ccf26b0ef35d9d43f8e From cfb29f6177b2b0ab0b583f52589ce8fd8315d30a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sat, 30 Jan 2021 15:45:54 +0100 Subject: [PATCH 2/7] Address initial feedback by iota97 --- README.md | 31 ++++++++++++++++++------------- 1 file changed, 18 insertions(+), 13 deletions(-) diff --git a/README.md b/README.md index 330533cc281a..4cd93dda7a26 100644 --- a/README.md +++ b/README.md @@ -29,22 +29,27 @@ What's new in 1.11.0 ==================== There's really too much to list this time. * Lots of minor bug fixes, crash fixes, and performance fixes and improvements. -* Graphics issue with car reflections fixed in Outrun, Dirt 2 ([#13636], [#13640], [#13760]) +* New Browse... button to allow opening SD cards on Android 11 * Countless AdHoc networking fixes by ANR2ME, too many to list -* Crashes fixed in Crazy Taxi ([#13368]), Spiderman: Friend or Foe ([#13969]) +* Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760) +* Crashes fixed in Crazy Taxi (#13368), Spiderman: Friend or Foe (#13969) * Numerous fixes to the builtin fonts by nassau-tk * Workaround for rendering bugs with flat shading in iOS 14 -* Multiple fixes to the IR interpreter ([#13897], ...) -* New Browse... button to allow opening SD cards on Android 11 -* UI: New fullscreen button on desktop platforms, optional navigation sounds -* Audio and multiple hangs fixes in UWP version ([#13792], ...) -* Partial microphone support ([#12336], ...) -* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 ([#13706], [#13526]) -* Added MMPX Vulkan texture upscaling shader ([#13986]) -* Autogenerate mipmaps for scaled textures ([#13514]) (Vulkan-only) -* Depth texturing support in Vulkan and D3D11 ([13667], ...) -* Performance fix for Test Drive Unlimited ([#13355], ...) -* Namco Musem hangs fixes ([#13298], ...) +* Multiple fixes to the IR interpreter (#13897, ...) +* UI: New fullscreen button on desktop platforms, optional navigation sounds (#13239) +* Audio and multiple hangs fixes in UWP version (#13792, ...) +* Partial microphone support (#12336, ...) +* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 (#13706, #13526) +* Added MMPX Vulkan texture upscaling shader (#13986) +* Autogenerate mipmaps for scaled textures (#13514) (Vulkan-only) +* Depth texturing support in Vulkan and D3D11 (13667, ...) +* Performance fix for Test Drive Unlimited (#13355, ...) +* Namco Musem hang fixes (#13298, ...) +* Allow rewind on mobile (#13866) +* Added option to disable on-screen messages (#13695) +* Added "Lower resolution for effects" on libretro (#13654) +# Allow chaining multiple post-processing shaders (#12924) + and more... What's new in 1.10.3 From 8adff972d5ea8deea8db971e2c7e14b1bebcd917 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sat, 30 Jan 2021 17:23:55 +0100 Subject: [PATCH 3/7] List fixed games. Thanks sum2012 --- README.md | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 4cd93dda7a26..f9ca3a0541f5 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,6 @@ There's really too much to list this time. * New Browse... button to allow opening SD cards on Android 11 * Countless AdHoc networking fixes by ANR2ME, too many to list * Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760) -* Crashes fixed in Crazy Taxi (#13368), Spiderman: Friend or Foe (#13969) * Numerous fixes to the builtin fonts by nassau-tk * Workaround for rendering bugs with flat shading in iOS 14 * Multiple fixes to the IR interpreter (#13897, ...) @@ -44,11 +43,19 @@ There's really too much to list this time. * Autogenerate mipmaps for scaled textures (#13514) (Vulkan-only) * Depth texturing support in Vulkan and D3D11 (13667, ...) * Performance fix for Test Drive Unlimited (#13355, ...) -* Namco Musem hang fixes (#13298, ...) * Allow rewind on mobile (#13866) * Added option to disable on-screen messages (#13695) * Added "Lower resolution for effects" on libretro (#13654) -# Allow chaining multiple post-processing shaders (#12924) +* Allow chaining multiple post-processing shaders (#12924) +* Fixed games: + * Namco Museum - Battle Collection, Vol 2 (#9523, #13297, #13298) + * Dream Club Portable (#6025) + * Capcom Classic Collection Reloaded (stuck in return game) (#4671) + * Xyanide Resurrection (freezing) (#8526) + * Dissidia Final Fantasy Chinese (patched game, invalid address) (#13204) + * Crazy Taxi (#13368) + * Spiderman: Friend or Foe (#13969) + and more... From b2a803a57fd394217f681e26aef70979d58e6a49 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sun, 31 Jan 2021 18:12:20 +0100 Subject: [PATCH 4/7] More from unknown and sum2012 --- README.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index f9ca3a0541f5..39c3923c3e90 100644 --- a/README.md +++ b/README.md @@ -33,20 +33,24 @@ There's really too much to list this time. * Countless AdHoc networking fixes by ANR2ME, too many to list * Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760) * Numerous fixes to the builtin fonts by nassau-tk +* Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092) +* Desktop: Support for multiple instance multiplayer (#13172, ...) * Workaround for rendering bugs with flat shading in iOS 14 * Multiple fixes to the IR interpreter (#13897, ...) * UI: New fullscreen button on desktop platforms, optional navigation sounds (#13239) * Audio and multiple hangs fixes in UWP version (#13792, ...) * Partial microphone support (#12336, ...) * Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 (#13706, #13526) +* Hardware texture upscaling for Vulkan, mipmap generation (#13235, #13514) * Added MMPX Vulkan texture upscaling shader (#13986) -* Autogenerate mipmaps for scaled textures (#13514) (Vulkan-only) * Depth texturing support in Vulkan and D3D11 (13667, ...) * Performance fix for Test Drive Unlimited (#13355, ...) * Allow rewind on mobile (#13866) * Added option to disable on-screen messages (#13695) * Added "Lower resolution for effects" on libretro (#13654) * Allow chaining multiple post-processing shaders (#12924) +* Support for loading game-specific plugins (#13335) + * Fixed games: * Namco Museum - Battle Collection, Vol 2 (#9523, #13297, #13298) * Dream Club Portable (#6025) @@ -55,9 +59,7 @@ There's really too much to list this time. * Dissidia Final Fantasy Chinese (patched game, invalid address) (#13204) * Crazy Taxi (#13368) * Spiderman: Friend or Foe (#13969) - - -and more... + * Downstream Panic (US) (New Game crash) (#13633) What's new in 1.10.3 -------------------- From 5037483682c5d54bf4ae14c9906a63382f097be2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Wed, 3 Feb 2021 01:07:52 +0100 Subject: [PATCH 5/7] More stuff in README.md --- README.md | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 39c3923c3e90..0eea8507a453 100644 --- a/README.md +++ b/README.md @@ -30,8 +30,10 @@ What's new in 1.11.0 There's really too much to list this time. * Lots of minor bug fixes, crash fixes, and performance fixes and improvements. * New Browse... button to allow opening SD cards on Android 11 -* Countless AdHoc networking fixes by ANR2ME, too many to list +* Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, + Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more. * Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760) +* Cut-off cards in Yu Gi Oh fixed (#7124). * Numerous fixes to the builtin fonts by nassau-tk * Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092) * Desktop: Support for multiple instance multiplayer (#13172, ...) @@ -50,10 +52,11 @@ There's really too much to list this time. * Added "Lower resolution for effects" on libretro (#13654) * Allow chaining multiple post-processing shaders (#12924) * Support for loading game-specific plugins (#13335) - +* Fixed Assassin's Creed: Bloodlines Save issue on Android (#12761) +* Hanayaka Nari Wa ga Ichizoku: mono voices fixed (#5213) * Fixed games: * Namco Museum - Battle Collection, Vol 2 (#9523, #13297, #13298) - * Dream Club Portable (#6025) + * Dream Club Portable (graphics bugs, GL and Vulkan) (#6025) * Capcom Classic Collection Reloaded (stuck in return game) (#4671) * Xyanide Resurrection (freezing) (#8526) * Dissidia Final Fantasy Chinese (patched game, invalid address) (#13204) From 87831f9a8c843bea14854c212f2ceda72b2449a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sun, 7 Feb 2021 17:15:02 +0100 Subject: [PATCH 6/7] Run the link script --- README.md | 88 ++++++++++++++++++++++++++++++++++++++----------------- 1 file changed, 61 insertions(+), 27 deletions(-) diff --git a/README.md b/README.md index 0eea8507a453..168f4eb0af79 100644 --- a/README.md +++ b/README.md @@ -32,37 +32,37 @@ There's really too much to list this time. * New Browse... button to allow opening SD cards on Android 11 * Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more. -* Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760) -* Cut-off cards in Yu Gi Oh fixed (#7124). +* Graphics issue with car reflections fixed in Outrun, Dirt 2 ([#13636], [#13640], [#13760]) +* Cut-off cards in Yu Gi Oh fixed ([#7124]). * Numerous fixes to the builtin fonts by nassau-tk -* Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092) -* Desktop: Support for multiple instance multiplayer (#13172, ...) +* Added exception handler so PPSSPP stays alive if a game crashes ([#11795]/[#13092]) +* Desktop: Support for multiple instance multiplayer ([#13172], ...) * Workaround for rendering bugs with flat shading in iOS 14 -* Multiple fixes to the IR interpreter (#13897, ...) -* UI: New fullscreen button on desktop platforms, optional navigation sounds (#13239) -* Audio and multiple hangs fixes in UWP version (#13792, ...) -* Partial microphone support (#12336, ...) -* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 (#13706, #13526) -* Hardware texture upscaling for Vulkan, mipmap generation (#13235, #13514) -* Added MMPX Vulkan texture upscaling shader (#13986) +* Multiple fixes to the IR interpreter ([#13897], ...) +* UI: New fullscreen button on desktop platforms, optional navigation sounds ([#13239]) +* Audio and multiple hangs fixes in UWP version ([#13792], ...) +* Partial microphone support ([#12336], ...) +* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 ([#13706], [#13526]) +* Hardware texture upscaling for Vulkan, mipmap generation ([#13235], [#13514]) +* Added MMPX Vulkan texture upscaling shader ([#13986]) * Depth texturing support in Vulkan and D3D11 (13667, ...) -* Performance fix for Test Drive Unlimited (#13355, ...) -* Allow rewind on mobile (#13866) -* Added option to disable on-screen messages (#13695) -* Added "Lower resolution for effects" on libretro (#13654) -* Allow chaining multiple post-processing shaders (#12924) -* Support for loading game-specific plugins (#13335) -* Fixed Assassin's Creed: Bloodlines Save issue on Android (#12761) -* Hanayaka Nari Wa ga Ichizoku: mono voices fixed (#5213) +* Performance fix for Test Drive Unlimited ([#13355], ...) +* Allow rewind on mobile ([#13866]) +* Added option to disable on-screen messages ([#13695]) +* Added "Lower resolution for effects" on libretro ([#13654]) +* Allow chaining multiple post-processing shaders ([#12924]) +* Support for loading game-specific plugins ([#13335]) +* Fixed Assassin's Creed: Bloodlines Save issue on Android ([#12761]) +* Hanayaka Nari Wa ga Ichizoku: mono voices fixed ([#5213]) * Fixed games: - * Namco Museum - Battle Collection, Vol 2 (#9523, #13297, #13298) - * Dream Club Portable (graphics bugs, GL and Vulkan) (#6025) - * Capcom Classic Collection Reloaded (stuck in return game) (#4671) - * Xyanide Resurrection (freezing) (#8526) - * Dissidia Final Fantasy Chinese (patched game, invalid address) (#13204) - * Crazy Taxi (#13368) - * Spiderman: Friend or Foe (#13969) - * Downstream Panic (US) (New Game crash) (#13633) + * Namco Museum - Battle Collection, Vol 2 ([#9523], [#13297], [#13298]) + * Dream Club Portable (graphics bugs, GL and Vulkan) ([#6025]) + * Capcom Classic Collection Reloaded (stuck in return game) ([#4671]) + * Xyanide Resurrection (freezing) ([#8526]) + * Dissidia Final Fantasy Chinese (patched game, invalid address) ([#13204]) + * Crazy Taxi ([#13368]) + * Spiderman: Friend or Foe ([#13969]) + * Downstream Panic (US) (New Game crash) ([#13633]) What's new in 1.10.3 -------------------- @@ -382,3 +382,37 @@ Credit goes to: [#10909]: https://github.com/hrydgard/ppsspp/issues/10909 "WebSocket based debugger interface" [#11447]: https://github.com/hrydgard/ppsspp/issues/11447 "Avoid calling any GL calls during shutdown on Android. Should help #11063" [#11350]: https://github.com/hrydgard/ppsspp/issues/11350 "TexCache: Optimize DXT3/DXT5 decode to single pass" +[#13636]: https://github.com/hrydgard/ppsspp/issues/13636 "Reinterpret framebuffer formats as needed. Outrun reflections partial fix" +[#13640]: https://github.com/hrydgard/ppsspp/issues/13640 "Fix car reflections in Outrun" +[#13760]: https://github.com/hrydgard/ppsspp/issues/13760 "Fix car lighting issues in DiRT 2." +[#7124]: https://github.com/hrydgard/ppsspp/issues/7124 "Yu-Gi-Oh! GX Tag Force Card summoning (card cut-off / cropped)" +[#11795]: https://github.com/hrydgard/ppsspp/issues/11795 "Exception handler - catch bad memory accesses" +[#13092]: https://github.com/hrydgard/ppsspp/issues/13092 "Bad memory access handling improvements" +[#13172]: https://github.com/hrydgard/ppsspp/issues/13172 "Generalized multi-instance" +[#13897]: https://github.com/hrydgard/ppsspp/issues/13897 "LittleBigPlanet - Game Not Loading, Blue Screen (iOS, Unplayable)" +[#13239]: https://github.com/hrydgard/ppsspp/issues/13239 "Add sound effects for PPSSPP interface navigation" +[#13792]: https://github.com/hrydgard/ppsspp/issues/13792 "Fix UWP audio and a hang bug" +[#12336]: https://github.com/hrydgard/ppsspp/issues/12336 "Microphone support" +[#13706]: https://github.com/hrydgard/ppsspp/issues/13706 "Add back the old implementation of vfpu_sin/cos/sincos." +[#13526]: https://github.com/hrydgard/ppsspp/issues/13526 "VFPU: Compute sines and cosines in double precision." +[#13235]: https://github.com/hrydgard/ppsspp/issues/13235 "Vulkan: Allow custom texture upscaling shaders" +[#13514]: https://github.com/hrydgard/ppsspp/issues/13514 "Vulkan: Automatically generate mipmaps for replaced/scaled textures" +[#13986]: https://github.com/hrydgard/ppsspp/issues/13986 "Vulkan: Add MMPX upscaling texture shader" +[#13355]: https://github.com/hrydgard/ppsspp/issues/13355 "Refactor framebuffer attachment. Fixes Test Drive Unlimited performance" +[#13866]: https://github.com/hrydgard/ppsspp/issues/13866 "SaveState: Allow rewind on mobile" +[#13695]: https://github.com/hrydgard/ppsspp/issues/13695 "Add developer setting \"Show on-screen messages\". Uncheck to hide them." +[#13654]: https://github.com/hrydgard/ppsspp/issues/13654 "Expose the \"Lower resolution for effects\" setting in libretro." +[#12924]: https://github.com/hrydgard/ppsspp/issues/12924 "Postprocessing: User chain support" +[#13335]: https://github.com/hrydgard/ppsspp/issues/13335 "Support for loading game-specific plugins" +[#12761]: https://github.com/hrydgard/ppsspp/issues/12761 "[Android][OpenGL&Vulkan][Save issue] Assassin's Creed : Bloodlines (ULJM05571)" +[#5213]: https://github.com/hrydgard/ppsspp/issues/5213 "Hanayaka Nari Wa ga Ichizoku strange MP3 mono voice" +[#9523]: https://github.com/hrydgard/ppsspp/issues/9523 "Namco Museum - Battle Collection - ULUS100035 loading problem" +[#13297]: https://github.com/hrydgard/ppsspp/issues/13297 "Namco Museum Vol. 2 - ULJS00047 infinite loading in some game" +[#13298]: https://github.com/hrydgard/ppsspp/issues/13298 "Fix sceKernelExitThread" +[#6025]: https://github.com/hrydgard/ppsspp/issues/6025 "Dream Club Portable crash after select girl" +[#4671]: https://github.com/hrydgard/ppsspp/issues/4671 "Capcom Classic Collection Reloaded stuck in return game" +[#8526]: https://github.com/hrydgard/ppsspp/issues/8526 "Xyanide Resurrection freezing" +[#13204]: https://github.com/hrydgard/ppsspp/issues/13204 "Dissidia Final Fantasy Chinese patch invalid address" +[#13368]: https://github.com/hrydgard/ppsspp/issues/13368 "Reschedule after resuming thread from suspend." +[#13969]: https://github.com/hrydgard/ppsspp/issues/13969 "Io: Don't allow async close while async busy" +[#13633]: https://github.com/hrydgard/ppsspp/issues/13633 "Downstream Panic (US) New Game crashes" From 3fbcf1675dd5c4a1fdd5eb1fb6a6ccfe666c61f1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sun, 7 Feb 2021 17:15:02 +0100 Subject: [PATCH 7/7] Run the link script, fixups --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 168f4eb0af79..b03a1d945c61 100644 --- a/README.md +++ b/README.md @@ -45,7 +45,7 @@ There's really too much to list this time. * Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 ([#13706], [#13526]) * Hardware texture upscaling for Vulkan, mipmap generation ([#13235], [#13514]) * Added MMPX Vulkan texture upscaling shader ([#13986]) -* Depth texturing support in Vulkan and D3D11 (13667, ...) +* Depth texturing support in Vulkan and D3D11 ([#13262], [#13556], ...) * Performance fix for Test Drive Unlimited ([#13355], ...) * Allow rewind on mobile ([#13866]) * Added option to disable on-screen messages ([#13695]) @@ -416,3 +416,6 @@ Credit goes to: [#13368]: https://github.com/hrydgard/ppsspp/issues/13368 "Reschedule after resuming thread from suspend." [#13969]: https://github.com/hrydgard/ppsspp/issues/13969 "Io: Don't allow async close while async busy" [#13633]: https://github.com/hrydgard/ppsspp/issues/13633 "Downstream Panic (US) New Game crashes" +[#13667]: https://github.com/hrydgard/ppsspp/issues/13667 "Dynasty Warriors Multi Raid 2: Online questions" +[#13262]: https://github.com/hrydgard/ppsspp/issues/13262 "Implement texturing from depth buffers (Vulkan only so far)" +[#13556]: https://github.com/hrydgard/ppsspp/issues/13556 "D3D11 depth texture support"