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Voices cut off early in Hanayaka Nari Wa ga Ichizoku #8407

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akyz1 opened this issue Jan 9, 2016 · 1 comment
Closed

Voices cut off early in Hanayaka Nari Wa ga Ichizoku #8407

akyz1 opened this issue Jan 9, 2016 · 1 comment
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MP3 Issue involves sceMp3 features.

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@akyz1
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akyz1 commented Jan 9, 2016

This game has voices, but the sound stops early every time a voice file is played. It usually cuts off around 3/4 of the way through the file.

In the log I see a lot of stuff like this:

44:18:207 user_main I[ME]: HLE\sceMp3.cpp:182 sceMp3ReserveMp3Handle(09fff5b8)
44:18:223 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(280, 4, 08a621ac)
44:18:240 ThreadCtrl I[KERNEL]: HLE\sceKernelThread.cpp:2066 sceKernelExitThread(0)
44:18:258 user_main I[ME]: HLE\sceMp3.cpp:314 sceMp3Init(09fff5b8)
44:18:258 user_main I[ME]: HLE\sceMp3.cpp:332 sceMp3Init(): channels=1, samplerate=32000Hz, bitrate=48kbps
44:32:878 user_main I[ME]: HLE\sceMp3.cpp:461 sceMp3ReleaseMp3Handle(09FFF5B8)
44:35:631 user_main I[ME]: HLE\sceMp3.cpp:461 sceMp3ReleaseMp3Handle(09FFF5B8)
44:35:631 user_main E[ME]: HLE\sceMp3.cpp:465 sceMp3ReleaseMp3Handle: bad mp3 handle 09fff5b8
44:35:831 user_main I[ME]: HLE\sceMp3.cpp:182 sceMp3ReserveMp3Handle(09fff5b8)
44:35:848 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2014 0=sceKernelStartThread(280, 4, 08a621ac)
44:35:866 ThreadCtrl I[KERNEL]: HLE\sceKernelThread.cpp:2066 sceKernelExitThread(0)
44:35:883 user_main I[ME]: HLE\sceMp3.cpp:314 sceMp3Init(09fff5b8)
44:35:883 user_main I[ME]: HLE\sceMp3.cpp:332 sceMp3Init(): channels=1, samplerate=32000Hz, bitrate=48kbps

@unknownbrackets unknownbrackets added the MP3 Issue involves sceMp3 features. label Jan 9, 2016
@unknownbrackets
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Closing this as a duplicate of #5213.

-[Unknown]

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MP3 Issue involves sceMp3 features.
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