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iOS larger screen support #6962

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hrydgard opened this issue Sep 29, 2014 · 11 comments
Closed

iOS larger screen support #6962

hrydgard opened this issue Sep 29, 2014 · 11 comments

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@hrydgard
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On iPhone 6 and iPhone Plus, reportedly we are getting scaled "the compatibility way" instead of adapting properly to the resolution. We probably just need to set some metadata to mark us as big-screen-aware, as we can already adapt to any resolution.

@rock88
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rock88 commented Oct 2, 2014

Need create LaunchScreen.xib and put it to app bundle.

@hrydgard
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hrydgard commented Oct 2, 2014

Pull requests accepted :-)

@brujo5
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brujo5 commented Oct 2, 2014

Any idea if METAL help emulator?

https://developer.apple.com/metal/

@Bigpet
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Bigpet commented Oct 2, 2014

@brujo5 has been answered here: http://forums.ppsspp.org/showthread.php?tid=13150

@brujo5
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brujo5 commented Oct 2, 2014

@Bigpet

Thanks.

@AbandonedCart
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I don't have a 6 to test, but after the slight issue with the LaunchScreen.xib causing a break, I found some discussion about being able to enable support based on the icon and launch image sizes without needing the xib. In theory, 8bitDream@acc065a should be an alternative.

@leira
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leira commented Sep 25, 2015

I saw a LaunchScreen.xib was added in change 4dc6e26 but got reverted in ea67baa, and I just built ToT, but still see larger screen is not supported, any plan to fix this issue properly? thx.

@hrydgard
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Apparently it broke something, otherwise it wouldn't have been reverted. Not sure what broke though.

@thedax
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thedax commented Sep 26, 2015

I believe it was breaking the iOS buildbot or something: #6984

@unknownbrackets
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Was this implemented by #10507?

-[Unknown]

@unknownbrackets
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I'm going to close this assuming the answer was yes. It also seems like it may be a duplicate of #8714 (or the other way around)?

-[Unknown]

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