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Tokyo Mono Harashi wrong FPS in singlethread mode #5632
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I think we only need one issue for all of these. They are most likely all the same issue. My assumption is, somewhat we increment flips is not syncing before checking. -[Unknown] |
@daniel229 , is this issue get fixed? |
No,not fixed yet. |
Has this improved at all with the latest git? I guess if single threaded is wrong, it's because gpu operations are completing immediately and this screws up the game's timing. But we have some things in there to simulate the delays. Hmm. -[Unknown] |
Nothing change with 0.98-1051 |
I think this one is actually an issue now, since it was only right somehow with multithreading. -[Unknown] |
Could anyone test the frame rate for Real PSP? |
singlethread
multithread
debuglog
singlethread
https://gist.github.com/daniel229/9482775
multithread
https://gist.github.com/daniel229/9482781
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