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TMNT #3673

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sasha6282 opened this issue Sep 7, 2013 · 19 comments
Closed

TMNT #3673

sasha6282 opened this issue Sep 7, 2013 · 19 comments

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@sasha6282
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Dont run this game - Black Screen.

@unknownbrackets
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Can't really fix it without more detail. Unfortunately just telling us a game doesn't work, without any log or screenshots, is not likely to get anything done. It's probably gonna stay broken if we know nothing.

-[Unknown]

@sasha6282
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Sorry this my first theme. What you need for fix?

Screenshot
http://s019.radikal.ru/i607/1309/1d/9b25797af0ea.jpg

log
http://i038.radikal.ru/1309/f9/fbc1241bb4ae.jpg

that enough?
And sorry for my English. I m from Russia.

@sasha6282
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before this game start up but not loading after video on the splash screen of the game. I wait 20 minutes and game not loading.

@sasha6282 sasha6282 reopened this Sep 7, 2013
@unknownbrackets
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Oh, so it recently stopped loading? It would help a lot to know the first git build it stopped working in, and the last one that did work.

If we can narrow it down, we may be likely to be able to fix it (at least get it back to the video issue.)

-[Unknown]

@brujo5
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brujo5 commented Sep 7, 2013

tmnt never work before.

@unknownbrackets

can you take a loock in sillent hill games,because is very buggy,tons of graphics issues.(unplayable pc/android)
logs in forum.

@sasha6282
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do not know. v0.8.1 work
http://s019.radikal.ru/i618/1309/0c/e8c076fcaf9f.jpg

@unknownbrackets
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Log link doesn't work.

@brujo5 I'm not very good with graphics, and without the game it's really hard to figure out what's wrong. Is there a demo?

-[Unknown]

@sasha6282
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1
log

@sasha6282
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3
work on 0.8.1 and after not loading

@sasha6282
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4
dont run on v0.9.1-580

@sasha6282
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0.8.1 log
47:59:265 EmuThread.cpp:123 I[BOOT]: Done.
48:19:828 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
48:19:828 System.cpp:70 I[HLE]: PPSSPP v0.8.1
48:19:828 MemArena.cpp:369 I[MM]: Found valid memory base at 05000000 after 17 tries.
48:19:828 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 05E90000 (mirror at 0 @ 0D000000, uncached @ 0D000000)
48:20:015 Loaders.cpp:132 I[LOAD]: Identifying file...
48:20:125 PSPLoaders.cpp:67 I[LOAD]: ULUS10243 : TMNT
48:20:125 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
48:20:125 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
48:20:156 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O...
48:20:156 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Admin\╨рсюўшщ ёЄюы\═ютр  яряър (8)\memstick
48:20:156 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Admin\╨рсюўшщ ёЄюы\═ютр  яряър (8)\memstick
48:20:156 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Admin\╨рсюўшщ ёЄюы\═ютр  яряър (8)\flash0
48:20:156 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Admin\╨рсюўшщ ёЄюы\═ютр  яряър (8)\flash0
48:20:265 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats
48:20:265 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats
48:20:265 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Admin\╨рсюўшщ ёЄюы\═ютр  яряър (8)\memstick\PSP\PPSSPP_STATE
48:20:265 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Admin\╨рсюўшщ ёЄюы\═ютр  яряър (8)\memstick\PSP\PPSSPP_STA
TE
48:20:328 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
48:20:406 HLE\sceKernelModule.cpp:452 I[HLE]: Decrypting ~PSP file
48:20:578 C:\dev\ppsspp\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0F000020
48:20:578 Util\BlockAllocator.cpp:359 I[HLE]: -----------
48:20:578 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
48:20:578 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08bbd000 size 003b9000 taken=1 tag=ELF
48:20:578 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08bbd000 - 0a000000 size 01443000 taken=0 tag=(untitled)
48:20:593 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
48:20:703 HLE\sceKernelModule.cpp:572 I[LOAD]: Module Onyx: 08afdeb0 08aa4be4 08aa4bfc
48:20:703 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving
48:20:703 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
48:20:703 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving
48:20:703 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
48:20:703 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving
48:20:703 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
48:20:703 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving
48:20:703 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
48:20:718 HLE\sceKernelModule.cpp:741 I[HLE]: Exporting ent 0 named Onyx, 2 funcs, 3 vars, resident 08aa50b8
48:20:718 HLE\sceKernelModule.cpp:964 I[LOAD]: Module entry: 08804128
48:20:875 root N[BOOT]: EmuScreen.cpp:98 Loading F:\Wifi\TMNT [nnm-club.ru]\TMNT-RUS-FULL-RIP-836.cso...
48:20:890 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=user_main, entry=088041fc, prio=34, stacksize=262144)
48:20:890 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
48:20:890 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:359 -----------
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08bbd000 size 003b9000 taken=1 tag=ELF
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08bbd000 - 08bcd000 size 00010000 taken=1 tag=UserSbrk
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 08bcd000 - 09fbfc00 size 013f2c00 taken=0 tag=(untitled)
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
48:20:890 user_main I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
48:20:906 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 278=sceKernelCreateThread(name=ONYX_EXITCB, entry=0894122c, prio=11, stacksize=4000)
48:20:906 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=278, argSize=4, argPtr=08af74ec)
48:20:906 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 290=sceKernelCreateThread(name=Gear::DynamicStreamManager, entry=08a55508, prio=18, stacks
ize=12288)
48:20:906 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=290, argSize=4, argPtr=09fff470)
48:20:921 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd1:"
48:20:921 user_main W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd1:"
48:20:921 user_main E[HLE]: HLE\sceIo.cpp:1239 UNIMPL sceIoChangeAsyncPriority(4, 16)
48:20:921 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 301=sceKernelCreateThread(name=Gear::AsynchDevice, entry=08a55508, prio=18, stacksize=4096
)
48:20:921 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=301, argSize=4, argPtr=09fff460)
48:20:921 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 309=sceKernelCreateThread(name=Gear::AsynchGeneric, entry=08a55508, prio=18, stacksize=122
88)
48:20:921 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=309, argSize=4, argPtr=09fff450)
48:20:937 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 315=sceKernelCreateThread(name=PSPResourceManager, entry=089286b0, prio=33, stacksize=2621
44)
48:20:937 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000)
48:20:937 user_main E[G3D]: GLES\DisplayListInterpreter.cpp:952 Unsupported logic op: 000003
48:20:984 user_main I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08b7fa88)
48:20:984 user_main I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 8
48:21:062 user_main I[HLE]: HLE\sceSas.cpp:89 sceSasInit(08bb6400, 512, 32, 0, 44100)
48:21:062 user_main I[HLE]: HLE\sceAtrac.cpp:1281 sceAtracReinit(2, 2)
48:21:062 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 319=sceKernelCreateThread(name=AudioWorkerThread, entry=089fb59c, prio=10, stacksize=11264
)
48:21:062 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=319, argSize=4, argPtr=08bd3b70)
48:21:062 user_main I[HLE]: HLE\sceIo.cpp:1608 sceIoIoCtl: Asked for start sector of file 5
48:21:062 user_main I[HLE]: HLE\sceIo.cpp:1616 sceIoIoCtl: Asked for size of file 5
48:21:093 user_main I[HLE]: HLE\sceIo.cpp:1608 sceIoIoCtl: Asked for start sector of file 5
48:21:093 user_main I[HLE]: HLE\sceIo.cpp:1616 sceIoIoCtl: Asked for size of file 5
48:21:218 user_main I[HLE]: HLE\sceIo.cpp:1608 sceIoIoCtl: Asked for start sector of file 5
48:21:218 user_main I[HLE]: HLE\sceIo.cpp:1616 sceIoIoCtl: Asked for size of file 5
48:21:265 user_main I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00000000 : 480 x 272 x 3
48:21:296 user_main I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00088000 : 480 x 272 x 3
48:22:812 user_main I[HLE]: HLE\sceMpeg.cpp:338 sceMpegInit()
48:22:812 user_main I[HLE]: HLE\sceMpeg.cpp:415 090b9a80=sceMpegCreate(09fff504, 090b9a50, 65536, 09fff380, 512, 0, 0)
48:22:843 user_main I[HLE]: HLE\sceIo.cpp:1608 sceIoIoCtl: Asked for start sector of file 5
48:22:843 user_main I[HLE]: HLE\sceIo.cpp:1616 sceIoIoCtl: Asked for size of file 5
48:22:859 user_main I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x231800
48:22:859 user_main I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 1753662
48:22:859 user_main I[ME]: HLE\sceMpeg.cpp:283 Stream offset: 2048, Stream size: 0x231800
48:22:859 user_main I[ME]: HLE\sceMpeg.cpp:284 First timestamp: 90000, Last timestamp: 1753662
48:22:859 user_main I[HLE]: HLE\sceMpeg.cpp:524 sceMpegRegistStream(09fff504, 0, 0)
48:22:859 user_main I[HLE]: HLE\sceMpeg.cpp:524 sceMpegRegistStream(09fff504, 1, 0)
48:22:859 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 637=sceKernelCreateThread(name=UBI_soundThread, entry=0893930c, prio=3d, stacksize=2048)
48:22:859 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=637, argSize=4, argPtr=09fff520)
48:22:859 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 00000000 : 480 x 272 x 3
48:22:859 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 00088000 : 480 x 272 x 3
48:23:109 user_main I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00000000 : 480 x 272 x 3
48:23:125 user_main I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00088000 : 480 x 272 x 3
48:41:406 user_main E[HLE]: HLE\sceMpeg.cpp:670 sceMpegAvcDecodeStop(09fff504, 00000200, 08af7a00, 09fff2c4) ↑!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!RED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!↑
48:41:468 UBI_soundThr I[HLE]: HLE\sceKernelThread.cpp:2034 sceKernelExitThread(0)
48:41:468 user_main I[HLE]: HLE\sceMpeg.cpp:1027 sceMpegFinish(...)

@unknownbrackets
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Hmm, probably io related I guess? Not sure.

-[Unknown]

@sasha6282
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What this io?

@sasha6282
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v0.9.1-649 game work again but not loading after
5

@sasha6282
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v0.9.1-649 log
6
42:25:390 EmuThread.cpp:114 I[BOOT]: Done.
42:45:609 EmuScreen.cpp:67 I[BOOT]: Starting up hardware.
42:45:609 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-649-g515885e
42:45:609 MemArena.cpp:368 I[MM]: Found valid memory base at 06000000 after 21 tries.
42:45:609 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 06820000 (mirror at 0 @ 0E000000, uncached @ 0E000000)
42:45:671 Loaders.cpp:176 I[LOAD]: Identifying file...
42:45:671 PSPLoaders.cpp:121 I[LOAD]: ULUS10243 : TMNT
42:45:671 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
42:45:671 HLE\sceKernelMemory.cpp:197 I[KERNEL]: Kernel and user memory pools initialized
42:45:671 HLE\sceIo.cpp:427 I[IO]: Starting up I/O...
42:45:671 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Admin\Рабочий стол\ppsspp\memstick
memstick
42:45:671 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Admin\Рабочий стол\ppsspp\memstick
memstick
42:45:671 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Admin\Рабочий стол\ppsspp\flash0
p\flash0
e42:45:671 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Admin\Рабочий стол\ppsspp\flash0
p\flash0
\42:45:671 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats
42:45:671 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats
42:45:671 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Admin\Рабочий стол\ppsspp\memstick\PSP\PPSSPP_STATE
SPP_STATE
42:45:671 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Admin\Рабочий стол\ppsspp\memstick\PSP\PPSSPP_STATE
SPP_STATE
42:45:718 HLE\sceKernel.cpp:140 I[KERNEL]: Kernel initialized.
42:45:734 HLE\sceKernelModule.cpp:686 I[MODULE]: Decrypting ~PSP file
42:45:890 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0CBF0020
42:45:890 Util\BlockAllocator.cpp:368 I[HLE]: -----------
42:45:890 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:45:890 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 08bbd000 size 003b9000 taken=1 tag=ELF
42:45:890 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08bbd000 - 0a000000 size 01443000 taken=0 tag=(untitled)
42:45:890 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
42:46:031 HLE\sceKernelModule.cpp:791 I[LOAD]: Module Onyx: 08afdeb0 08aa4be4 08aa4bfc
42:46:031 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving
42:46:031 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving
42:46:031 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving
42:46:031 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving
42:46:031 HLE\sceKernelModule.cpp:971 I[LOAD]: Exporting ent 0 named Onyx, 2 funcs, 3 vars, resident 08aa50b8
42:46:031 HLE\sceKernelModule.cpp:1240 I[LOAD]: Module entry: 08804128
42:46:031 root N[SCEGE]: GLES\Framebuffer.cpp:220 GPU Vendor : ATI Technologies Inc.
42:46:093 root N[BOOT]: EmuScreen.cpp:109 Loading F:/Wifi/[psp]TMNT(Rus)//TMNT.cso...
42:46:093 root I[KERNEL]: HLE\sceKernelThread.cpp:2032 276=sceKernelCreateThread(name=user_main, entry=088041fc, prio=34, stacksize=262144)
42:46:093 root I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
42:46:093 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 __KernelReturnFromThread: 0
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:368 -----------
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bbd000 size 003b9000 taken=1 tag=ELF
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bbd000 - 08bcd000 size 00010000 taken=1 tag=UserSbrk
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bcd000 - 09fbfc00 size 013f2c00 taken=0 tag=(untitled)
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
42:46:093 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
42:46:109 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 278=sceKernelCreateThread(name=ONYX_EXITCB, entry=0894122c, prio=11, stacksize=4000)
42:46:109 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=278, argSize=4, argPtr=08af74ec)
42:46:109 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 290=sceKernelCreateThread(name=Gear::DynamicStreamManager, entry=08a55508, prio=18, sta
cksize=12288)
42:46:109 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=290, argSize=4, argPtr=09fff470)
42:46:109 user_main E[IO]: HLE\sceIo.cpp:1498 UNIMPL sceIoChangeAsyncPriority(4, 16)
42:46:109 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 301=sceKernelCreateThread(name=Gear::AsynchDevice, entry=08a55508, prio=18, stacksize=4
096)
42:46:109 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=301, argSize=4, argPtr=09fff460)
42:46:125 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 309=sceKernelCreateThread(name=Gear::AsynchGeneric, entry=08a55508, prio=18, stacksize=
12288)
42:46:125 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=309, argSize=4, argPtr=09fff450)
42:46:125 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 315=sceKernelCreateThread(name=PSPResourceManager, entry=089286b0, prio=33, stacksize=2
62144)
42:46:125 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000)
42:46:171 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08b7fa88)
42:46:171 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:59 Mode: 8
42:46:250 user_main I[SCESAS]: HLE\sceSas.cpp:93 sceSasInit(08bb6400, 512, 32, 0, 44100)
42:46:250 user_main I[ME]: HLE\sceAtrac.cpp:1296 sceAtracReinit(2, 2)
42:46:250 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 319=sceKernelCreateThread(name=AudioWorkerThread, entry=089fb59c, prio=10, stacksize=11
264)
42:46:250 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=319, argSize=4, argPtr=08bd3b70)
42:46:265 user_main I[IO]: HLE\sceIo.cpp:1901 sceIoIoCtl: Asked for start sector of file 5
42:46:265 user_main I[IO]: HLE\sceIo.cpp:1909 sceIoIoCtl: Asked for size of file 5
42:46:265 user_main I[IO]: HLE\sceIo.cpp:1901 sceIoIoCtl: Asked for start sector of file 5
42:46:265 user_main I[IO]: HLE\sceIo.cpp:1909 sceIoIoCtl: Asked for size of file 5
42:46:375 user_main I[IO]: HLE\sceIo.cpp:1901 sceIoIoCtl: Asked for start sector of file 5
42:46:375 user_main I[IO]: HLE\sceIo.cpp:1909 sceIoIoCtl: Asked for size of file 5
42:46:390 user_main E[KERNEL]: HLE\sceKernelThread.cpp:3013 Failed to access deferred info for thread: user_main
42:46:390 user_main E[KERNEL]: HLE\sceKernelThread.cpp:3013 Failed to access deferred info for thread: user_main
42:46:390 user_main I[SCEGE]: GLES\Framebuffer.cpp:581 Creating FBO for 00000000 : 480 x 272 x 3
42:46:406 user_main I[SCEGE]: GLES\Framebuffer.cpp:581 Creating FBO for 00088000 : 480 x 272 x 3
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:347 sceMpegInit()
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:425 090b9a80=sceMpegCreate(09fff504, 090b9a50, 65536, 09fff380, 512, 0, 0)
42:47:265 user_main I[IO]: HLE\sceIo.cpp:1901 sceIoIoCtl: Asked for start sector of file 5
42:47:265 user_main I[IO]: HLE\sceIo.cpp:1909 sceIoIoCtl: Asked for size of file 5
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:292 Stream offset: 2048, Stream size: 0x231800
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:293 First timestamp: 90000, Last timestamp: 1753662
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:292 Stream offset: 2048, Stream size: 0x231800
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:293 First timestamp: 90000, Last timestamp: 1753662
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:534 sceMpegRegistStream(09fff504, 0, 0)
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:534 sceMpegRegistStream(09fff504, 1, 0)
42:47:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2032 637=sceKernelCreateThread(name=UBI_soundThread, entry=0893930c, prio=3d, stacksize=2048
)
42:47:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2075 sceKernelStartThread(thread=637, argSize=4, argPtr=09fff520)
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:292 Stream offset: 2048, Stream size: 0x231800
42:47:265 user_main I[ME]: HLE\sceMpeg.cpp:293 First timestamp: 90000, Last timestamp: 1753662
43:05:625

@unknownbrackets
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Seems like #3338.

-[Unknown]

@sasha6282
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normal work (ingame) on v0.9.1-808-ga537aa9

@unknownbrackets
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Does that mean it's fixed?

-[Unknown]

@sasha6282
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Yes, I can play in this game. And motorstorm arctic edge loading after video but the game does not reach. And many other games have run.

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