Tactics Ogre - do something about the slow GPU readbacks #16537
Labels
GPU readback
Issue related to readbacks from the GPU to CPU
Performance
Unexpected slow performance issues
Milestone
As mentioned in #10171 (comment) , the game appears to do an unnecessary 48x48 readback every frame. These are very, very expensive, especially on mobile, and if it indeed is something like a leftover debugging feature, I think a compat hack might be in order.
That's because to run this game a bit more smoothly, many people are going to resort to "Skip GPU readbacks", which may cause issues in other games, leading to bug reports etc. If the readbacks are simply not needed, we probably should take them out. Would not do this for other kinds of unnecessary draws, but readbacks are special.
The game does a lot of other readbacks though so this would only partially solve the problem, not actually sure if the whole game plays ok if you disable them all?
Was reminded of this by #16534 .
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