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Add key bind to hotswap internal screen rotation #15494
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Hm. Maybe we should consider a single toggle key bind instead? Although four isn't too bad I suppose. Mainly concerned about the number of strings to translate, as usual... |
A single hotkey is not enough to take care of both 90 and 270 degree rotation. I can do 2 if you prefer tho' :) Another option might be having 2 button, one to rotare 90 degree left and the other right. This will handle also 180 rotation with 2 key |
Why not, you could just have the same key toggle through the four directions :) And binding one key is easier than binding two (I think most people wouldn't use all four) plus you don't even have to think if you want portrait or reverse portrait for example, you just hit the key until it looks right. Although, if four separate keybindings really is useful, I'm fine with it. |
Hm. Cycling through four sounds potentially annoying if it's when the game goes to a certain screen and you want to flip back and forth. It'd be even more translations, but I suppose the other option would be a single bind to toggle orientation + a per game setting for what the alternate orientation is. Similar to alternate speed, etc. But personally I think all four is probably fine... -[Unknown] |
Hm yeah, I didn't consider the case of games that often switch rotations, figured it would mostly be per-session. Eh, let's go with all four. |
If I understood Discord, that was this case - I haven't played .hack//LINK, but sounded like it has a message center that expects you to rotate your PSP to read it. -[Unknown] |
As requested on Discord by Azureal: