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[Windows][System] PPSSPP is not release some system files when Invalid memory access error happend. #13796
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And,If restart PPSSPP with don't reboot Windows then it will not playing any sounds when like a double boot PPSSPP. |
Does PPSSPP exe still stuck in memory (on TaskManager->Details) after closing the window when it happened? |
Yeah almost certainly you don't have to log out or restart, it'll be enough to just kill the process form Task Manager. That said, this is of course something that needs to be fixed. |
Add more strange point.
[Log of OpenGL to Vulkan] PPSSPP is not reboot automatically after last line. |
[Log of reboot by manually.] |
Is this the memory access bug you are using to test this? #13346 |
[ Log of BLEACH SC1 ]
26:35:823 fioThread D[SCEKERNEL]: hle\scekernelsemaphore.cpp:305 sceKernelSignalSema(306, 1) (count: 0 -> 1) 26:35:823 fioThread D[SCEKERNEL]: hle\scekernelsemaphore.cpp:413 0=sceKernelWaitSema(282, 1, 0) 26:35:823 user_main E[MEMMAP]: core\memfault.cpp:192 Bad memory access detected! 10811090 (000001BAACD91090) Stopping emulation. Info: 26:40:601 user_main I[SYSTEM]: common\exceptionhandlersetup.cpp:92 Removed exception handler |
I found a 2 cause of the issue.
|
I reverted the change that caused this, unfortunately this causes a D3D11 exit crash to resurface but I'll have to fix that in a better way. |
What happens?
PPSSPP is not release some system files when Invalid memory access error happend.
How to find it?
Is it working to right?
It will happen any backend.
If I repair to working normaly then I must reboot Windows.
What should happen?
It should be release all system files when PPSSPP finished.
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
PPSSPP Ver.:1.10.3-1357
OS:Windows10(64-bit)Japanese
CPU:Ryzen7 3800X(8-core)
GPU:RADEON RX5700XT
Resolution:2560×1440
RAM:32GB
[This dialog will appear when un-rar & overwrite.]
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