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Dissidia 012 Ground Detection issues #13594
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Can this be reproduced on PC? |
Haven't tried yet. Let me replicate for a moment |
Ok, sounds likely to be an ARM64 jit bug then. Scary.. |
This got something similar in another game but it affects all the both Android and PC and in MP - #13104 (comment) |
It's possible #17784 may have helped this, although by no means certain. Would be worth testing on the latest git build. -[Unknown] |
It'd be helpful to know if this still happens in the latest git builds. Once #18360 is merged, it'd also help to know if it's any better with "JIT Using IR". -[Unknown] |
What happens?
The character in a specific starting area cannot land well, it shows the falling animation
https://youtu.be/R6QkSzlmUhQ
What should happen?
Should do the pre-fight animation
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
Hardware:
HUAWEI Nova 7 SE
Kirin 820 5G, Mali-G57
Software:
Android 10, EMUI 10.1
PPSSPP Version used:
v1.10.3 (Using release build)
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