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[Adhoc] Gran Turismo is stuck at "waiting for other players" after race start #13366
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Looks like the target peer member is no longer in the member list, i'll check that out. |
Hmm.. it's also possible that the API is only checking for the last 4 bytes (for optimization reason) instead of the full 6 bytes of MAC address, since the 1st 3 bytes (OUI) of MAC address is used to identifies the manufacturer, they're most-likely the same on each PSP (assuming Sony is using the same manufacturer for their wireless adapter) May be the game is tampering with the MAC address as some kind of protection if it was used on an unofficial emulator. |
Ah well when i use multiple instances I dont care about the MAC address part so it stays the same on both instances. |
it should probably works if you use prx files, since it's an official module |
Well it's probably some kind of protection if the game is tampering with the MAC content returned from GetMembers. |
Okay i findout why the 1st byte was always 1 number below the original one, it was because of the opcode at:
It's replacing the 1st bit with 0 not sure for what reason... |
Btw did you managed to get it to works on JPCSP? i tried to use prx files but after both players ready and the race started, it stuck with the loading screen (the one with GT logo), since it took a long time without any progress i closed it down LOL may be because my laptop is too slow to run 2x JPCSP :( I also noticed something different, with prx files the Host is always located on top of the list while with PPSSPP whenever a player joined the Host pushed to bottom LOL well i've made some changes to sort the member list last month but stashed it since i wasn't able to confirm how the list supposed to look like back then. |
Well I couldn't get it to work over JPCSP - The client cant see the host for some reason. |
Damn I will like to try it out and play it. |
Glad I helped and keep up the good work. |
Oh I see you asked that question yourself, never mind :) |
I've made the PR to fix this |
What happens?
The game is stuck at "waiting for other players" even though all players are ready.
What should happen?
The race should start normally.
Note: tried over multiple instances and not over the internet.
Pictures of the game and logs:
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