Request a core profile in OpenGL (after 1.5.0) #10113
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Only for SDL / Windows. Not sure about Qt, so not done there yet.
Thinking after 1.5.0, unless anyone feels otherwise. Fixes #8277 (allowing Mac OS X and some Linux using OpenGL 3.x+, improving various missing features / bugs.)
I also think it's worth doing on Windows, because for NVIDIA, core profiles seem to be faster. Not sure what bugs (or disappearances thereof?) might be found on AMD/Intel, though.
#8276 isn't fixed yet, but I don't think it really blocks this, because lines already have issues even in the compat profile (see for example #8509.)
-[Unknown]